Commit Graph

2060 Commits

Author SHA1 Message Date
Mark Vejvoda b4972f6365 - attempt to get international unicode characters working in ingame chat 2011-09-16 17:35:07 +00:00
Mark Vejvoda 2e9ca4c0f5 - bugfix to support \n in scenario and tutorial lng files 2011-09-16 03:17:49 +00:00
Mark Vejvoda 8f0db3e30d - added new commandline option --map-preview=x where x is the mapname (without extension) 2011-09-16 00:34:14 +00:00
Mark Vejvoda aee6c948a2 - bugfix for scripted scenario function registerCellTriggerEventForUnitToLocation not working properly 2011-09-13 23:25:13 +00:00
Mark Vejvoda 470fac5136 - bugfix for scripted scenario function registerCellTriggerEventForFactionToLocation not working properly 2011-09-13 23:20:26 +00:00
Mark Vejvoda cd321c0c77 - fix the tween bug by truncating after 6 decimals 2011-09-10 03:57:51 +00:00
Mark Vejvoda b8a8e3b519 - bugfix to close empty slots on game start 2011-09-10 01:45:34 +00:00
Titus Tscharntke 7a6e937133 version set to dev again ( v3.5.3-dev) 2011-09-09 20:45:14 +00:00
Mark Vejvoda c2b2e41935 - disabled grouped commands for now 2011-09-09 20:42:02 +00:00
Mark Vejvoda 15cad68faf - attempt to fix a segfault in grouped units 2011-09-09 20:30:13 +00:00
Titus Tscharntke 01d1f38a82 crc checksums are mandatory now 2011-09-09 19:02:31 +00:00
Titus Tscharntke 713741de37 Preview images are cleared when selecting local only mods 2011-09-09 19:02:08 +00:00
Mark Vejvoda 41dfe298d3 - re-enable grouped commands for better unit moving (was previously causing out of synch but i think it works properly now) 2011-09-09 17:49:10 +00:00
Titus Tscharntke bdb7e284f1 next fix for mod menu / player names can only be a restrictive ascii subset again . 2011-09-09 00:14:28 +00:00
Titus Tscharntke 26e614e151 bugfix for showing local mods as installed from server after clicking them 2011-09-08 22:44:13 +00:00
Titus Tscharntke a75d113686 modmenu should work as expected now 2011-09-08 21:08:53 +00:00
Mark Vejvoda 56a384e365 - bugfix when reloading saved settings and item doesn't exist in listbox (thanks tomryen) 2011-09-07 16:55:49 +00:00
Titus Tscharntke b8010a18af bugfix, so dragons can morph above water 2011-09-06 23:12:05 +00:00
Titus Tscharntke af03402409 mod menu should work now beside refresh of state icons for scenarios and techs after download/install 2011-09-05 23:12:48 +00:00
Titus Tscharntke d80837522d maps and scenarios are checked for server conflicts too. ( map crc calculation is still broken, see line 843 in menu_state_mods.cpp ) 2011-09-04 23:25:24 +00:00
Titus Tscharntke 396acdfa15 mod menu shows conflicts with server data for techs and tilesets ( maps and scenarios will follow the next days ) 2011-09-02 23:53:37 +00:00
Mark Vejvoda 343777fbe3 - updated czech translation strings
- small update in masterserver sql statement to use standard AND instead of &&
2011-09-02 17:10:34 +00:00
Mark Vejvoda 0bbe34deee - added some missing translatable strings (thanks again uncle)
PublishDisabled= (disabling publish)
UnitType=Unit type:
2011-09-02 16:18:37 +00:00
Mark Vejvoda 1e2e7a5ef7 - bugfix for mode menu CRC checking 2011-09-02 06:05:37 +00:00
Mark Vejvoda ba35e3cc9f - fixed win32 compile errors 2011-09-02 04:22:04 +00:00
