Commit Graph

1585 Commits

Author SHA1 Message Date
Titus Tscharntke e856d5e4f0 MuwuMs changes ( spawn attack and more ) 2011-02-06 18:33:49 +00:00
Mark Vejvoda c58e893047 - attempt to improve issues in the custom menu related to freezing
- modified debug UI display to support multi levels of UI debug info
- added more validations to mutexes
- improved client sockets to properly be setup as non blocking
2011-02-06 07:01:54 +00:00
Titus Tscharntke 0380bcdb5d revert accidently checked in things .... 2011-02-06 01:48:41 +00:00
Titus Tscharntke f2caf186f9 step1 for cliffs; enable manually in map.cpp in Map::smoothSurface(...) ; set minCliffHeightDifference to 3.0f 2011-02-06 01:36:55 +00:00
Mark Vejvoda ef3aaacbc2 - reverted back to original surface rendering due to memory issues that need to be looked at eventually 2011-02-06 00:46:40 +00:00
Mark Vejvoda 6052ee6cc7 - bugfix to clear surface data cache on game exit (lest we overfill system RAM) 2011-02-05 05:50:42 +00:00
Mark Vejvoda 25f1cdaae6 - updated surface rendering to improve performance (currently VBO's disabled for surface rendering because they somehow seem to give worse performance) 2011-02-05 05:07:05 +00:00
Titus Tscharntke dc1033875a fix for status message not shown when inprogress 2011-02-05 00:32:31 +00:00
Mark Vejvoda 1574e05fcd - surface rendering is a step closer to using VBO's (code now works using Vertex Arrays, next stop Vertex Buffer Objects) 2011-02-04 23:27:55 +00:00
Mark Vejvoda 6ec92f2127 - attempt to add more randomness to pathfinding and faster AI decsions 2011-02-04 06:34:32 +00:00
Mark Vejvoda ab9d2f1bf2 - some small cleanup in vbo code 2011-02-04 02:26:55 +00:00
Mark Vejvoda dab57fcb34 - attempt to add "some" VBO rendering for static models (need to test if this improves performance in different environments) 2011-02-04 01:24:26 +00:00
mnaumann 2dc0d97f55 - make masterserver wait for 3 seconds before spawning connectivity test 2011-02-04 00:02:59 +00:00
Mark Vejvoda 2e4c911711 - updated Linux installer to add uninstall icon in the menu and proper value for progress bar for install. Also mention the MG version # in the menu so users can have multiple versions of MG instaleld in different folders and see in the Menu which icon refers to which version 2011-02-03 23:18:21 +00:00
Mark Vejvoda 5fd1bbe855 - updated version # for next dev cycle 2011-02-03 19:20:26 +00:00
Mark Vejvoda 2498d44cd3 - updated AI code for special empty cellmap units, so AI does not look for them (since they already cannot attack them) 2011-02-03 19:19:27 +00:00
Mark Vejvoda ba2b155f6f - updated cmake and source release script to package up some missing source files and added a new CMAKE optional parameter so people can compile the source release without SVN rev stamp because it is not an svn repo. Run cmake like this:
cmake -DWANT_SVN_STAMP=OFF ../
2011-02-02 20:12:45 +00:00
Mark Vejvoda b810bb2883 - bugfix for mapeditor, some systems segfault due to a wxwidgets bug related to the boxsizer 2011-02-01 20:10:18 +00:00
Mark Vejvoda 84ff07e4d7 - chop the Linux installer down to 224 MB 2011-02-01 15:50:17 +00:00
Mark Vejvoda 4900fe2789 - updated source code packer to include files that were previously missing 2011-02-01 00:15:00 +00:00
Mark Vejvoda 145b71970e - set version to 3.4.0 in prep for release 2011-01-31 23:50:06 +00:00
Mark Vejvoda 325ea2515a - nicely formatted out of synch messages (one per line).. all for tomreyn's happiness :) 2011-01-31 23:36:13 +00:00
Mark Vejvoda f373a66c31 - fixed win32 build from last checkin 2011-01-31 23:17:42 +00:00
