Titus Tscharntke
6d94548b4f
loading progress a bit more detailed
2011-01-09 12:41:08 +00:00
Mark Vejvoda
b5a139033a
- added game loading progress bar
2011-01-09 10:03:33 +00:00
Titus Tscharntke
9b3e921888
scrollbars and other things ....; scrollbars always visible at the moment ; had some trouble with threads hopefully fixed now.
2010-12-31 17:16:49 +00:00
Titus Tscharntke
36c4b4c5fa
internet menu updated ( work in progress ) ; checkboxes ; lines
2010-12-27 00:59:57 +00:00
Mark Vejvoda
b954d399df
- updated vc++ build script to always get the correct SVN revision (must have svnvversion command in the path for the current svn revision to work otherwise it defaults to rev in cpp file)
2010-12-23 23:17:15 +00:00
Mark Vejvoda
bc90aa7ce4
- added UPNP router auto-configure for Internet games (hurray)
2010-12-21 05:07:10 +00:00
Titus Tscharntke
24a0eb31d8
about screen names fixed again ...
2010-12-18 00:37:59 +00:00
Titus Tscharntke
75541aec3b
Contact email changed; lots of strings replaced to MegaGlest
2010-12-13 00:32:59 +00:00
Mark Vejvoda
679557c6f2
- added proper SVN revision handling for CMAKE builds so now the --version and main menu display proper SVN Global Revision #
2010-12-10 01:53:51 +00:00
Mark Vejvoda
045c2f95e8
- added new commandline options to tell the game where to look for data, ini's and where to write logs
2010-12-09 20:41:11 +00:00
Mark Vejvoda
20562c4dbb
- updated to display MINGW client platform
2010-12-08 07:01:24 +00:00
Mark Vejvoda
128b98b619
- removed un-necessary use of renderer while application shutdown to avoid bad use of the renderer.
2010-11-28 03:01:27 +00:00
Mark Vejvoda
55b4f0bd2b
- Incremented version to next major release # so new work can begin.
...
- some initial work to assist units from getting stuck when given commands. This is for both AI and human players and deals with the pathfinder and units getting constantly blocked from their destination.
2010-10-17 06:34:42 +00:00
Mark Vejvoda
b3d981c2fd
- updated version to 3.3.7.2 for next release
2010-10-15 19:19:36 +00:00
Mark Vejvoda
427f505c4c
- updated version to 3.3.7.1 for minor update release
2010-10-15 02:03:48 +00:00
Mark Vejvoda
92c6baa7ea
- updated version to 3.3.7.1-dev
2010-10-10 14:29:33 +00:00
Mark Vejvoda
dcc2bab85a
- bugfix for master menu control registration objects that need to get cleaned up afterwards
2010-10-10 06:35:50 +00:00
Titus Tscharntke
36f380abad
version ist nicht mehr 3.3.7! es ist wieder development! 3.3.8-dev!
2010-10-10 00:05:14 +00:00
Mark Vejvoda
6cf68531ea
- incremented SVN rev for release build
2010-10-08 22:59:11 +00:00
Mark Vejvoda
7f1d0f01cb
- updated to increment SVN revision for 3.3.7 release
2010-10-08 20:05:27 +00:00
Mark Vejvoda
44019a0d9b
- added SVN revision # to --version output
2010-10-08 02:05:42 +00:00
Mark Vejvoda
7759b6d069
- updated version # for 3.3.7 release
2010-10-07 18:44:44 +00:00
Mark Vejvoda
c9f8433d83
- updated to beta3
2010-09-28 20:53:13 +00:00
mnaumann
65ec94e22f
FreeBSD and Mac OS X support by GeoVah, thanks a bunch!