Mark Vejvoda 8d8996c0ee bugfix for index value used when switching maps for player in invalid index 2011-09-02 00:20:10 +00:00
Mark Vejvoda e44170ea00 - bugfixes for lobby UI when map changes and player index is invalid 2011-09-02 00:08:35 +00:00
Mark Vejvoda 0a2c929fea - attempt #1 to support 'keeping' connected clients in the lobby when the map changes and slots would normally disconnect 2011-09-01 21:54:31 +00:00
Mark Vejvoda 4a5a7f010d - final phase of cppcheck verbose fixes (outstanding items should be left alone) 2011-09-01 18:51:43 +00:00
Mark Vejvoda bb68106912 - phase 3 of cppcheck verbose fixes 2011-09-01 18:08:56 +00:00
Mark Vejvoda 57afc2d715 - phase 2 of cppcheck verbose fixes 2011-09-01 01:11:23 +00:00
Titus Tscharntke 29b610344d just a legend for the button icons 2011-08-31 23:25:34 +00:00
Mark Vejvoda d44959d69c - phase 1 of cppcheck verbose fixes 2011-08-31 23:10:43 +00:00
Mark Vejvoda 34ae6bda1a - search in binary folder first for ini 2011-08-31 22:40:29 +00:00
Mark Vejvoda 2d048579cd - bugfix for mod menu fonts when using ftgl 2011-08-31 22:06:14 +00:00
Titus Tscharntke 4269b23c02 Mod menu tells you a bit more about mod states. Never versions of Mods are NOT indicated yet. Hopefully this is the next step. 2011-08-31 21:51:46 +00:00
Titus Tscharntke 0fd894459b MouseMoveScrollsWorld in ingame options. lang file entry is still missing for "MouseScrollsWorld" 2011-08-31 20:10:43 +00:00
Mark Vejvoda 93cc49a89a - bugfixes found from cppcheck 2011-08-31 20:04:50 +00:00
Mark Vejvoda 3af608151e - bugfixes found from cppcheck 2011-08-31 19:44:19 +00:00
Mark Vejvoda f542ce36e4 - commented assert and added more debug info when tween is invalid 2011-08-31 16:12:02 +00:00
Mark Vejvoda a7e08e3b55 - can disable mouse movement which scrolls the world camera. in glestuser.ini add:
MouseMoveScrollsWorld=false
2011-08-31 00:24:14 +00:00
Mark Vejvoda b2fc331876 - added more debug info for font error mentioend in forums by james123 2011-08-31 00:06:50 +00:00
Mark Vejvoda 1a6cdf3a06 - bugfix for IRC nicks using non standard ascii chars (we replace invalid chars on IRC with - 2011-08-30 23:45:51 +00:00
Mark Vejvoda 3eb375904c - bugfix for text placement in progress bars 2011-08-30 21:48:32 +00:00
Mark Vejvoda a9f5563ab7 uncles IRC wish come true (display all IRC names but non MG names are not selectable in the UI) 2011-08-30 18:54:01 +00:00
Mark Vejvoda c4cbdd86e3 - disabled will's visible quad code as i cannot get it to work when rotating around with the camera. Bugfix for normal camera visible quad so we don't get black spots when moving camera around. Bugfix for menu keyboard entry if we get a bad utf8 conversion character 2011-08-30 18:28:30 +00:00
Mark Vejvoda d99a8236ae - added the ability to synch unit particles with model animation using start-time and end-time attributes 2011-08-27 06:52:17 +00:00
Mark Vejvoda c8f25c95f3 - updated version to aplha1 for user testing 2011-07-23 23:23:42 +00:00
Mark Vejvoda a2e6f81a0d - added initial code from willvar for visible quad calc (but disabled for now till we have time to fix issues) 2011-07-23 23:22:30 +00:00
Mark Vejvoda 7bc9394e85 - fixed some bugs around hp regeneration and attack-boost 2011-07-22 20:06:48 +00:00