Mark Vejvoda
|
c50469acd7
|
- limit users to a max of 5 cell markers and use team color when placed
|
2012-09-21 00:54:22 +00:00 |
Mark Vejvoda
|
9fc64f4878
|
- limit players to 5 cell markers max at any given time
|
2012-09-20 22:18:10 +00:00 |
Mark Vejvoda
|
6ea34ea46c
|
- added cell hint text entry when placing cell markers (supports \n and \t for text formatting)
|
2012-09-20 04:10:34 +00:00 |
Titus Tscharntke
|
f2585ebaae
|
fallback multiplier for CPUs playing for disconnected player. Should work now, needs testing .
|
2012-09-18 23:36:51 +00:00 |
Titus Tscharntke
|
158195a825
|
multiplier for CPUs replacing disconnected network player ( not finished yet! , only menu for now )
|
2012-09-16 23:42:56 +00:00 |
Titus Tscharntke
|
75032c3287
|
reserve unit place while morphing. (first try)
|
2012-09-11 21:16:24 +00:00 |
Titus Tscharntke
|
c2d43c8b86
|
Chatmode does not disable autmatically. Lets try if this works .
|
2012-09-09 18:21:27 +00:00 |
Titus Tscharntke
|
a5c2a50d60
|
only "named" console messages in chat-history, typically chat messages from users
smaller console font ( for test in linux only now )
|
2012-09-09 14:12:35 +00:00 |
Titus Tscharntke
|
b9b6f9ef1a
|
new game hints and german translation . ( hints are in data/lang now )
|
2012-09-01 19:31:49 +00:00 |
Titus Tscharntke
|
b2e869acc3
|
scrolling stops when entering chat mode and holding down cursor keys, but scrolling with mouse is still possible.
|
2012-09-01 19:18:31 +00:00 |
Mark Vejvoda
|
648c3e190a
|
- added patch from Taoki for showing time of game day under minimap (thanks)
|
2012-08-15 14:37:27 +00:00 |
Mark Vejvoda
|
3c1651d084
|
- bugfix when moving camera and entering chat mode
|
2012-08-13 23:29:59 +00:00 |
Mark Vejvoda
|
f8630e086e
|
- fixed faction previews for linked factions
|
2012-08-10 20:06:41 +00:00 |
Mark Vejvoda
|
0b9ad4c457
|
- added support for throwing known errors and skipping stack traces (For friendlier error messages)
|
2012-07-20 23:51:10 +00:00 |
Mark Vejvoda
|
ed9ae076c5
|
- attempt to fix pizza's crash
- safer use of random # in unit updater (not backward compatible with other builds)
|
2012-07-20 23:07:44 +00:00 |
Titus Tscharntke
|
ed6961195f
|
Disconnect time of early leavers is shown in end game stats.
|
2012-07-20 22:24:27 +00:00 |
Mark Vejvoda
|
c42d44a53a
|
- attempt to fix pizza's crash
|
2012-07-20 22:18:34 +00:00 |
Mark Vejvoda
|
f3d7c5e5cb
|
- attempt to allow special key (alt) as allowed for quick signal to team, requires user to add this to glestuserkeys.ini:
SetMarker=left alt
(does not work in latest ubuntu as alt key is used for Unity)
|
2012-07-20 14:38:28 +00:00 |
Mark Vejvoda
|
1c52f28185
|
- change team # in end game stats for team switching
|
2012-07-19 23:21:55 +00:00 |
Titus Tscharntke
|
d217777f85
|
player end stats should show only players as laevers who left while game was running. ( feature not finished yet )
|
2012-07-18 23:52:44 +00:00 |
Mark Vejvoda
|
9f0546c008
|
- set correct exit codes (for tomreyn)
- fix loading when too many units on map (do not segfault)
- deprecate ThreadedNetworkClient setting
|
2012-07-17 23:04:30 +00:00 |
Titus Tscharntke
|
25a4b83b83
|
sonar ping only for teammates
|
2012-07-17 21:29:39 +00:00 |
Titus Tscharntke
|
69f4294950
|
playing a sound for quick highlight pointer(marker)
|
2012-07-15 21:01:56 +00:00 |
Titus Tscharntke
|
46cc1f18aa
|
no more camera (drag)move while giving commands via minimap. Only move camera if click started in minimap.
