Commit Graph

335 Commits

Author SHA1 Message Date
Titus Tscharntke
b65ff48d29 A technically more simple way to set the camera mode 2012-09-27 21:10:28 +00:00
Mark Vejvoda
c33c1826ae - proper implementation of video repeat (looping) 2012-09-27 01:17:57 +00:00
Titus Tscharntke
de3b8355fb attack is possible in FP-view now 2012-09-26 23:21:49 +00:00
Titus Tscharntke
8dd43e2e31 finally I am a bit happy with the "f4" camera view 2012-09-26 22:52:21 +00:00
Titus Tscharntke
784ccb7e56 3rd person camera improved/fixed ( still not done ) 2012-09-26 19:25:35 +00:00
Titus Tscharntke
3db7d017e3 removed camera stuff from unit and the camera following a unit is much more smooth now. ( Not finished, work in progress ) 2012-09-26 00:15:37 +00:00
Mark Vejvoda
7c0e10684a - added lua functions to add / remove cell markers:
addCellMarker(0,'test from scenario!','',cellMarker)
param1=factionindex
param2=cell hint
param3=empty string
param4=cellPosition

removeCellMarker(0,{46,13})
param1=factionindex
param2=cellPosition
2012-09-25 07:05:52 +00:00
Mark Vejvoda
9e75b9144c - removed cell marker from popup menu and moved to hotkeys (f2 add f3 remove)
- added a new experiemntal feature called 'follow unit'. select 1 unit then press f4 and when the unit moves the camera tries to look from the units perspective. To turn this off select no unit and press f4.
2012-09-24 17:13:27 +00:00
Mark Vejvoda
8e88b36723 - removed pathfinder from GAE and all references 2012-09-22 21:39:13 +00:00
Mark Vejvoda
e0bf4df646 - cppcheck round #2 cleanup 2012-09-22 20:37:42 +00:00
Mark Vejvoda
1c211e4ce6 - lots of code cleanup from the cppcheck 2012-09-22 20:13:57 +00:00
Mark Vejvoda
c0104858f0 - bugfix to show correct player info on disconnect 2012-09-22 02:17:49 +00:00
Mark Vejvoda
a4ad1f5aea - bugfixes for network player disconnect feature 2012-09-21 15:03:13 +00:00
Mark Vejvoda
b7f72be930 - added the ability for admin player to disconnect other network players in game from a new popup menu 2012-09-21 05:45:09 +00:00
Mark Vejvoda
c50469acd7 - limit users to a max of 5 cell markers and use team color when placed 2012-09-21 00:54:22 +00:00
Mark Vejvoda
9fc64f4878 - limit players to 5 cell markers max at any given time 2012-09-20 22:18:10 +00:00
Mark Vejvoda
6ea34ea46c - added cell hint text entry when placing cell markers (supports \n and \t for text formatting) 2012-09-20 04:10:34 +00:00
Titus Tscharntke
f2585ebaae fallback multiplier for CPUs playing for disconnected player. Should work now, needs testing . 2012-09-18 23:36:51 +00:00
Titus Tscharntke
75032c3287 reserve unit place while morphing. (first try) 2012-09-11 21:16:24 +00:00
Titus Tscharntke
b9b6f9ef1a new game hints and german translation . ( hints are in data/lang now ) 2012-09-01 19:31:49 +00:00
Titus Tscharntke
b2e869acc3 scrolling stops when entering chat mode and holding down cursor keys, but scrolling with mouse is still possible. 2012-09-01 19:18:31 +00:00
Mark Vejvoda
648c3e190a - added patch from Taoki for showing time of game day under minimap (thanks) 2012-08-15 14:37:27 +00:00
Mark Vejvoda
3c1651d084 - bugfix when moving camera and entering chat mode 2012-08-13 23:29:59 +00:00
Mark Vejvoda
f8630e086e - fixed faction previews for linked factions 2012-08-10 20:06:41 +00:00
Mark Vejvoda
0b9ad4c457 - added support for throwing known errors and skipping stack traces (For friendlier error messages) 2012-07-20 23:51:10 +00:00
Mark Vejvoda
ed9ae076c5 - attempt to fix pizza's crash
