Commit Graph

177 Commits

Author SHA1 Message Date
Mark Vejvoda
a72fc4e341 - removed configurator from the build and installation, it is deprecated 2012-04-10 02:12:16 +00:00
Mark Vejvoda
5e3420b8c9 - updated win32 debug project settings so it compiles in debug mode 2012-03-23 15:11:48 +00:00
Mark Vejvoda
5cd0a788d2 - updated windows build to compile with latest updates 2012-03-15 16:37:53 +00:00
Mark Vejvoda
d025c26115 - updated to compile with new streflop files 2012-02-11 15:29:16 +00:00
Mark Vejvoda
12d1885c65 - ported bugfixes to trunk from 3.6.0.3 2012-01-24 21:28:05 +00:00
Mark Vejvoda
da2188416f - added missing openal32.dll to batch file 2012-01-23 07:59:57 +00:00
Mark Vejvoda
4f19172e2a - updated version # to 3.6.0.3 for installers 2012-01-23 07:53:27 +00:00
Mark Vejvoda
f40c37f5e8 - ported bugfixes for 3.6.0.3 release:
- CMake build system fixes applied during debian testing (like checking for compiler SSE support etc)
 - Windows client fix for headless server operation
 - Crash for some systems when trying to use VBO's
 - Fixed AZERTY keyboard support
 - Enhanced support for screenshots in g3d viewer
 - Updated particle code from titi
 - Bugfix for custom data path override causing compiler error
 - Bugfix for fontconfig to properly find fonts on systems that support and have fontconfig installed (fixes numerous non debian based systems that reported null font errors)
 - Minor UI fix on battle end screen when playing 8 players (last player was sometimes chopped off)
2012-01-23 07:22:43 +00:00
Mark Vejvoda
4548c6ebb8 - updated scripts to make release easier.
- incremented version to 3.6.0.2
2011-12-16 09:04:26 +00:00
Mark Vejvoda
1fc4837229 - updating various scripts and config files in preparation for a 3.6.0 release 2011-12-01 16:58:39 +00:00
Mark Vejvoda
d0acde5d88 - fixed freetype-gl on windows compiler
- deprecated ancient opengl extension code and replaced it with glew
- testing new font renderer on windows (still in progress need to fix newlines)
(now need to check the Linux build and possibly make adjustments)
2011-11-18 08:28:42 +00:00
Mark Vejvoda
ab9243ea38 - got freetype-gl working under windows 2011-11-17 23:21:08 +00:00
Mark Vejvoda
ca40f8d0ab 2011-11-17 21:42:28 +00:00
Mark Vejvoda
6bf2d2697e - fix for compiling md5 files on windows 2011-10-18 06:09:58 +00:00
Mark Vejvoda
642581237d - fix windows build for updated libupnpc 1.6 2011-10-12 20:49:49 +00:00
Mark Vejvoda
52b3507e98 - compile fix on windows 2011-10-05 14:56:15 +00:00
Mark Vejvoda
1ea57853c5 - updated win32 project files with newly added files 2011-06-23 22:05:48 +00:00
Mark Vejvoda
d7e4d972a3 - fixed broken win32 compiling 2011-06-08 14:44:27 +00:00
Mark Vejvoda
ef0fbc5886 - fixed broken win32 compiling 2011-06-08 08:00:23 +00:00
Mark Vejvoda
815c832b33 - updated win32 project files to compile using ftgl
*NOTE: Requires updated win32_deps.7z from sourceforge.net
2011-06-07 03:18:04 +00:00
Mark Vejvoda
b24e1142f4 - need to include 7z.dll for windows users for archive extraction to work 2011-05-27 18:21:46 +00:00
Mark Vejvoda
54285daa4f - updated windows build scripts so we can force a full rebuild:
build-mg pause rebuild
2011-05-26 02:57:09 +00:00
Mark Vejvoda
3eaabb1b41 - some bugfixes discovered while testing in windows, related to files not found checking
- Fixed debug project settings
2011-05-25 22:41:19 +00:00
Mark Vejvoda
49f3518b03 - updating version # in prep for 3.5.2 2011-05-25 14:57:56 +00:00
Mark Vejvoda
cd4a77e1a2 - updated win32 installer with changes from tomreyn 2011-05-24 03:25:22 +00:00