|
2012-07-15 09:50:44 +00:00 |
Titus Tscharntke
|
d10d5fc770
|
hopefully working implementation of mpfNoSelect from this discussion: http://glest.org/glest_board/index.php?topic=8165.msg82932#msg82932
|
2012-07-14 21:29:15 +00:00 |
Titus Tscharntke
|
0043511e0a
|
less alpha for building ghosts, 'X' key for highlighting, no camera move while highlighting
|
2012-07-13 23:19:53 +00:00 |
Titus Tscharntke
|
73919c860d
|
New quick highlight pointer for minimap ( we need another key for this, at the moment its "shift" )
|
2012-07-13 21:50:34 +00:00 |
Mark Vejvoda
|
1de23b6f1a
|
- allow for left button click in minimap and move mouse will move the camera
|
2012-07-13 02:03:15 +00:00 |
Mark Vejvoda
|
57a988ae56
|
- fixed out of synch on player disconnect
|
2012-07-10 02:12:07 +00:00 |
Mark Vejvoda
|
4202989014
|
- attempt to switch CRC to use unsigned int everywhere
|
2012-07-07 02:46:57 +00:00 |
Mark Vejvoda
|
76606fbdbe
|
- allow loading of scenarios and tutorials when there are none (show an error message)
|
2012-06-30 19:11:54 +00:00 |
Mark Vejvoda
|
b08e04fa70
|
- flash the remote admin player# in lobby to indicate they are the admin user
|
2012-06-22 14:30:48 +00:00 |
Mark Vejvoda
|
d10493edc0
|
- fixed the accuracy for cell markers
|
2012-06-22 05:40:23 +00:00 |
Mark Vejvoda
|
acc2a5f9c9
|
- show light green with alpha silhouette of building when unit is moving to a location to build another unit
|
2012-06-22 04:58:44 +00:00 |
Mark Vejvoda
|
00d99eecd7
|
- bugfix for loading older saved games (I added a new network player status which may not exist in older saved games). This should fix Pizza's load game issue
|
2012-06-22 02:18:19 +00:00 |
Titus Tscharntke
|
a9049ac887
|
hints while loading with language support and keycode replacement.
|
2012-06-19 00:32:39 +00:00 |
Titus Tscharntke
|
dc99918cfe
|
first working version of "game hints" displayed while loading. ( still missing language support and techtree specific hint support )
|
2012-06-17 22:52:30 +00:00 |
Mark Vejvoda
|
81cc68305c
|
- added the ability to remove cell markers
|
2012-06-13 16:19:44 +00:00 |
Mark Vejvoda
|
943dcef9fe
|
- first pass of VERY ROUGH crude implementation of 'cell markers'. Need to properly find icons, apply alpha to icon on the map and add support for notes when user hovers over the marker.
|
2012-06-12 20:37:00 +00:00 |
Mark Vejvoda
|
c187d4d014
|
- changed disconnected playername to: *AI* - playername
|
2012-06-11 23:50:30 +00:00 |
Mark Vejvoda
|
b965343496
|
- added ability to show a user is disconnected from the game
|
2012-06-09 15:21:18 +00:00 |
Titus Tscharntke
|
ca39f8c6b1
|
new try with changed fighting behaviour of ultra and mega;
fix for "*" in chat
|
2012-06-04 21:53:20 +00:00 |
Titus Tscharntke
|
6b27343145
|
In system and error messages player names are no longer highlighted in the console with a sound effect as it was very annoying. Just human written chat messages highlight the names.
|
2012-06-03 17:08:14 +00:00 |
Mark Vejvoda
|
660d702e97
|
- add a fallback url for playing videos in case the user has no internet
|
2012-05-25 16:33:34 +00:00 |
Mark Vejvoda
|
b6a4e33e7d
|
- replaced calls to glgenlists and family as these gl calls are deprecated in newer opengl (and really did not do anything for us)
|
2012-05-24 06:16:54 +00:00 |
Mark Vejvoda
|
0fac755a5e
|
- video player now displays 'please wait' while loading the video
|
2012-05-23 19:59:52 +00:00 |
Mark Vejvoda
|
8fd436b612
|
- added new lua method to play video's in scenarios:
playStaticVideo
|
2012-05-22 06:17:56 +00:00 |
Mark Vejvoda
|
0f25276e6f
|
- applied patch from MuwuM
|
2012-05-21 20:15:37 +00:00 |
Titus Tscharntke
|
2fddf85486
|
Bugfix: HUD is working for network clients too now.
|
2012-05-06 21:19:31 +00:00 |
Mark Vejvoda
|
3b9f799d26
|
- it is now possible to explicitly specify which units should count towards victory conditions. In the unit's xml file add:
<?xml version="1.0" standalone="no"?>
<unit>
<parameters>
<!-- valid values are true or false for this optional parameter -->
<count-in-victory-conditions value="false"/>
</parameters>
</unit>
|
2012-05-03 20:25:35 +00:00 |