titiger
2b1518103a
Merge branch 'develop' of github.com:MegaGlest/megaglest-source into develop
2015-11-09 01:32:20 +01:00
titiger
8d315ba744
first steps for ctrl-v for input
...
Problems remaining:
paste probably iss too long for ( problem for text input labels )
paste is countet as one single input which deletes the whole pasted string
on pressing backspace.
2015-11-09 01:31:24 +01:00
filux
05ca47574d
fix related with 'single install directory' [ci skip]
2015-11-08 22:44:32 +01:00
filux
8a4ee15e59
Merge branch 'develop' into feature/sdl2
2015-11-05 20:45:53 +01:00
titiger
fff2de8bd6
Merge branch 'feature/sdl2' of github.com:MegaGlest/megaglest-source into feature/sdl2
2015-11-03 01:59:16 +01:00
titiger
8686d93b94
fixed additional group assign
...
Still missing is handling of units which are not multiselectable.
2015-11-03 01:58:19 +01:00
filux
00eb81a08b
compilation on mac is again possible; this closes #81 [ci skip]
2015-11-02 19:24:46 +01:00
titiger
dbee447a9a
eventSdlKeyDown
...
Give the real SDL_KEYDOWN to the Window/Program states.
This fixes issues with group keys and SDL2.
2015-10-30 01:04:01 +01:00
SoftCoder
d5edf6f973
- trying to fix issue #71 alt-enter toggle
2015-10-28 16:07:15 -07:00
SoftCoder
09c686f82d
- applied fix for issue #50
2015-10-28 20:01:21 +01:00
SoftCoder
860fd788f2
- fixed issue #75 (map editor file->new refreshes afterwards)
2015-10-28 20:01:03 +01:00
SoftCoder
8499d25bde
- applied fix for issue #50
2015-10-26 20:29:27 -07:00
SoftCoder
952e0a6315
- editor and g3d viewer work in wxwidgets 3.0.2
2015-10-26 19:49:25 -07:00
SoftCoder
88c536a8c6
- fixed issue #75 (map editor file->new refreshes afterwards)
2015-10-26 17:26:42 -07:00
filux
465e718637
and one more fix for mac
2015-10-26 21:19:31 +01:00
filux
9932920712
few improvements in compilation on mac
2015-10-26 20:56:55 +01:00
SoftCoder
cb456840cd
- added null checks for group selection
2015-10-25 09:14:28 -07:00
SoftCoder
897f2b6dd8
- code cleanup, property return value and printf
2015-10-24 18:45:10 -07:00
titiger
3dedf9e8b9
chat with utf8 works ingame too
2015-10-25 02:10:14 +01:00
titiger
b5acf03122
some code cleanup
...
commented code removed
2015-10-25 02:45:13 +02:00
titiger
f6fa7202d5
text input for labels should work in menus
2015-10-25 02:27:19 +02:00
titiger
f632e7c9d7
input for text labels
2015-10-25 00:53:41 +02:00
titiger
30d72c7b3c
backspace, tab extension and length calc should work now in chat manager
2015-10-25 00:06:29 +02:00
titiger
964c776dcd
input of utf8 characters should work in irc chat now
...
backspace does not work yet and all other places with textinput
are still unchanged
2015-10-24 21:33:41 +02:00
SoftCoder
76d41dfc09
- attempt to see if IRC chat works better with sdl2 textinput
2015-10-24 09:02:23 -07:00
SoftCoder
75077c4a50
- added support for miniupnpc 1.9, this fixes #79 (cherry-pick to develop & RC)
2015-10-22 17:34:14 +02:00
SoftCoder
49ce8e729b
- added support for miniupnpc 1.9
2015-10-21 18:11:19 -07:00
SoftCoder
6d0592d4ab
- attempt to fix bugs related to sdl2 key handling
2015-10-17 22:46:42 -07:00
SoftCoder
92aa2a7e04
- updated windows build for sdl2
2015-10-17 17:58:25 -07:00
titiger
c402509853
no more SDL_WINDOW_RESIZABLE
...
This gave strange effects with missing parts on the screen
and bad mouse positioning. No more window resize in windowed
mode, likein old MG
2015-10-13 02:29:19 +02:00
filux
48d0d2afbf
updated deployment target for macos; added info about used wxWidgests' libs [ci skip]
2015-10-09 18:16:12 +02:00
SoftCoder
45598620fa
- additional bugfixes for keyboard entry in sdl2
2015-10-08 18:25:28 -07:00
SoftCoder
6707343ac4
- fix special keys in sld2 (like arrow key)
2015-10-08 17:04:43 -07:00
titiger
8991507526
Mouse pointer works a bit better
...