Mark Vejvoda
1085f24c6f - more updates to handle unicode (most of the focus was getting tools working in windows using non ascii file paths) 2011-05-23 19:23:00 +00:00
Mark Vejvoda
60b8093f5b - attempt to get non ascii file paths working in megaglest (Japanese etc...) 2011-05-18 21:49:11 +00:00
Mark Vejvoda
1b573af86d - fixed some issues with files included in win32 installer 2011-05-07 20:08:05 +00:00
Mark Vejvoda
87b9f6f8a7 - updates to win32 installer in prep for release (renamed binaries to be consistent with linux names megaglest_x) 2011-05-07 19:31:11 +00:00
Mark Vejvoda
dc655629c2 - added missing codeblocks project files 2011-05-07 07:55:51 +00:00
Mark Vejvoda
449e3f25c8 - updates to commondata handling. From now on commondata tag specified the commondata folder under a techtree making it easier to share data and portable since you just need to copy the techtree and its contents, this means no sharing data between techtrees (which is good since we don't want such dependencies) 2011-05-06 22:12:16 +00:00
Mark Vejvoda
9c992ed353 - fixed observers to be able to see queued commands of all other players
- updated authors for tilesets that we replaced sounds for
- updated source code release archive building script with improvements from svenstaro
- added commondata folder to data and install scripts
2011-05-06 08:44:50 +00:00
Mark Vejvoda
01ec71f82f - update for vc++ 2010 project 2011-05-04 05:15:30 +00:00
Mark Vejvoda
1d10d93f64 - fixed win32 build in vc++ 2008 2011-05-04 05:09:27 +00:00
Mark Vejvoda
0e8a65b883 - added missing cscript script file for windows builds 2011-05-04 00:34:32 +00:00
Mark Vejvoda
eb339956ee - remove 7z.exe from svn and make of the build script for windows 2011-05-03 10:20:50 +00:00
Mark Vejvoda
bda831861a Stuff from pabs (debian games) round #1
- remove +x bit on many files that should not have it
- added gplv3 svg logo for completeness in svn
2011-05-03 07:58:59 +00:00
Mark Vejvoda
41a457bee3 - removed windows dll from svn as it is available in win32 deps 2011-05-03 06:28:59 +00:00
Mark Vejvoda
0d7611beb6 - changed windows installer message since we move mod data during install 2011-04-19 20:06:03 +00:00
Mark Vejvoda
ff98ad9ae5 - updated windows installer projects 2011-04-19 03:53:35 +00:00
mnaumann
09bead39db Open 'Get Started' page on megaglest.org when windows installation finishes. 2011-04-19 02:47:50 +00:00
Mark Vejvoda
04d9bc5992 - also move glestuser.ini from previous version during install 2011-04-14 18:52:27 +00:00
Mark Vejvoda
644218af0f - updated windows installer to automatically move mydata contents to new appdata location if mydata is located in previous installation 2011-04-14 18:24:02 +00:00
Mark Vejvoda
c9844b9267 - updated vc++ 2010 solution with blender tools 2011-04-11 05:39:43 +00:00
Mark Vejvoda
ecdf1aecf3 - added g3d blender tools to vc++ project files and also to win32 installer (requires new win32 deps from sourceforge) 2011-04-11 05:19:34 +00:00
Mark Vejvoda
13962863b2 - updated vc++ 2010 project files to handle default path for map editor and g3d viewer 2011-04-05 05:28:55 +00:00
Mark Vejvoda
53642bc7c7 - updated vc++ 2008 project files to handle default path for map editor and g3d viewer 2011-04-05 05:23:28 +00:00
Mark Vejvoda
e4725de471 - updated version #'s for win32 installer 2011-04-01 01:42:02 +00:00
Mark Vejvoda
9096449919 - fixed vc++ project files for mods download menu 2011-03-25 11:15:21 +00:00
Mark Vejvoda
37127cccfc - update for g3d viewer to compile in vc++ 2010 2011-03-22 20:12:22 +00:00