Mark Vejvoda
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aad5c056a3
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Added more info in data synch check debugging
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2010-04-28 21:38:15 +00:00 |
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Mark Vejvoda
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5af308125b
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- Cleanup of logging code to properly manage multiple logs etc
- Cleaned up a bunch of compiler warnings (conversion from int to float and vice versa)
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2010-04-27 20:38:34 +00:00 |
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Mark Vejvoda
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cfe7d8cec8
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Updated world synch logging so we can better compare exact results every 40 frames
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2010-04-27 14:10:53 +00:00 |
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Mark Vejvoda
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6d4838f470
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Changed the logging system to be more flexible and to support world synch logging
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2010-04-27 03:36:36 +00:00 |
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Mark Vejvoda
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024f86ce7c
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Updated compiler settings for windows for floating point stability and performance to match springRTS settings
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2010-04-26 06:41:21 +00:00 |
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Mark Vejvoda
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55bdbf3dba
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Updated compiler settings for FPU multiplatform
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2010-04-25 08:03:04 +00:00 |
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Mark Vejvoda
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b69a6fe6ce
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Added Linux installer to mega-glest
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2010-04-25 03:01:17 +00:00 |
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Mark Vejvoda
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3dc0e69441
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Added FPU Safety check method
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2010-04-24 12:22:35 +00:00 |
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Mark Vejvoda
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472e34dc6c
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HAd to add a #define for includes on non WIN32 platform
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2010-04-24 11:33:50 +00:00 |
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Mark Vejvoda
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1d6f3ebe58
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fixed broken build (renabled some header files)
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2010-04-24 11:22:59 +00:00 |
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Mark Vejvoda
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f748874601
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Ported streflop code to win32
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2010-04-24 11:15:15 +00:00 |
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Mark Vejvoda
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2bfaa4d1d7
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Added streflop (standalone reproducible floating point library) layer to mega-glest (initial checkin only) and changed a few areas to use the library in linux
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2010-04-24 03:57:38 +00:00 |
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Mark Vejvoda
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a50b89e9cc
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Ported 3.3.4.2 fixes to trunk
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2010-04-23 04:29:11 +00:00 |
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Mark Vejvoda
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a0fbe84054
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Updated version # for last minor release of 3.3.4
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2010-04-23 14:14:47 +00:00 |
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Mark Vejvoda
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afcdc1209c
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Changed fow setting to use a property instead of lua method
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2010-04-23 14:08:19 +00:00 |
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Mark Vejvoda
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2e702d8dd8
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One final bugfix for 3.3.4.2 release, click mouse buttons > 2 on some mice would cause a crash
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2010-04-23 04:24:20 +00:00 |
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Mark Vejvoda
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ae2af01c2e
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Updated version # for new minor bugfix release
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2010-04-23 02:53:57 +00:00 |
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Mark Vejvoda
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a01c0adb78
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Added a new lua script function called: unfogMap to allow scenarios and tutorials to turn off fog of war.
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2010-04-23 02:48:56 +00:00 |
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Mark Vejvoda
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4869b68b7a
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Disconnect client when server changes the map and the client is in a slot that is no longer a network slot.
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2010-04-23 00:14:22 +00:00 |
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Titus Tscharntke
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edd3b66273
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connected playernames and free slots are shown on the client.
some bugfixes
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2010-04-22 23:18:04 +00:00 |
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Titus Tscharntke
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e692e6efee
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memory problems
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2010-04-22 22:08:56 +00:00 |
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Titus Tscharntke
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e0c55688e3
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used network slot is marked with Human instead of Network now
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2010-04-21 23:26:10 +00:00 |
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Titus Tscharntke
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06660e3a17
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clients can see which setups are made on the server. ( work in progress !)
menu gfx-components can be set editable/non editable now
+ in addition fixed several memory problems and FOW in scenarios ...)