SDL2 showed native and MG mouse pointer at the same time. Attempt to fix it.
2015-10-07 02:14:07 +02:00
filux
563837ba7a
new dependency related with curl in the deb family; fixed bug related with unrecognized translated option
2015-10-06 19:31:10 +02:00
SoftCoder
d80ca9e0b2
- for now make fullscreen mode ONLY use desktop resolution, all other tries seem buggy in SDL2
2015-10-04 20:34:54 -07:00
SoftCoder
9e6e4dd6fe
- try to fix fullscreen mode a little better
2015-10-04 14:03:12 -07:00
SoftCoder
32f3729f0a
- attempt to fix res changage in fullscreen
2015-10-04 13:30:17 -07:00
SoftCoder
5b9eccd10b
- allow changing resolution in video settings menu
2015-10-02 17:27:55 -07:00
SoftCoder
5a29608b9c
- attempt to fix keyboard inputs for sdl2
2015-10-01 03:40:19 -07:00
titiger
43e1786613
Window Title can be set in ini file
...
" WindowTitle" is an option in ini file now. Default window name is MegaGlest
2015-10-01 01:26:18 +02:00
titiger
9dda6b59dc
toggle fullscreen/windowed works again
2015-09-29 21:37:26 +02:00
SoftCoder
95e5d2782c
- bugfix to get proper typed character in sdl2
2015-09-29 06:22:54 -07:00
SoftCoder
41ae158a9c
- bugfix for sdl2 compile using wrong object
2015-09-29 02:13:49 -07:00
SoftCoder
8e439a2325
- got sdl2 branch compiling and game loads
2015-09-28 23:28:11 -07:00
titiger
23ea9f6201
first steps for sdl2 ( still many compile errors )
2015-09-29 01:30:28 +02:00
filux
4bef525bf3
removed not required CURL module, renamed several cmake-build options for be more easy sortable by name
2015-09-27 19:46:35 +02:00
filux
4ad684deaf
updated modules: LUA, GLEW
2015-09-22 01:04:22 +02:00
filux
c84e7f5443
probably fixed situation for GCC older than 4.7
2015-09-18 20:10:02 +02:00
filux
6ac255095a
implemented basic support for SDL2 in cmake files (only); changed a general idea of how and where are showed deprecation warnings
2015-09-18 19:17:52 +02:00
titiger
c3e2305e41
fixed a null pointer problem in gui
2015-09-05 22:46:15 +02:00
titiger
fd8e29c901
Merge branch 'develop' of github.com:MegaGlest/megaglest-source into develop
2015-08-26 22:45:56 +02:00
filux
5afa6c68ba
added missing option for lua 5.3
2015-08-20 16:52:27 +02:00
filux
617bc9a89e
extended support for lua to v5.3; removed some duplicate messages showing up during 'cmake configuration' time
2015-08-20 16:43:14 +02:00
filux
455b4731e2
even mode fixed dialog code
2015-06-28 19:43:10 +02:00
titiger
68ef7471d5
reload defaults in headless mode if last player disconnects
...
If last player disconnects form a headless server the headless loads his defaults
for network games.
2015-06-24 12:38:05 +02:00
filux
68cfb32e96
fixed configuration for kdialog, added support for yad
2015-06-23 22:08:42 +02:00
filux
803526d866
blind try to fix libvorbis problems
2015-06-23 07:04:05 +02:00
titiger
edf9922dca
holding down return crashed the chat-function
...
https://forum.megaglest.org/index.php?topic=9702.0
2015-06-14 21:00:05 +02:00
filux
74cbbba6ba
improvements for static build and a bit of cleaning
2015-06-14 19:24:08 +02:00
filux
72539021f9
in default OpenSSL is not required, closed #67
2015-06-13 00:09:56 +02:00
Rémi Verschelde
56ac448177
Ensure libcurl also links against libssl and libcrypto
...
ssl and crypto seem to be lacking in ${CURL_LIBRARIES} at least on my distro,
and that causes underlinking issues.
2015-06-12 21:42:50 +02:00
Tom Reynolds
fecf89f295
Cosmetics
...
[CI skip]
2015-06-10 12:02:45 +02:00
Tom Reynolds
22e02cbf95
Improve output for missing mesh warning
2015-06-10 11:09:40 +02:00
titiger
4ab574150a
group selections can be recalled with shift down.
...
Group selections can be recalled with shift down and the
group is added to the current selection.
2015-06-10 00:42:03 +02:00
filux
e26ea22378
more universal and matched entry, fixed #65
2015-06-05 01:54:05 +02:00
Michael Palimaka
fc07d9caf2
Fix build with >=cmake-3.2.
...
The FindOpenGL module no longer pulls in X11 libraries.
