Commit Graph

494 Commits

Author SHA1 Message Date
Mark Vejvoda
3a5c99bca5 small code cleanup to see if this corrects any memory issues 2013-09-18 22:44:04 +00:00
Mark Vejvoda
60028086e2 see if this fixes crc bug 2013-09-18 18:49:57 +00:00
Mark Vejvoda
b5e26070b1 - updated to beta2 and added primitive CRC checking for network games, requies the Host user to set the following ini to enable CRC's:
EnableNetworkGameSynchChecks=true
2013-09-12 03:33:43 +00:00
Mark Vejvoda
3696c3b9d4 bugfix for error when changing resource multiplier lower than 0.5 2013-06-20 19:18:29 +00:00
Mark Vejvoda
c9c5d9aa8f more frequent checking for client lag 2013-06-19 00:01:29 +00:00
Mark Vejvoda
ceb17ce56d bugfix - proper client shutdown on sudden disconnect during game play 2013-06-18 23:41:14 +00:00
Titus Tscharntke
d13242287c client slowdown/wait/speedup messages in verbose mode only 2013-06-16 18:21:33 +00:00
Mark Vejvoda
1b3ee1503b code cleanup from cppcheck 2013-06-15 01:43:44 +00:00
Mark Vejvoda
a8662c8b31 updated menus to display translated tech name 2013-06-13 01:37:15 +00:00
Mark Vejvoda
473e79c356 add lag pause when client lag reaches warning level 2013-06-11 00:07:28 +00:00
Mark Vejvoda
4499308888 fix a few areas that vc++ 2012 pointed to as potential bugs 2013-06-07 23:17:27 +00:00
Mark Vejvoda
7a40e78b6a allow player status message in game lobby 2013-06-07 00:23:30 +00:00
Mark Vejvoda
8a3cf2f956 when clients connect to a lobby or game see if the player was previously in a slot and if so give them this slot 2013-06-05 20:04:03 +00:00
Mark Vejvoda
6d349b839c avoid mutex use for client slot thread on server to improve performance 2013-06-05 18:05:21 +00:00
Mark Vejvoda
c54251c12c try to improve performance 2013-06-04 22:32:47 +00:00
Mark Vejvoda
5fd46478c6 try to improve performance 2013-06-04 21:55:16 +00:00
Mark Vejvoda
0af3e349d8 bugfixes to allow joining in progress game and also ensure disconnect list is correct. 2013-06-04 08:01:33 +00:00
Mark Vejvoda
03862948e2 bugfix to cleanup closing client connections quickly 2013-06-04 03:47:04 +00:00
Mark Vejvoda
56774bc087 make server slots continuously read data on sockets during game 2013-06-04 00:31:41 +00:00
Mark Vejvoda
4af65d1e19 added unique playerid for every client 2013-06-01 02:31:12 +00:00
Mark Vejvoda
7191fe092d safer and faster shutdown of disconnected client socket 2013-05-29 06:06:43 +00:00
Mark Vejvoda
995617e91e bugfix to allow admin to kick player in same slot multiple times 2013-05-28 07:10:13 +00:00
Mark Vejvoda
93caf14362 attempt to fix out of synch of join in progress game 2013-05-27 08:26:01 +00:00
Mark Vejvoda
f79dd4be83 admin can now kick player joining in progress game while he is in the lobby 2013-05-26 06:45:56 +00:00
Mark Vejvoda
2c1b181bc7 a bunch more code cleanup from cppcheck 2013-05-26 06:03:32 +00:00
Mark Vejvoda
c1ca53f50d allow admin to kick player multiple times 2013-05-26 04:01:01 +00:00
Mark Vejvoda
f84cf5c216 attempt to fix resume game 2013-05-26 03:35:31 +00:00
Mark Vejvoda
3746bf4f11 bugfix to properly close socket when connected client leaves game lobby 2013-05-23 07:12:29 +00:00
Mark Vejvoda
5b664fb1a2 - bugfix for transifex tutorial download files now loaded into UI
- updated each thread to provide its name
2013-05-21 20:28:42 +00:00
Mark Vejvoda
7966422582 attempt to fix segfaults discovered during testing 2013-05-18 05:57:22 +00:00
Mark Vejvoda
748763f0f1 code cleanup based on cppcheck results 2013-05-17 05:21:14 +00:00
Mark Vejvoda
c55b9c3ffe code cleanup based on cppcheck results 2013-05-17 05:01:23 +00:00
Mark Vejvoda
8408526b12 code cleanup based on cppcheck results 2013-05-17 03:59:34 +00:00
Mark Vejvoda
0c9679b8b2 some code cleanup 2013-05-17 02:14:43 +00:00
Titus Tscharntke
4a436066e7 slowdown and speedup clients based on recorded stats 2013-04-07 15:27:55 +00:00
Mark Vejvoda
8983592400 - attempt to make mutex usage more stable and find memory issues 2013-04-05 05:39:30 +00:00
Mark Vejvoda
079dbf808a - try to improve network performance 2013-03-24 05:16:56 +00:00
Mark Vejvoda
15987d83d7 - try to improve network performance 2013-03-23 23:34:51 +00:00
Mark Vejvoda
9dc863e5e3 - try to improve network performance 2013-03-23 23:24:39 +00:00
Mark Vejvoda
d703f7605b - try to improve network performance 2013-03-23 23:18:50 +00:00
Mark Vejvoda
01b757a743 - try to improve network performance 2013-03-23 23:13:33 +00:00
Mark Vejvoda
97aadb6a44 - try to improve network performance 2013-03-23 23:00:11 +00:00
Mark Vejvoda
c36e8297fa - try to improve network performance 2013-03-23 22:56:08 +00:00
Mark Vejvoda
159cdc40d0 - attempt to see if this helps network performance 2013-03-23 22:32:51 +00:00
Mark Vejvoda
203ad150ef - battle end screen render fix for tomreyn
- more thread safety for threaded client sockets
2013-03-16 06:55:16 +00:00
Mark Vejvoda
b805308a42 - bugfixes for detecting client disconnection 2013-03-15 00:31:51 +00:00
Mark Vejvoda
cb96232256 - should fix the strange pause / unpause behaviour for joining in progress games 2013-03-14 21:41:15 +00:00
Mark Vejvoda
16d25210e4 - make client use less CPU for network games 2013-03-13 21:32:48 +00:00
Mark Vejvoda
3661d62c03 - attempt to fix client crash on disconnect 2013-03-12 22:50:26 +00:00
Mark Vejvoda
88b31797e7 - make client use less CPU for network games 2013-03-11 03:46:40 +00:00