Commit Graph

178 Commits

Author SHA1 Message Date
Mark Vejvoda
569a71e929 Changed version # for 3.3.1 release 2010-03-17 20:45:46 +00:00
Mark Vejvoda
10449faf39 Attempt for bugfix to resume from msgbox 2010-03-17 20:40:06 +00:00
Mark Vejvoda
1f78d09b80 SDL Bugfix to work with Windows and Linux 2010-03-17 19:10:18 +00:00
Mark Vejvoda
ae632f4d7a Attempt for bugfix to resume from msgbox 2010-03-17 18:04:44 +00:00
Mark Vejvoda
eddd0cd19b Attempt for bugfix to resume from msgbox 2010-03-17 17:24:12 +00:00
Mark Vejvoda
399c463f9d SDL Bugfix to work with Windows and Linux 2010-03-17 16:40:49 +00:00
Mark Vejvoda
f0133ba260 Added a more user friendly messagebox when network errors are encountered. Added fix for Fullscreen OpenGL Mode 2010-03-17 16:27:17 +00:00
Titus Tscharntke
7468e314d1 Chat line is visible in custom game menu.
Network consistency always checks and gives better messages.
2010-03-17 13:22:08 +00:00
Mark Vejvoda
30d2d87e6f Added a more user friendly messagebox when network errors are encountered. 2010-03-17 07:30:56 +00:00
Mark Vejvoda
cde1f285d0 Added a more user friendly messagebox when network errors are encountered. 2010-03-17 07:22:04 +00:00
Mark Vejvoda
89d3c66471 Added a more user friendly messagebox when network errors are encountered. 2010-03-17 06:25:19 +00:00
Mark Vejvoda
c925665d31 Bugfix for multiplayer binary and data checksum checking. 2010-03-16 21:44:22 +00:00
Mark Vejvoda
b9172acc5c Bugfix for multiplayer binary and data checksum checking. 2010-03-16 21:37:11 +00:00
Mark Vejvoda
b2128e69a7 Changed script to produce a 7z archive for smaller size and better OS compatibility 2010-03-15 22:19:10 +00:00
Titus Tscharntke
075433c365 glest.ico and servers.ini should be in data;
Screenshot directory is called screens
2010-03-14 22:35:11 +00:00
Mark Vejvoda
084f834080 Added a script to automate creation of data archive for releases 2010-03-14 15:29:10 +00:00
Mark Vejvoda
67d88bbe65 Fix for different locale's 2010-03-14 13:38:55 +00:00
Mark Vejvoda
2ab843e2a7 Added more info to error msg 2010-03-14 13:31:02 +00:00
Titus Tscharntke
b47ce48424 linux startscripts 2010-03-14 11:34:09 +00:00
Mark Vejvoda
bf477b106a Added startup scripts for g3d viewer and configurator and updated makerelease to include these tools 2010-03-14 03:21:09 +00:00
Mark Vejvoda
e21ea81ce0 Added a check for distro's with a newer openal lib and try to create a link to it 2010-03-14 03:11:47 +00:00
Mark Vejvoda
e4bd0a9ce6 Updated build # to 3.3.0 2010-03-14 00:49:19 +00:00
Titus Tscharntke
a0b870533b liitle release preparations 2010-03-14 00:01:19 +00:00
Mark Vejvoda
ff60b09158 Cleaned up all compiler warnings 2010-03-13 22:00:01 +00:00
Mark Vejvoda
2012b7e22c Made changes to properly isolate new unit rotation code so that it is disabled by default 2010-03-13 21:10:45 +00:00
Mark Vejvoda
c983eab0af Added the configurator to windows build system 2010-03-13 11:14:11 +00:00
Mark Vejvoda
5acffad961 Updated with correct values 2010-03-13 10:47:13 +00:00
Mark Vejvoda
ed96cb9f6b Added for new linux tools 2010-03-13 10:41:40 +00:00
Mark Vejvoda
02dddacc07 Updates to get configurator and g3d viewer compiling under linux 2010-03-13 10:39:22 +00:00
Mark Vejvoda
99b2f6c2ca Some license corrections and moved windows files into the windows specific folder 2010-03-13 01:39:59 +00:00
Mark Vejvoda
e07c222914 Added Titi's email to a missing section and removed Softcoder's website from another section 2010-03-13 01:18:05 +00:00
Titus Tscharntke
66ad3ac880 magic is particled too;more maps; some licensetext changes 2010-03-13 00:28:35 +00:00
Mark Vejvoda
9951904b06 Updated license and copyright info 2010-03-12 20:00:51 +00:00
Mark Vejvoda
a28050e19b Code Restructuring to make mega-glest more standard 2010-03-12 15:48:14 +00:00
Mark Vejvoda
02c4cd9989 Moved data into trunk 2010-03-12 15:42:46 +00:00
Mark Vejvoda
e9847750c1 Disabled in progress code related to unit rotation feature (will re-enabled after current release) 2010-03-12 07:42:55 +00:00
Mark Vejvoda
c166338e95 Code Restructuring to make mega-glest more standard 2010-03-12 07:28:20 +00:00
Mark Vejvoda
0e9158126e Code Restructuring to make mega-glest more standard 2010-03-12 07:16:42 +00:00
Mark Vejvoda
43c3f2457e Code Restructuring to make mega-glest more standard 2010-03-12 05:20:53 +00:00
Mark Vejvoda
7cb4f99ec4 Code Restructuring to make mega-glest more standard 2010-03-12 05:11:28 +00:00
Titus Tscharntke
b8082e83ce fixed bug with rotating particles(x-offset was inverted before ) + lots of new particle related data 2010-03-12 04:00:51 +00:00
Mark Vejvoda
cb0ea38d74 Bugfix for connecting to invalid IP Address will now properly detect a failed connection attempt. 2010-03-11 17:45:39 +00:00
Mark Vejvoda
4ecc284f75 Updated win32 solution and also made mgm files optional (not required) so that mega-glest will work with or without the new 8 player maps 2010-03-09 00:43:46 +00:00
Titus Tscharntke
3041efaa77 Objects and ressources under the mouse are displayed.
Hitting space can be used to select the brush for objects/ressources currently under the mouse.
2010-03-08 00:28:42 +00:00
Titus Tscharntke
983d8475c9 mapeditor from GAE ( removed macro stuff and so on ) 2010-03-07 17:25:42 +00:00
James McCulloch
06012e4804 * looks for 'gbm' (1-4 player) maps & 'mgm' (5-8 player) maps 2010-03-04 13:42:27 +00:00
Titus Tscharntke
b4ffb67c03 stop editor flickering in linux 2010-03-01 22:37:35 +00:00
Titus Tscharntke
b6b54f1001 damage particlesystem / new glest.ini / ingame option to switch of particles 2010-03-01 00:30:51 +00:00
Titus Tscharntke
a76e4aaec9 teamcolor TGAs / more particles / better snow 2010-02-28 15:39:12 +00:00
Titus Tscharntke
bb637920fa 8 player fix for existing scenarios. Closed slots don't have to be set any more. 2010-02-28 13:16:03 +00:00