Mark Vejvoda
|
f84cf5c216
|
attempt to fix resume game
|
2013-05-26 03:35:31 +00:00 |
|
Mark Vejvoda
|
c932965d9e
|
correct click sound for a bunch of menu buttons
|
2013-05-26 02:44:36 +00:00 |
|
Mark Vejvoda
|
3746bf4f11
|
bugfix to properly close socket when connected client leaves game lobby
|
2013-05-23 07:12:29 +00:00 |
|
Mark Vejvoda
|
497dac4189
|
move cancel and download and progrress bars to right align in UI
|
2013-05-23 06:11:46 +00:00 |
|
Mark Vejvoda
|
5b664fb1a2
|
- bugfix for transifex tutorial download files now loaded into UI
- updated each thread to provide its name
|
2013-05-21 20:28:42 +00:00 |
|
Mark Vejvoda
|
8408526b12
|
code cleanup based on cppcheck results
|
2013-05-17 03:59:34 +00:00 |
|
Mark Vejvoda
|
348993853f
|
bugfix for crc checking when data is toggled and user downloads somethign different
|
2013-05-03 06:25:38 +00:00 |
|
Mark Vejvoda
|
c30d78ff74
|
saved games for rejoining in progress games saves to .zip and sends that to clients.
|
2013-05-01 20:56:19 +00:00 |
|
Mark Vejvoda
|
480c77949c
|
bugfix for crc checking after download of missing content and server changes to different data then the data downloaded
|
2013-05-01 04:57:41 +00:00 |
|
Mark Vejvoda
|
16d25210e4
|
- make client use less CPU for network games
|
2013-03-13 21:32:48 +00:00 |
|
Mark Vejvoda
|
560ed46cc0
|
- more bugfixes for slot switching and joining in progress games
- disallow server to toggle pause state when client is joining
- fix dmp extension on linux
|
2013-03-06 14:29:49 +00:00 |
|
Mark Vejvoda
|
c6e3fd1156
|
- avoid double joining a game in progress
|
2013-03-01 15:56:00 +00:00 |
|
Mark Vejvoda
|
e4235cc551
|
- attempt to further stabilize joining in progress games
|
2013-02-27 06:46:42 +00:00 |
|
Mark Vejvoda
|
45dc4c0e5d
|
- updates to join in progress game, and now allow for switching slots
|
2013-02-16 19:11:36 +00:00 |
|
Mark Vejvoda
|
b38f6b20a1
|
- updates to join in progress game, and now allow for switching slots
|
2013-02-16 10:07:36 +00:00 |
|
Mark Vejvoda
|
9d19ff2b57
|
- added the first draft of joining games in progress
|
2013-02-15 18:25:10 +00:00 |
|
Mark Vejvoda
|
5fd8b121a9
|
- allow for multiple preview / loading / hud textures for different resolutions
|
2013-02-11 23:43:30 +00:00 |
|
Mark Vejvoda
|
f87b8b6ee2
|
- updated code to protect against null pointers and uninitialized values and threading issues
|
2013-02-04 08:30:43 +00:00 |
|
Mark Vejvoda
|
6acf5e9e67
|
- attempt to fix ftpclient error on shutdown shown by nig
|
2013-01-29 00:10:27 +00:00 |
|
Mark Vejvoda
|
7ecc7325ac
|
- trying to trace nig's crash (more debug info and safer code)
|
2013-01-23 14:51:28 +00:00 |
|
Mark Vejvoda
|
31f599aa8f
|
- attempt to fix bug reported by tomereyn: http://glest.org/glest_board/index.php?topic=8842.0;topicseen
|
2013-01-09 17:43:35 +00:00 |
|
Mark Vejvoda
|
0254b067b3
|
- attempt to fix headless admin user quick change not getting to other network players before game start.