2015-06-05 00:47:52 +02:00
filux
f926285bf6
since now required dynamic libs from non standard locations will be added to the mac packages, #63
2015-06-04 23:26:50 +02:00
Tom Reynolds
729c99c5fe
Change techtree doc image refs (http -> https)
...
[skip ci]
2015-05-17 18:08:00 +02:00
Tom Reynolds
f6a00c2be6
New HTML title for techtree docs
2015-05-17 18:02:03 +02:00
filux
245fb6923c
since now you can write also port number in the 'LAN menu'
2015-04-29 20:26:00 +02:00
filux
34d52e40d7
updated support for new versions of ubuntu
2015-04-29 20:23:03 +02:00
filux
f9be94d686
status messages in the lobby should look somehow different than messages written by human
2015-04-07 23:30:40 +02:00
filux
b398186d13
no more confusing underscores in generated source language files, also improved separators & descriptions a bit
2015-03-28 15:51:49 +01:00
filux
b6f305e5ba
checked and updated tool, added new useful script
2015-03-20 18:33:47 +01:00
filux
cbb2cb9360
added masterserver submodule
2015-03-19 21:26:40 +01:00
filux
397be04584
Merge pull request #10 from filux/develop
...
Masterserver's code in the separate repository 2/2.
almost year since pr :)
2015-03-19 20:56:40 +01:00
filux
e94ddee69c
Merge pull request #55 from filux/feature/nicer-appearance-after-translations
...
game more friendly for other than english languages 2/2
2015-03-19 20:34:28 +01:00
titiger
b3cf4bf1fd
meshes can glow
2015-03-18 20:21:59 +01:00
titiger
14f04c5c35
fix for mesh bound particles
2015-03-15 01:46:49 +01:00
filux
b50efbb75e
updated version number for development
2015-03-09 01:05:24 +01:00
filux
90c307182e
updated version number for release
2015-03-09 00:34:59 +01:00
filux
2eb3f7f6d3
Merge remote-tracking branch 'upstream/develop' into develop
2015-02-27 21:02:51 +01:00
filux
966da32472
better support for macos, this also closes #36
2015-02-24 09:45:17 +01:00
titison
404db00701
AttackBoosts: Show Ep + Hp Regeneration in Desc
...
Previously the Hp and Ep regeneration was only shown if hp and ep
were also affected by the AttackBoost.
In addition I changed the way the regeneration is shown:
Old: ->EP +10 [10]
New: ->EP +10 (Regeneration: +10)
2015-02-16 20:28:10 +01:00
titiger
82bc650372
fix windows build and --help output
2015-02-11 00:26:03 +01:00
titiger
4c5440f78c
map editor has much more powerful random height function
...
You can give parameters now, to influence the map height calculation.
2015-02-10 02:06:02 +01:00
titiger
b4fabc2717
map editor: new maps set player name as default author
2015-02-09 00:41:42 +01:00
titiger
17a412aa9a
MegaGlest maps end with .mgm per default now.
...
As they are not really compatible with .gbm files anyway ( cliffs for example ),
we call maps *.mgm now per default. Its still possible to load *.gbm files
2015-02-09 00:30:43 +01:00
titiger
3c85b0fb25
forgot one place with default cell size
2015-02-09 00:28:32 +01:00
titiger
546d0112b4
Map editor starts with 8 players per default and uses a zoom of 5.
...
Maps without players crash the map editor on loading and make no sense anyway.
Zoom factor is set to 5 instead of 6 now, to ensure you see the full default
map on startup
2015-02-08 23:32:05 +01:00
filux
c4d2368468
nicer chat on OSes with toolbar on the left like e.g. in "unity"
2015-02-07 02:24:30 +01:00
filux
a2ab462236
better alignment
2015-02-07 01:45:10 +01:00
filux
f749576f6c
support for long transifex language codes (like xx_XX) and a bit more friendly options for other than english languages
2015-02-06 01:29:13 +01:00
filux
3728fff67b
battle configuration screen with more synchronized look (host/admin<>client) and more friendly for other than english languages
2015-02-06 01:26:16 +01:00
filux
e139f1c9a9
a bit more readable mods menu
2015-02-06 01:22:12 +01:00
filux
e3d968257d
keysetup menu more readable and better fit to other options tabs
2015-02-06 01:20:00 +01:00
filux
aca1f1f918
'lan menu' more friendly for other than english languages
2015-02-06 01:17:07 +01:00
filux
13f6661641
root menu screen more friendly for other than english languages
2015-02-06 01:14:17 +01:00
filux
f6e1383f56
masterserver screen more friendly for other than english languages
2015-02-06 01:12:21 +01:00