SoftCoder
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a737bcde3c
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- fixed hard coded paths to use derived data fodler
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2014-02-07 16:37:55 -08:00 |
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SoftCoder
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c5a938e31b
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- modify about screen to show copyright for Glest Team till 2010
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2014-01-30 17:45:24 -08:00 |
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SoftCoder
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02fa995ce3
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- bugfix when loading last game settings to retain player name
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2014-01-29 20:26:25 -08:00 |
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SoftCoder
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7cae2b53f1
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- bugfix for windows processing var tags in ini files (was crashing on windows when using the new glest-dev.ini)
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2014-01-27 20:12:14 -08:00 |
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SoftCoder
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e63b3d7499
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- added support for team unit sharing
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2014-01-27 14:15:05 -08:00 |
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SoftCoder
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dfb6c130ca
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- additional bugfix when restoring last game settings
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2014-01-26 19:22:27 -08:00 |
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SoftCoder
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d1d6fb2eb1
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- added validation for platform for internet games
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2014-01-26 18:12:19 -08:00 |
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titiger
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ef8776efbb
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Only platform is displayed in server table
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2014-01-26 21:29:35 +01:00 |
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SoftCoder
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08af18429d
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- stubbed out use of xerces as no code was using it any longer. Xerces is no longer a requirement to build, we have been using rapidxml for a long time now. For now the MACRO: WANT_XERCES will build Xerces support into th egame, but it is still not used. We will likely deprecate xerces from megaglest soon.
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2014-01-25 17:09:52 -08:00 |
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SoftCoder
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bbfbc6af0e
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- Fix reload game to not replace human players
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2014-01-25 10:07:15 -08:00 |
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SoftCoder
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32f0e2cbea
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- attempt to fix reload game to not replace playernames
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2014-01-24 23:50:32 -08:00 |
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SoftCoder
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0d8b3d6c63
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- updated so masterserver url does not require trailing / in ini
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2014-01-24 18:20:01 -08:00 |
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SoftCoder
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fe808556bd
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- added more fields for dev path support.. onlu ico files for linxu left to fix
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2014-01-24 17:51:06 -08:00 |
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SoftCoder
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728dd3aea7
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- added mutex guards in client connected menu to try to fix thread race bugs
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2014-01-17 07:56:14 -08:00 |
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titiger
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9ea0debc51
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CameraMoveSpeed can be modified
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2014-01-11 15:53:53 +01:00 |
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SoftCoder
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0bf6d94d3e
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Merge branch 'master' of github-softcoder-megaglest:MegaGlest/megaglest-source
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2014-01-08 12:49:25 -08:00 |
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SoftCoder
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7d8af94a44
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- attempt to fix null pointer segfault on masterserver found by tomreyn
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2014-01-08 12:48:56 -08:00 |
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titiger
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2cb45f876f
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no click on buttons while preview map is in zoomed state
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2014-01-05 23:56:45 +01:00 |
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SoftCoder
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2badd13fd3
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Merge branch 'master' of github-softcoder-megaglest:MegaGlest/megaglest-source
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2014-01-03 15:10:59 -08:00 |
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SoftCoder
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9026ce161d
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- bugfixes when user has no internet and published not turned on, do not try to do UPNP.
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2014-01-03 15:10:30 -08:00 |
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titiger
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29f5881ded
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Just render zoomed map preview and nothing else.
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2014-01-03 19:19:10 +01:00 |
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SoftCoder
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21a12a6c72
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- added ability to render map preview full screen when user clicks on the map preview. Click anywhere on the fullscreen map to restore.
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2013-12-30 23:32:06 -08:00 |
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SoftCoder
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2c788e074a
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- fix auto loading scenario from commandline
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2013-12-30 12:19:10 -08:00 |
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SoftCoder
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5c90b9148c
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- bugfix for saving / loading booleans in a lua table
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2013-12-30 09:28:25 -08:00 |
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SoftCoder
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fda53f47d1
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- bugfix for loading scenarios with their own techs
- all scenario errors are now caught and shown in a messagebox and game can continue.
