SoftCoder
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fcdc29cc85
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- fix issue #91
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2016-01-06 22:43:40 -08:00 |
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SoftCoder
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61f77a88f5
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- more network speed improvements for one packet netwrok comamndlist
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2015-12-31 18:10:21 -08:00 |
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SoftCoder
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a399f8d1a5
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- try to improve launch packet speed and add performance logging for client network code
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2015-12-31 16:02:09 -08:00 |
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SoftCoder
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b54b295ac8
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- memory cleanup and fixed from cpcpheck
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2015-12-31 14:22:25 -08:00 |
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SoftCoder
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eb15f8d701
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- add compressed network messages for nmtLaunch and nmtBroadCastSetup (not backward compatible)
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2015-12-31 13:12:26 -08:00 |
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SoftCoder
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888254400e
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- attempt to speed up sending net comamdns over sockets
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2015-12-30 19:58:09 -08:00 |
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SoftCoder
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27ed0b88fe
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- beter checking for dsiconnected socket for sensitive winsock
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2015-12-30 18:29:27 -08:00 |
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SoftCoder
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3814b9317f
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- attempt another network speed improvement
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2015-12-30 03:07:37 -08:00 |
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SoftCoder
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99289e8fe5
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- reset bad merge for network ready timeout
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2015-12-29 08:08:46 -08:00 |
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SoftCoder
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ecaf376cb1
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- attempt to rollback alst push causing hangs
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2015-12-28 19:59:45 -08:00 |
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SoftCoder
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196660742a
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- attempt to fix lagging in lobby and for windows clients
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2015-12-28 17:59:26 -08:00 |
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SoftCoder
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b348a727a5
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Merge branch 'develop' of github-softcoder-megaglest:MegaGlest/megaglest-source into develop
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2015-12-28 12:55:18 -08:00 |
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SoftCoder
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c873e72a4f
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- attempt to see if thsi helsp network play to be more smooth
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2015-12-28 12:54:44 -08:00 |
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filux
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193609490f
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Merge pull request #61 from filux/lower-waiting-time
let's try lower waiting time for the multi-player game
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2015-12-27 19:26:38 +01:00 |
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filux
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1f1156b9b6
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few second less + should look better on the loading screen
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2015-12-27 19:12:00 +01:00 |
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SoftCoder
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08713078b6
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- fix headless network comamnd bug
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2015-12-26 13:14:22 -08:00 |
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SoftCoder
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9792b9695b
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- attempt to fix socket issues causing hangs
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2015-12-25 23:12:00 -08:00 |
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SoftCoder
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c9fb0160dc
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- attempt to fix hand in windwos network games
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2015-12-25 14:08:54 -08:00 |
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SoftCoder
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ff2fb03c78
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- attempt safe socket code to avoid hangs
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2015-12-23 21:37:35 -08:00 |
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SoftCoder
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b3c9140574
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- try to fix windows client lag
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2015-12-22 20:40:31 -08:00 |
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SoftCoder
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c56641e0a0
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- attempt to see if this fixes issue #92
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2015-12-16 16:51:14 -08:00 |
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SoftCoder
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49ae35e7cf
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- thread safe localtime and hopefully back to good performance
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2015-11-21 11:30:23 -08:00 |
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titiger
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14877da772
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Only send the allowed max size of characters(bytes)
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2015-11-11 02:19:54 +01:00 |
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filux
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f0d705ba17
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lower waiting time for the multi-player game
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2015-04-05 08:35:34 +02:00 |
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SoftCoder
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4dea67cff9
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- attempt to fix thread crash when ending game for network play
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2014-12-19 19:08:04 -08:00 |
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titiger
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85c79be337
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Game name is now part of the game settings.
This fixes the ugly "S Game" on the stats.
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2014-11-07 01:26:23 +01:00 |
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SoftCoder
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b4807ed169
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- in team mode always render two set of resources:
- First set of resources is the team of selected units
- SEcond set of resources is the team total
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2014-01-29 22:47:55 -08:00 |
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SoftCoder
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39696b6a65
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- added ability to share resources across same teams
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2014-01-27 18:55:08 -08:00 |
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SoftCoder
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0d8b3d6c63
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- updated so masterserver url does not require trailing / in ini
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2014-01-24 18:20:01 -08:00 |
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SoftCoder
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581a975209
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- added support for dev mode paths and removed linux symlinks for game data
- bugfix for segfault on headless when client disconnects
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2014-01-24 13:44:21 -08:00 |
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SoftCoder
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6439d98146
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- do NOT pause for lagging clients if game network setting set to false
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2014-01-17 11:32:21 -08:00 |
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SoftCoder
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7d8af94a44
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- attempt to fix null pointer segfault on masterserver found by tomreyn
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2014-01-08 12:48:56 -08:00 |
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SoftCoder
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9026ce161d
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- bugfixes when user has no internet and published not turned on, do not try to do UPNP.
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2014-01-03 15:10:30 -08:00 |
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SoftCoder
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ecdb229bdf
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- attempt to do better lag handling (pause game up to 3 times for lagging clients then disconnect)
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2014-01-02 13:56:37 -08:00 |
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SoftCoder
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676a6071fa
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- attempt to disable packet throttling on windows
- added some network packet debug code
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2014-01-01 10:59:55 -08:00 |
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SoftCoder
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3bb9da6cdf
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- removed directsound related references as it has been deprecated since 3.6.0.1
- coverity related fixes
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2013-12-25 11:42:00 -08:00 |
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SoftCoder
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3111b733e2
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- bugfix for chrono class calcs causing group camera recall to fail (And numerous other problems)
- added better tracking of mutexes by assigning them location info
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2013-12-24 22:27:44 -08:00 |
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SoftCoder
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343a728911
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- cleanup some network related code and try to remove uneeded noise
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2013-12-18 23:35:27 -08:00 |
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SoftCoder
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a56eb83c91
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- moved map path into config class
- proper render performance calc compare
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2013-12-16 23:54:33 -08:00 |
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SoftCoder
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f269273f07
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- round #2 of coverity bug fixes
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2013-12-14 22:37:15 -08:00 |
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SoftCoder
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6e061f459d
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- cleanup a few newly introduced compile warnings
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2013-12-14 10:49:01 -08:00 |
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SoftCoder
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b9d6b38e8f
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- coverity based bug fixes - round #1
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2013-12-13 23:04:12 -08:00 |
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SoftCoder
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f217db38f1
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- changed to git version stamp
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2013-11-29 13:13:30 -08:00 |
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Mark Vejvoda
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ab64b9343f
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- updated to support building with clang compiler (And cleaned up clang warnings from initial compile). Edit build-mg.sh and read the clang section as to how to build.
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2013-11-19 21:57:28 +00:00 |
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Mark Vejvoda
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929cc07895
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- code cleanup based on additional gcc warnings
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2013-11-19 07:05:45 +00:00 |
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Mark Vejvoda
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33d87512b0
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- code cleanup based on additional gcc warnings
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2013-11-19 06:58:52 +00:00 |
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Mark Vejvoda
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94684c66a4
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- code cleanup based on additional gcc warnings
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2013-11-19 06:56:09 +00:00 |
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Mark Vejvoda
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66761ba760
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- code cleanup based on additional gcc warnings
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2013-11-19 06:42:32 +00:00 |
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Mark Vejvoda
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9268aaf279
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- a few minor bug fixes related to code warnings
- code cleanup based on additional gcc warnings
- enabled additional gcc compiler warnings
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2013-11-19 06:14:06 +00:00 |
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Mark Vejvoda
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c9a6078689
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revert network code back
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2013-11-15 20:04:12 +00:00 |
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