2010-09-27 20:28:08 +00:00
Mark Vejvoda
635bf616de
- patch for FreeBSD (thanks m0ellemeister)
2010-09-24 23:28:54 +00:00
Mark Vejvoda
d5221a3207
- updated to beta2 for hopefully better stability
2010-09-17 05:25:47 +00:00
Mark Vejvoda
16f048c9e2
- fixed author names
2010-09-16 07:03:38 +00:00
Mark Vejvoda
fe005b7c54
- fixed author names
2010-09-16 07:00:50 +00:00
Mark Vejvoda
66e655aaff
- updated version# to 3.3.7-beta1
2010-09-16 06:39:36 +00:00
Mark Vejvoda
ceca2de4b1
- added ability to display both error and normal messagebox in non overlapping way simultaneously
...
- added new hotkey to toggle photomode in game (f8)
2010-09-11 16:14:03 +00:00
Mark Vejvoda
52916bdc6e
- added support for random faction selection
2010-09-11 08:09:33 +00:00
Mark Vejvoda
350d658ceb
- updated network menus to hide player rows that are not applicable to the map selected
...
- added new visible property to graphical controls
2010-09-11 06:08:50 +00:00
Mark Vejvoda
6a24ca3ad0
- completed screen UI work. F11 will save current menu UI config to ini file, F5 will cause a reload of INI realtime
2010-09-09 21:07:39 +00:00
Mark Vejvoda
7f9c9cde28
- updated menus to allow dynamic UI placement via ini settings
2010-09-09 06:42:39 +00:00
Mark Vejvoda
b31ad16b21
- attempt to cfix mysterious exit crash
2010-09-09 00:05:12 +00:00
Mark Vejvoda
cf5b085b2e
- added ability to override UI placement for connected and custom menus
2010-09-08 22:37:24 +00:00
Mark Vejvoda
ab44c83168
- added leak_dumper header all over the place (not yet functional in linux)
...
- Bugfix for particle cleanup
2010-09-07 05:25:40 +00:00
Titus Tscharntke
8884c32e78
version string "light"
2010-08-26 23:01:55 +00:00
Mark Vejvoda
7442ac7c54
- test to try to get svn rev # in build string
2010-08-23 17:13:19 +00:00
Mark Vejvoda
1cb154fafa
- updated version # to 3.3.7-dev
2010-08-17 20:58:13 +00:00
Mark Vejvoda
f176cfff11
- updated version # to 3.3.6 in all Linux scripts
2010-08-12 00:08:10 +00:00
Mark Vejvoda
bc785bdb6a
- incremented version to beta2 since code changes are NOT backward version compatible
2010-08-07 08:19:01 +00:00
Mark Vejvoda
a5bf684493
- more network fixes to make lag and disconnects more stable
...
- changed the way the game end logic happens to try to make it more stable
2010-08-07 04:49:06 +00:00
Mark Vejvoda
3cb7a0897d
- added client side settings change without wait for server reply
...
- incremented version to beta1
2010-08-05 10:42:31 +00:00
Mark Vejvoda
f45619980f
- updated version # to alpha3
2010-07-19 17:03:43 +00:00
Mark Vejvoda
f86268b53d
- some small changes for new pathfinder code to compile in linux
2010-07-12 06:40:19 +00:00
James McCulloch
bdd4f306f4
* added GAE path finder (SearchEngine and friends)
...
* some small changes to Unit, UnitType, Vec2<> & Map needed for the new path finder
* compiles, but not hooked up yet, old PathFinder still in use
2010-07-11 18:31:02 +00:00
Mark Vejvoda
277230657c
- fixed file encoding for proper credits display
2010-07-11 15:56:00 +00:00
Mark Vejvoda
9a6bb4830e
- updated version # for next alpha release
2010-07-10 06:53:55 +00:00
Mark Vejvoda
ff21d26161
- mouse disappearing bugfix (go ahead alt-tab, alt-esc, do it ALL, its fixed!)
...
- Added more descritive error message when data checksum is discovered. The client's playername is now disclosed in the error.
- added VS project config to disable STREFLOPs for testing later
- updated version to 3.3.5.1 alpha1
2010-07-07 22:25:29 +00:00