- safer use of random # in unit updater (not backward compatible with other builds)
2012-07-20 23:07:44 +00:00
Mark Vejvoda
c42d44a53a - attempt to fix pizza's crash 2012-07-20 22:18:34 +00:00
Mark Vejvoda
f3d7c5e5cb - attempt to allow special key (alt) as allowed for quick signal to team, requires user to add this to glestuserkeys.ini:
SetMarker=left alt
(does not work in latest ubuntu as alt key is used for Unity)
2012-07-20 14:38:28 +00:00
Titus Tscharntke
d217777f85 player end stats should show only players as laevers who left while game was running. ( feature not finished yet ) 2012-07-18 23:52:44 +00:00
Mark Vejvoda
9f0546c008 - set correct exit codes (for tomreyn)
- fix loading when too many units on map (do not segfault)
- deprecate ThreadedNetworkClient setting
2012-07-17 23:04:30 +00:00
Titus Tscharntke
25a4b83b83 sonar ping only for teammates 2012-07-17 21:29:39 +00:00
Titus Tscharntke
69f4294950 playing a sound for quick highlight pointer(marker) 2012-07-15 21:01:56 +00:00
Titus Tscharntke
46cc1f18aa no more camera (drag)move while giving commands via minimap. Only move camera if click started in minimap. 2012-07-15 09:50:44 +00:00
Titus Tscharntke
0043511e0a less alpha for building ghosts, 'X' key for highlighting, no camera move while highlighting 2012-07-13 23:19:53 +00:00
Titus Tscharntke
73919c860d New quick highlight pointer for minimap ( we need another key for this, at the moment its "shift" ) 2012-07-13 21:50:34 +00:00
Mark Vejvoda
1de23b6f1a - allow for left button click in minimap and move mouse will move the camera 2012-07-13 02:03:15 +00:00
Mark Vejvoda
b08e04fa70 - flash the remote admin player# in lobby to indicate they are the admin user 2012-06-22 14:30:48 +00:00
Mark Vejvoda
d10493edc0 - fixed the accuracy for cell markers 2012-06-22 05:40:23 +00:00
Mark Vejvoda
acc2a5f9c9 - show light green with alpha silhouette of building when unit is moving to a location to build another unit 2012-06-22 04:58:44 +00:00
Titus Tscharntke
a9049ac887 hints while loading with language support and keycode replacement. 2012-06-19 00:32:39 +00:00
Titus Tscharntke
dc99918cfe first working version of "game hints" displayed while loading. ( still missing language support and techtree specific hint support ) 2012-06-17 22:52:30 +00:00
Mark Vejvoda
81cc68305c - added the ability to remove cell markers 2012-06-13 16:19:44 +00:00
Mark Vejvoda
943dcef9fe - first pass of VERY ROUGH crude implementation of 'cell markers'. Need to properly find icons, apply alpha to icon on the map and add support for notes when user hovers over the marker. 2012-06-12 20:37:00 +00:00
Mark Vejvoda
c187d4d014 - changed disconnected playername to: *AI* - playername 2012-06-11 23:50:30 +00:00
Mark Vejvoda
b965343496 - added ability to show a user is disconnected from the game 2012-06-09 15:21:18 +00:00
Mark Vejvoda
660d702e97 - add a fallback url for playing videos in case the user has no internet 2012-05-25 16:33:34 +00:00
Mark Vejvoda
b6a4e33e7d - replaced calls to glgenlists and family as these gl calls are deprecated in newer opengl (and really did not do anything for us) 2012-05-24 06:16:54 +00:00
Mark Vejvoda
0fac755a5e - video player now displays 'please wait' while loading the video 2012-05-23 19:59:52 +00:00
Mark Vejvoda
8fd436b612 - added new lua method to play video's in scenarios:
playStaticVideo
2012-05-22 06:17:56 +00:00
Titus Tscharntke
2fddf85486 Bugfix: HUD is working for network clients too now. 2012-05-06 21:19:31 +00:00