Commit Graph

4085 Commits

Author SHA1 Message Date
Paul Wise
c190c2eabb Also support -DCMAKE_BUILD_TYPE=None which is used by Debian
Fixes: https://bugs.debian.org/739068
2014-03-27 10:35:22 +08:00
SoftCoder
a737bcde3c - fixed hard coded paths to use derived data fodler 2014-02-07 16:37:55 -08:00
SoftCoder
63863bac89 - updated unit test to compile on windows
- updated vc++ 2012 compile flags and changed asm to use unsigned
2014-02-07 15:42:00 -08:00
SoftCoder
6c7e0cdbce - added more streflop unit tests 2014-02-07 15:09:50 -08:00
SoftCoder
7ccc0f143f - added more streflop tests to check xplatform compat 2014-02-07 14:32:58 -08:00
SoftCoder
754bfcf2a0 - try updated micro test 2014-02-07 14:15:55 -08:00
SoftCoder
f2396dfa4d Merge branch 'master' of github-softcoder-megaglest:MegaGlest/megaglest-source 2014-02-07 13:55:52 -08:00
SoftCoder
c691bcb9ed - check to see if this new unit test passes on windows? 2014-02-07 13:55:26 -08:00
SoftCoder
fe25767b1c - updated asm code to only compile when x64 mode enabled 2014-02-06 21:39:54 -08:00
SoftCoder
b1cafabb01 - added cmake compile warning when users uses clang as clang currently does NOT support some critical GCC settings we require. 2014-02-06 19:14:14 -08:00
SoftCoder
2ed1c2ae2b - attempt to see if this win64 asm is more reliable for streflop 2014-02-06 17:03:15 -08:00
SoftCoder
d2f321a2df - attempt to bugfix win64 stability 2014-02-05 11:29:21 -08:00
titiger
70e01d5e0b lua commands to shake the cam
-- camera-distance-affected=false
shakeCamera(int shakeIntensity, int shakeDuration) 

-- camera-distance-affected=true
shakeCameraOnUnit(int shakeIntensity, int shakeDuration , int UnitId)
2014-02-04 21:21:06 +01:00
titiger
341c7ce46f Shake without effecting the real camera pos
The camera shake effect does not manipulate the real camera pos anymore, 
just the Opengl campos is effected by it. By this all camera pos related caches 
don't need to refresh just beause the camera shakes.
2014-02-04 21:14:52 +01:00
SoftCoder
50bdd2039e - changed command speed change to only change speed min every 160 frames or more as required. 2014-02-01 22:33:59 -08:00
titiger
98234228d9 shake it baby ( camera shake effects )
Camera shake effects can be added via xml skill definitions.
2014-02-01 23:15:44 +01:00
SoftCoder
20789087d9 - bugfix for streflop_test on windows 2014-02-01 11:25:01 -08:00
SoftCoder
4310ebc6d4 - added missing unti testfile 2014-02-01 10:36:31 -08:00
SoftCoder
c7a2040fdc - added more verbose info when tracking network CRC 2014-02-01 10:27:11 -08:00
SoftCoder
78ed6d4601 - attempt to add streflop to win64 build
- CRAZY attempt to add x64 (win64) support to streflop via some new asm code!
2014-02-01 01:28:30 -08:00
SoftCoder
51f4b6d0db Merge branch 'master' of github-softcoder-megaglest:MegaGlest/megaglest-source 2014-01-30 17:45:51 -08:00
SoftCoder
c5a938e31b - modify about screen to show copyright for Glest Team till 2010 2014-01-30 17:45:24 -08:00
Tom Reynolds
7dd40cd1be more git ignores for Windows 2014-01-30 23:43:26 +01:00
SoftCoder
b4807ed169 - in team mode always render two set of resources:
- First set of resources is the team of selected units
  - SEcond set of resources is the team total
2014-01-29 22:47:55 -08:00
SoftCoder
ce375073c1 - show team color asterisk in front of resources when displaying resources for an individual team member 2014-01-29 21:13:39 -08:00
SoftCoder
4ba68576aa - bugfix for loading textures for gpl and startup model pics 2014-01-29 20:42:59 -08:00
SoftCoder
02fa995ce3 - bugfix when loading last game settings to retain player name 2014-01-29 20:26:25 -08:00
SoftCoder
5a48eb0b8a - bugfix for clang 2014-01-27 20:14:06 -08:00
SoftCoder
7cae2b53f1 - bugfix for windows processing var tags in ini files (was crashing on windows when using the new glest-dev.ini) 2014-01-27 20:12:14 -08:00
SoftCoder
cce3beb939 - cleanup code from cppcheck report 2014-01-27 19:03:52 -08:00
SoftCoder
39696b6a65 - added ability to share resources across same teams 2014-01-27 18:55:08 -08:00
SoftCoder
e33024c102 - For team shared unit mode, player does not lose unless all team members have no castle 2014-01-27 14:58:52 -08:00
SoftCoder
e63b3d7499 - added support for team unit sharing 2014-01-27 14:15:05 -08:00
SoftCoder
338f156a95 - changing version to v3.10.0-dev for new development 2014-01-27 11:21:22 -08:00
titiger
d56069488f Let's see how good Mega-AI plays with real random when trying to find the enemy.
( the server must use this version to see an effect )
2014-01-27 19:23:31 +01:00
filux
aa5403d8ef Merge remote branch 'upstream/master'.
Conflicts:
	mk/linux/.gitignore
	mk/windoze/coverity-scan.bat
2014-01-27 08:23:42 +01:00
SoftCoder
33bb424802 - ensure we get a newline after doing a version check when streflop disabled 2014-01-26 19:39:50 -08:00
SoftCoder
dfb6c130ca - additional bugfix when restoring last game settings 2014-01-26 19:22:27 -08:00
SoftCoder
d1d6fb2eb1 - added validation for platform for internet games 2014-01-26 18:12:19 -08:00
titiger
ef8776efbb Only platform is displayed in server table 2014-01-26 21:29:35 +01:00
filux
8ec938a940 Merge remote branch 'upstream/master'. Resolved conflicts in: mk/windoze/coverity-scan.bat 2014-01-26 09:46:53 +01:00
SoftCoder
d7f5164fd1 - missed a few other refs to xerces in cmake scripts 2014-01-25 18:27:08 -08:00
SoftCoder
9cb0ba8833 - xerces included only if forced in cmake since it will be deprecated 2014-01-25 18:12:53 -08:00
SoftCoder
952004151c - removed d3d files which were deprecated long ago
- removed freetype-gl (the embedded library from code.google.com)
2014-01-25 17:54:46 -08:00
SoftCoder
08af18429d - stubbed out use of xerces as no code was using it any longer. Xerces is no longer a requirement to build, we have been using rapidxml for a long time now. For now the MACRO: WANT_XERCES will build Xerces support into th egame, but it is still not used. We will likely deprecate xerces from megaglest soon. 2014-01-25 17:09:52 -08:00
filux
ea7b088919 Conversion of files (windows OS specific) from LF to CRLF. Removed 3 ignored files. 2014-01-25 21:52:02 +01:00
filux
3b8e350b4b The documentation's files format will be more friendly for the average Windows OS user. 2014-01-25 20:29:49 +01:00
SoftCoder
bbfbc6af0e - Fix reload game to not replace human players 2014-01-25 10:07:15 -08:00
SoftCoder
32f0e2cbea - attempt to fix reload game to not replace playernames 2014-01-24 23:50:32 -08:00
SoftCoder
0d8b3d6c63 - updated so masterserver url does not require trailing / in ini 2014-01-24 18:20:01 -08:00