|
2012-12-26 07:32:24 +00:00 |
|
Mark Vejvoda
|
e54aabd713
|
- bugfix for user in verbose mode with missing map
|
2012-11-19 05:27:16 +00:00 |
|
Titus Tscharntke
|
89329a0928
|
SHIFT+<letter>+listbox arrow to jump to that letter in a list ( for menu_state_connected too )
Still trouble with screenshots when trying to navigate with shift+e+listbox
|
2012-11-17 01:04:04 +00:00 |
|
Mark Vejvoda
|
ff58a868b3
|
- attempt to bugfix windows using proper printf syntax for data types
|
2012-11-10 06:37:23 +00:00 |
|
Mark Vejvoda
|
3419127632
|
- proper way to handle size_t objects (cleanup warning on other platforms)
|
2012-10-26 02:42:10 +00:00 |
|
Mark Vejvoda
|
950c960dcb
|
- changed yes/no settings in connect menu to checkboxes
|
2012-10-22 17:53:48 +00:00 |
|
Mark Vejvoda
|
011e0263b0
|
- lots more code cleanup, using safe buffer size code to avoid buffer overflows
|
2012-10-19 01:31:20 +00:00 |
|
Mark Vejvoda
|
62f0a0d9b4
|
- bugfix for showing too many progress bars
|
2012-10-16 21:12:58 +00:00 |
|
Mark Vejvoda
|
152a9328b4
|
- mod center now gets glest version passed into it and filters out incompatible game data
|
2012-10-16 05:27:51 +00:00 |
|
Mark Vejvoda
|
67242d1b44
|
- added new string for warning message
|
2012-10-16 01:05:40 +00:00 |
|
Mark Vejvoda
|
bb2ba50589
|
- attempt to let user know when host does not have data port open
|
2012-10-16 00:58:49 +00:00 |
|
Mark Vejvoda
|
0926f1e747
|
- forgot to delete the masterserver connection
|
2012-10-15 23:10:41 +00:00 |
|
Mark Vejvoda
|
bd24409e20
|
- bugfix to cancel properly and detect if we are in mod center mode or not
|
2012-10-15 22:51:40 +00:00 |
|
Mark Vejvoda
|
fa0551c175
|
- only show the mod center download button if the item is located in the mode center
|
2012-10-15 22:41:26 +00:00 |
|
Mark Vejvoda
|
feda398d5d
|
- first attempt to see if we can get mod center download option working from game lobby
|
2012-10-15 22:19:22 +00:00 |
|
Mark Vejvoda
|
fc07549761
|
- allow connected client to see extraction process
|
2012-10-15 08:09:28 +00:00 |
|
Mark Vejvoda
|
052fd3373c
|
- attempt to fix client timeout issues in client connected menu when downloading files
- in lobby hold SHIFT + a letter when clicking a map, tileset or techtree and it jumps to the first found item of that letter
|
2012-10-15 07:44:44 +00:00 |
|
Mark Vejvoda
|
b337b069eb
|
- attempt to fix client timeout issues in client connected menu when downloading files
|
2012-10-15 06:54:29 +00:00 |
|
Mark Vejvoda
|
a3e3a7d59d
|
- attempt to fix client timeout issues in client connected menu when downloading files
|
2012-10-15 06:42:52 +00:00 |
|
Tom Reynolds
|
8cc9c760e1
|
no more blank spaces in translation keys
|
2012-10-11 00:26:00 +00:00 |
|
Titus Tscharntke
|
2fde01b6ed
|
fix for delayed playername correction ( which was rising the alarmsound too )
|
2012-10-06 22:56:19 +00:00 |
|
Mark Vejvoda
|
a4dab7d1d7
|
- fix the player network status for closed slots
|
2012-10-06 22:18:09 +00:00 |
|
Titus Tscharntke
|
a7fe72a46c
|
next bugfix
|
2012-10-06 16:36:03 +00:00 |
|
Titus Tscharntke
|
905ae06f42
|
bugfix ...
|
2012-10-06 16:13:51 +00:00 |
|
Titus Tscharntke
|
a39f262065
|
trying to make selection of control in headless more comfortable
|
2012-10-06 16:09:49 +00:00 |
|
Mark Vejvoda
|
5e42c6dc03
|
- loads of code cleanup based on verbose output from the latest git version of cppcheck
|
2012-10-06 07:06:40 +00:00 |
|
Mark Vejvoda
|
8d16e6247f
|
- do not allow changing of resource multiplier for human players
|
2012-10-05 23:03:05 +00:00 |
|
Mark Vejvoda
|
a8b8dcf464
|
- humans may now have a custom resource multiplier
|
2012-10-05 22:43:00 +00:00 |
|
Mark Vejvoda
|
6b15dfbc51
|
- don't crash on missing data for resource multiplier
|
2012-10-05 21:01:02 +00:00 |
|