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2013-12-30 02:01:47 -08:00 |
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SoftCoder
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b6cd751250
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- bugfixes on windows platform when some folders and files are missing, do not crash hard.
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2013-12-27 23:05:20 -08:00 |
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SoftCoder
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3bb9da6cdf
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- removed directsound related references as it has been deprecated since 3.6.0.1
- coverity related fixes
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2013-12-25 11:42:00 -08:00 |
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SoftCoder
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3111b733e2
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- bugfix for chrono class calcs causing group camera recall to fail (And numerous other problems)
- added better tracking of mutexes by assigning them location info
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2013-12-24 22:27:44 -08:00 |
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SoftCoder
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606aa392c7
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- added coverity linux script
- a few updates to fix coverity reported issues
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2013-12-17 23:57:45 -08:00 |
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SoftCoder
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e3996ceb92
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- bugfixes for coverity reported issues
- new bash parameters for build-mg.sh (in prep for coverity automation)
- updated travis build to use new bash param
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2013-12-17 17:35:51 -08:00 |
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SoftCoder
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a56eb83c91
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- moved map path into config class
- proper render performance calc compare
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2013-12-16 23:54:33 -08:00 |
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SoftCoder
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0b73d3922a
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- fixed windows build from coverity updates
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2013-12-14 22:59:32 -08:00 |
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SoftCoder
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f269273f07
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- round #2 of coverity bug fixes
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2013-12-14 22:37:15 -08:00 |
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SoftCoder
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b9d6b38e8f
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- coverity based bug fixes - round #1
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2013-12-13 23:04:12 -08:00 |
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Will
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6afadafa1e
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Start to abstract model
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2013-12-05 16:17:41 +01:00 |
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SoftCoder
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f217db38f1
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- changed to git version stamp
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2013-11-29 13:13:30 -08:00 |
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Mark Vejvoda
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ceb799a66e
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- attempt to ensure color picking ALWAYS has unique colors
- better handling of scenario's that are missing techtrees
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2013-11-24 04:44:12 +00:00 |
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Mark Vejvoda
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ab64b9343f
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- updated to support building with clang compiler (And cleaned up clang warnings from initial compile). Edit build-mg.sh and read the clang section as to how to build.
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2013-11-19 21:57:28 +00:00 |
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Mark Vejvoda
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94684c66a4
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- code cleanup based on additional gcc warnings
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2013-11-19 06:56:09 +00:00 |
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Mark Vejvoda
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9268aaf279
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- a few minor bug fixes related to code warnings
- code cleanup based on additional gcc warnings
- enabled additional gcc compiler warnings
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2013-11-19 06:14:06 +00:00 |
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Mark Vejvoda
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1dd1b8febb
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some minor bugfixes (proper variable init, added validation error message)
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2013-11-16 18:36:54 +00:00 |
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Mark Vejvoda
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aa1efb5d3a
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added a check for missing data in menu
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2013-11-16 10:02:32 +00:00 |
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Mark Vejvoda
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77fba5a65e
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bugfix for clients that have no data, no need to crash
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2013-11-16 03:33:13 +00:00 |
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Mark Vejvoda
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5db18c76f4
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bugfix for load games when xml is bad
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2013-11-14 04:13:40 +00:00 |
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Mark Vejvoda
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85799eddc2
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more user friendly handling of loading corrupt saved game files
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2013-11-14 03:33:15 +00:00 |
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Mark Vejvoda
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ccd6e19683
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bug fix for font handling of newlines and added unit test
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2013-11-14 00:23:01 +00:00 |
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Mark Vejvoda
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0bc9ed082f
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attempt bugfix for bad screenshots on saved games
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2013-11-13 23:37:12 +00:00 |
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Mark Vejvoda
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5249ecc45d
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some code cleanup for xml parsing and loading saved games
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2013-11-13 22:28:05 +00:00 |
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Mark Vejvoda
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4e1c9be664
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some memory leak cleanup
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2013-11-13 21:22:56 +00:00 |
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Mark Vejvoda
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0557a1195e
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- added console output for socket errors (lets see if we get this on windows when they slow down)
- fixed missing reload ui items in menu
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2013-11-12 15:01:37 +00:00 |
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