70e01d5e0b
-- camera-distance-affected=false shakeCamera(int shakeIntensity, int shakeDuration) -- camera-distance-affected=true shakeCameraOnUnit(int shakeIntensity, int shakeDuration , int UnitId) |
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.. | ||
g3d_viewer | ||
glest_game | ||
glest_map_editor | ||
masterserver | ||
shared_lib | ||
tests | ||
tools | ||
.gitignore |