Commit Graph

2837 Commits

Author SHA1 Message Date
Mark Vejvoda 67bf5ebc1b bugfix for vc++ compiling 2013-06-22 04:32:22 +00:00
Mark Vejvoda af91eb8b4e update to proper data type 2013-06-22 03:49:51 +00:00
Mark Vejvoda 76ee030e93 bugfix for shutdown of threads and garbage collection. 2013-06-21 22:59:22 +00:00
Mark Vejvoda 5524cd6a0e - updated exit game menu text vs leaving the application as requested.
- updates from transifex
2013-06-21 06:01:43 +00:00
Mark Vejvoda 4848e957e7 code cleanup from cppcheck 2013-06-20 22:51:28 +00:00
Titus Tscharntke 511ba5134f default selection is colorpicking now 2013-06-20 21:42:01 +00:00
Mark Vejvoda 8d36c07a61 make AI smarter when needing more resources, prefer units that 'give back' resources over producers 2013-06-20 20:04:19 +00:00
Mark Vejvoda 3696c3b9d4 bugfix for error when changing resource multiplier lower than 0.5 2013-06-20 19:18:29 +00:00
Mark Vejvoda d7eaeaead5 updated next hint to a button and added english label 2013-06-19 16:12:00 +00:00
Mark Vejvoda 06c3186466 client can now see if techtree translated setting shows 2013-06-19 01:03:51 +00:00
Mark Vejvoda aceb9aec0a re-fix titi's morph when no space available 2013-06-19 00:19:29 +00:00
Mark Vejvoda c9c5d9aa8f more frequent checking for client lag 2013-06-19 00:01:29 +00:00
Mark Vejvoda ceb17ce56d bugfix - proper client shutdown on sudden disconnect during game play 2013-06-18 23:41:14 +00:00
Titus Tscharntke d13242287c client slowdown/wait/speedup messages in verbose mode only 2013-06-16 18:21:33 +00:00
Mark Vejvoda 075293de09 fixed names showing in lobby menu to be properly formatted 2013-06-16 01:14:04 +00:00
Mark Vejvoda 54a28b6fb5 see if this makes the AI produce more food quickly when needed 2013-06-15 07:29:59 +00:00
Mark Vejvoda 1b3ee1503b code cleanup from cppcheck 2013-06-15 01:43:44 +00:00
Mark Vejvoda c646d0371c updated to throw exception (not assert) when item missing from listbox 2013-06-15 00:31:51 +00:00
Titus Tscharntke ee20fbd37b VCC does not like float constants ... 2013-06-13 21:29:03 +00:00
Mark Vejvoda 7a6b59ddb1 added translatable factions to custom menu 2013-06-13 21:20:55 +00:00
Mark Vejvoda ba1852aa63 a few missed areas of translated techtrees 2013-06-13 20:22:04 +00:00
Titus Tscharntke dc716702c4 In loading screen you can click to show the next hint ( patch made by titi_son ) 2013-06-13 20:08:50 +00:00
Mark Vejvoda c9aab227e5 allow pausing network games when not joining an in progress game 2013-06-13 19:57:19 +00:00
Mark Vejvoda 0ead6a36dc full support for translated techtrees 2013-06-13 08:55:48 +00:00
Titus Tscharntke 1f96dae8c7 tilesets can set default air unit heights 2013-06-13 07:34:32 +00:00
Mark Vejvoda a8662c8b31 updated menus to display translated tech name 2013-06-13 01:37:15 +00:00
Mark Vejvoda 1eb17e3bb2 - added support for translated techtrees. To produce a default techtree lng file in the proper techtree folder run:
megaglest --translate-techtrees=megapack

where megapack is the name of the techtree
2013-06-12 22:49:47 +00:00
Mark Vejvoda adce76d68f more mad attempts to squeeze better performance 2013-06-12 17:49:12 +00:00
Mark Vejvoda 1e1676a34a more render improvements 2013-06-12 06:14:55 +00:00
Mark Vejvoda 836172f87c more render improvements 2013-06-12 01:24:10 +00:00
Mark Vejvoda a516b0eb0d more render improvements 2013-06-12 01:07:53 +00:00
Mark Vejvoda 929381e3ee see if this fixes the black flicker we sometimes see 2013-06-12 00:53:52 +00:00
Mark Vejvoda 55653c10b5 try to see if this affects performance? 2013-06-12 00:25:43 +00:00
Mark Vejvoda 668b34db8e more mad attempts to squeeze better performance 2013-06-11 06:44:26 +00:00
Mark Vejvoda 473e79c356 add lag pause when client lag reaches warning level 2013-06-11 00:07:28 +00:00
Mark Vejvoda aa63d07497 disable joining in progress games for release (controlled by optional setting EnableJoinInProgressGame=true) 2013-06-10 20:08:03 +00:00
Mark Vejvoda ab437c2590 better formatting for upgrade type data 2013-06-08 17:53:25 +00:00
Mark Vejvoda 8066502f9b fix a few areas that vc++ 2012 pointed to as potential bugs 2013-06-08 03:40:04 +00:00
Mark Vejvoda 8d2e812dc8 remove unused reference to image and image-cancel for upgrade types 2013-06-07 23:33:35 +00:00
Mark Vejvoda 4499308888 fix a few areas that vc++ 2012 pointed to as potential bugs 2013-06-07 23:17:27 +00:00
Mark Vejvoda 9a7fba2842 bugfix for custom about screen texture 2013-06-07 22:27:09 +00:00
Mark Vejvoda 58ebee280d added custom credits ability for Ishmaru 2013-06-07 20:36:07 +00:00
Mark Vejvoda 7aca6c73c7 bugfix to allow changing of texture compression 2013-06-07 18:34:55 +00:00
Mark Vejvoda e44420f9c9 joining player can only click play now once 2013-06-07 00:29:29 +00:00
Mark Vejvoda 7a40e78b6a allow player status message in game lobby 2013-06-07 00:23:30 +00:00
Mark Vejvoda 462524bcae attempt to fix titi's segfault when reloading and exiting custom menu 2013-06-06 23:57:21 +00:00
Mark Vejvoda ed00d9ad8b hide player status when joining in progress game 2013-06-06 14:38:55 +00:00
Mark Vejvoda 6e38d9b187 do not require lng file to have a new key 2013-06-06 05:51:32 +00:00
Mark Vejvoda 4533da71bd bugfixes for attack boost did not properly rollback boost value sometimes for multiplier style boosts 2013-06-06 04:10:49 +00:00
Mark Vejvoda 4da10fc7fa save player uuid in last game settings 2013-06-05 20:31:54 +00:00