Mark Vejvoda
9096449919
- fixed vc++ project files for mods download menu
2011-03-25 11:15:21 +00:00
James McCulloch
2def669678
fix fp flags on windoze release build (solves RoutePlanner sync problems)
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init streflop in 'no denormals' mode (just in case)
2011-02-20 23:17:22 +00:00
Mark Vejvoda
3a1737d65e
- added new menu file to vc++ project to fix windows build
2011-01-04 04:58:54 +00:00
Mark Vejvoda
8e42035257
- updated curl to v7.21.3 for windows build (requires new win32 deps download)
2011-01-01 05:42:53 +00:00
Mark Vejvoda
b76cc89b60
- added new file to win32 vc++ project file to fix windows build for new Internet menu
2010-12-27 08:52:12 +00:00
Mark Vejvoda
7e6a7a85f7
- big fight to get libircclient compiled in VC++ but we won the battle (requires new win32 deps.. NOT ming deps)
2010-12-23 02:17:29 +00:00
Mark Vejvoda
559806538f
- cleanup stupid warnings on windows (see C4503)
2010-11-10 00:45:26 +00:00
Mark Vejvoda
be979590c1
- more compiler warning cleanup
2010-10-21 17:42:45 +00:00
James McCulloch
7f1412d524
* remove redundant include dirs in vc proj files
2010-09-18 02:09:23 +00:00
Mark Vejvoda
813076f64b
- updated windows project files to use new mappreview class
2010-09-14 01:27:24 +00:00
Mark Vejvoda
f3278c3cf3
- bugfixes for stack overflow issue (static array size too large causing chkstk errors)
2010-08-26 19:01:44 +00:00
Mark Vejvoda
b9b9cc822b
- bugfixes related to SDL library upgrade on windows build and mouse cursor toggling (especially that stupid windows 7 issue where alt-tab doesn't let you move your cursor in fullscreen mode)
...
For reference: http://bugzilla.libsdl.org/show_bug.cgi?id=849
2010-08-23 07:27:31 +00:00
James McCulloch
5d14cade20
* vc project file update
2010-08-08 13:10:36 +00:00
Mark Vejvoda
1366e088d4
- updated windows project files to point to correct libpng folder
2010-08-06 22:04:17 +00:00
James McCulloch
ff61cd9c36
forgot to commit VC project file changes
2010-07-13 10:58:52 +00:00
James McCulloch
bdd4f306f4
* added GAE path finder (SearchEngine and friends)
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* some small changes to Unit, UnitType, Vec2<> & Map needed for the new path finder
* compiles, but not hooked up yet, old PathFinder still in use
2010-07-11 18:31:02 +00:00
Mark Vejvoda
ff21d26161
- mouse disappearing bugfix (go ahead alt-tab, alt-esc, do it ALL, its fixed!)
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- Added more descritive error message when data checksum is discovered. The client's playername is now disclosed in the error.
- added VS project config to disable STREFLOPs for testing later
- updated version to 3.3.5.1 alpha1
2010-07-07 22:25:29 +00:00
Mark Vejvoda
c85b8baa49
- bugfix for map editor mouse position in windows
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- set windows projects to compile using SSE2 compiler setting
2010-07-01 15:53:07 +00:00
Mark Vejvoda
e38c3e341b
- updated SOME of the win32 projects so they compile in debug mode
2010-06-16 21:20:36 +00:00
Mark Vejvoda
f70f0cc896
- a few changes to properly compile in win32
2010-06-01 01:17:37 +00:00
Mark Vejvoda
d064b52418
- Updated win32 project files to add support for libcurl in prep for new master server features
2010-05-11 07:00:09 +00:00
Mark Vejvoda
1657c811a5
- added new file to win32 project to fix liner error
2010-05-10 19:04:15 +00:00
Mark Vejvoda
abf05a2ae6
- Fixed some bugs related to logfile processing.
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- Added debug project to win32 projects
- Changed some compiler settings for win32 projects to enable sse
2010-05-02 06:21:36 +00:00
Mark Vejvoda
77fccb8c4c
a few win32 compile fixes
2010-05-01 09:39:20 +00:00
Mark Vejvoda
b10bb3c2bc
moved common platform code into shared are for win32 projects
2010-04-30 19:01:47 +00:00
Mark Vejvoda
024f86ce7c
Updated compiler settings for windows for floating point stability and performance to match springRTS settings
2010-04-26 06:41:21 +00:00
Mark Vejvoda
f748874601
Ported streflop code to win32
2010-04-24 11:15:15 +00:00
Mark Vejvoda
f0e798f026
Updates to win32 project files
2010-04-15 13:37:18 +00:00
Mark Vejvoda
8c438b812d
Some final fixed related to combined cross platform socket code
2010-04-13 07:29:48 +00:00
Mark Vejvoda
da230fc73d
Bugfix for LAN autofind servers. Needed to change the way we broadcast UDP so that we do it individually for each NIC's broadcast address. (see: http://stackoverflow.com/questions/683624/udp-broadcast-on-all-interfaces )
2010-04-11 07:12:56 +00:00
Mark Vejvoda
a2ffe0c7e7
Updates to win32 project settings and installer script
2010-04-09 08:04:09 +00:00
Mark Vejvoda
436f46fcba
Added support for OpenAL in win32
2010-04-06 05:30:22 +00:00
Mark Vejvoda
3b38d143d9
Converted win32 project to use SDL so that more code is shared and cross platform friendly. This fixes the issue with using the mouse to scroll the camera.
2010-03-30 00:27:05 +00:00
Mark Vejvoda
cd4abf050d
minor project file updates for win32
2010-03-24 16:38:31 +00:00
Mark Vejvoda
e91c15b9e2
Updates to the Win32 projects to link in zlib, libpng, and libjpeg
2010-03-24 10:12:08 +00:00
Mark Vejvoda
a28050e19b
Code Restructuring to make mega-glest more standard
2010-03-12 15:48:14 +00:00
Mark Vejvoda
0e9158126e
Code Restructuring to make mega-glest more standard
2010-03-12 07:16:42 +00:00
Mark Vejvoda
43c3f2457e
Code Restructuring to make mega-glest more standard
2010-03-12 05:20:53 +00:00
Mark Vejvoda
7cb4f99ec4
Code Restructuring to make mega-glest more standard
2010-03-12 05:11:28 +00:00
Mark Vejvoda
4ecc284f75
Updated win32 solution and also made mgm files optional (not required) so that mega-glest will work with or without the new 8 player maps
2010-03-09 00:43:46 +00:00
Mark Vejvoda
ca20784740
Added windows project files for Visual Studio 2008
2010-02-15 16:28:21 +00:00