Mark Vejvoda 0b4eef10c5 - added a very useful way to track mutex usage and performance timings of mutex locking to discover thread lock issues 2011-01-31 23:01:39 +00:00
Mark Vejvoda b8075eaf01 - added code to rename duplicate maps and show a warning at game start 2011-01-31 21:59:28 +00:00
Mark Vejvoda 25da3ea34a - updated another readme in case its used somehow? 2011-01-31 18:58:11 +00:00
Mark Vejvoda a8c1cd1d37 - removed some invalid things from windows text file 2011-01-31 18:56:30 +00:00
Mark Vejvoda d8e0d0d888 - updated license for MG to GPL3 2011-01-31 18:54:38 +00:00
Mark Vejvoda c647e58260 - commented out old console outputs (see jack2 I do read IRC sometimes) 2011-01-31 02:07:58 +00:00
Mark Vejvoda 93f9d87e35 - updated techtree html parser and added missing files from original archive. Script now copies everything required (no manual steps required afterwards). Added an optional to take G3D screenshots of models via ini setting but disabled for now 2011-01-31 02:05:05 +00:00
Titus Tscharntke d7a65ed18e fix for updateAttackStopped and command queuing;
switching tilesets react with delay like switching maps; 
new/updated maps; 
reverted egypt mining slave model;
many loading screens for scenarios
2011-01-30 23:01:55 +00:00
Mark Vejvoda 7397ff0368 - updated version to beta3 in prep for another beta
- updated romans_beta:
 - removed long-bowmen
 - change ballista to only have 1 attack for both air and ground
 - requires more use of stone now
2011-01-30 00:55:00 +00:00
Mark Vejvoda 4b085691df - added new LUA method togglePauseGame 2011-01-29 23:50:21 +00:00
Mark Vejvoda 82e31d670b - attempt to fix segfault on ubuntu 10.04 2011-01-29 23:12:20 +00:00
Mark Vejvoda 6e8601739a - attempt to fix segfault on ubuntu 10.04 2011-01-29 23:03:56 +00:00
Mark Vejvoda da222ddefd - attempt to fix segfault on ubuntu 10.04 2011-01-29 22:59:33 +00:00
Mark Vejvoda 37d6bb4b6b - attempt to fix segfault on ubuntu 10.04 2011-01-29 22:39:57 +00:00
Mark Vejvoda fe51ccee48 - attempt to fix segfault on ubuntu 10.04 2011-01-29 22:17:37 +00:00
Mark Vejvoda f3a1b7534e - attempts to work around an ATI bug for our tools 2011-01-29 22:06:05 +00:00
Mark Vejvoda d4370675be - added null checks for map editor 2011-01-29 21:44:09 +00:00
Mark Vejvoda f2467faebe - added wxWidgets version info to g3d viewer help and map editor
- added a log entry if sound thread starts to log
2011-01-29 21:20:33 +00:00
Titus Tscharntke 7d09f24b9e 5 seconds delay to switch over maps you don't want to distribute ( maybe tilesets shoudl do the same? ) 2011-01-29 20:13:29 +00:00
Mark Vejvoda 632ab24b50 - disable memory vault to see how it affects game performance 2011-01-29 18:48:50 +00:00
Mark Vejvoda a5a6cf76d6 - updated some new lua commands 2011-01-29 17:52:53 +00:00
Mark Vejvoda 041289770e - cleaned up more compiler warnings in VC++ 2011-01-29 17:42:34 +00:00
Mark Vejvoda 1a3545f8ab - cleaned up compiler warnings in g3d viewer
- added a bunch of new lua commands for 'da boys' to be documented after being fully tested.
2011-01-29 12:42:18 +00:00
Mark Vejvoda 95daf86ce2 - more bugfixes related to g3d viewer commandline options 2011-01-29 08:46:28 +00:00
Mark Vejvoda be8627dc0a - a few fixes for taking auto-sreenshots from g3d viewer,in prep for html tool 2011-01-29 04:35:55 +00:00
Mark Vejvoda 2e5c5be357 - added more options to g3d viewer commandline options 2011-01-29 03:53:05 +00:00
Mark Vejvoda 1b6f9c324a - more user friendly messages for scenario errors 2011-01-28 20:16:45 +00:00