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2010-04-21 23:13:39 +00:00 |
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Mark Vejvoda
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dd704fe372
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Updated version # and startup script for 3.3.4.1 release
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2010-04-21 00:59:53 +00:00 |
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Mark Vejvoda
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ca10bd5776
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Bugfixes for 3.3.4 defects found:
- Fog of War always turned off in scenarios and tutorials
- memory cleanup in join menu
- removed dsound.dll copying from batch file
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2010-04-20 23:23:06 +00:00 |
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PolitikerNEU
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21a1932bbb
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tried to fix a bug with upgrades
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2010-04-20 17:32:09 +00:00 |
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Mark Vejvoda
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d412cb5f79
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Added a bunch of NULL pointer guards, changed undertake to cleanup dead units more safely and added more debug tracing
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2010-04-20 02:19:37 +00:00 |
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Mark Vejvoda
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071b320940
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Updated startup script to link additional libs for 64 bit linux distro's
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2010-04-20 02:14:47 +00:00 |
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Mark Vejvoda
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4926b966cc
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Updated linux dependency setup script for new linux build machines to work with Ubuntu 8.04
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2010-04-19 05:39:03 +00:00 |
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PolitikerNEU
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54db1e20f6
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Chaning of the queuing key is easier
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2010-04-18 19:28:52 +00:00 |
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PolitikerNEU
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e06e964728
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Added queing commands with shift
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2010-04-18 07:35:48 +00:00 |
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Mark Vejvoda
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e9453ae7d1
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Updated version # for current development
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2010-04-18 06:01:20 +00:00 |
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Mark Vejvoda
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dbe909aa7f
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Updated Windows Installer script
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2010-04-17 00:34:05 +00:00 |
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Mark Vejvoda
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4c7831edbc
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Saved as UTF8 for Linux Installer
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2010-04-16 17:01:23 +00:00 |
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Mark Vejvoda
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5c4dc22be9
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Changed ver # in preparation for a new release
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2010-04-16 08:31:36 +00:00 |
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Mark Vejvoda
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3d670be353
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Changed ver # in preparation for a new release
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2010-04-16 08:29:58 +00:00 |
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Mark Vejvoda
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98dedbe0b7
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Added a new script to automatically scan and copy shared lib dependencies
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2010-04-16 08:08:33 +00:00 |
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Titus Tscharntke
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304739e990
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'm' is no longer use dto move units ( I think noone ever used it ) Its used to display faded messages now
Releasenotes are in the reame.txt now
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2010-04-16 00:07:32 +00:00 |
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Titus Tscharntke
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e02a81d1a2
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press escape to abort chatting
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2010-04-15 21:16:13 +00:00 |
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Mark Vejvoda
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4cf8f079e7
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Updated config files with performance and font changes
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2010-04-15 14:06:05 +00:00 |
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Mark Vejvoda
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f0e798f026
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Updates to win32 project files
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2010-04-15 13:37:18 +00:00 |
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Mark Vejvoda
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6a9dcdcf7e
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Added some extra guards for NULL
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2010-04-15 05:06:15 +00:00 |
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Mark Vejvoda
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30c4eb2b96
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Added some performance logging capabilities and socket cleanup for new broadcast thread sockets
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2010-04-15 01:19:00 +00:00 |
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Titus Tscharntke
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86f0b8adb0
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ConsoleMaxLinesStored and windows fonts
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2010-04-14 21:32:08 +00:00 |
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Titus Tscharntke
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e5d9631a9f
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watersounds playing all over the map is fixed.
'M' key shows faded console messages again (currently ingame only )
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2010-04-14 20:49:14 +00:00 |
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Mark Vejvoda
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4c8e4eaccb
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bugfix for silly legacy error that was thrown just because the user clicks a mouse button that the game didn't support. Just log the message now instead of throwing errors.
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2010-04-13 23:55:07 +00:00 |
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Mark Vejvoda
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80f5ee91d5
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bugfix to disable alt-enter in win32
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2010-04-13 20:20:51 +00:00 |
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Titus Tscharntke
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8099e9db96
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version number position in intro
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2010-04-13 19:08:08 +00:00 |
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Mark Vejvoda
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8b90f2bf64
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Cleanup from the fallout of porting file locking to win32
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2010-04-13 17:14:42 +00:00 |
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Mark Vejvoda
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0657004da2
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Ported debug file locking mechanism to win32
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2010-04-13 17:09:49 +00:00 |
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