Commit Graph

689 Commits

Author SHA1 Message Date
SoftCoder
588ec21d8a - more cppcheck cleanup, AND some new inernal steam commandline parameters to reset stats and enable debugging 2017-10-09 23:09:52 -07:00
SoftCoder
865a665bf0 - round 2 of cppcheck code cleanup 2017-10-09 20:21:14 -07:00
SoftCoder
26581a77d2 - first round of cleanup from cppcheck report 2017-10-09 19:09:36 -07:00
SoftCoder
eaad769182 - some code cleanup fro mthe steam integration 2017-10-07 03:01:21 -07:00
SoftCoder
b34003b4a5 - enable using steam statistics to save players network based game end game stats to steam 2017-10-07 02:40:34 -07:00
SoftCoder
de34e1c894 - fix windows build 2017-09-24 09:40:20 -07:00
SoftCoder
a9874ea4b3 - fix windows build 2017-09-24 00:12:02 -07:00
SoftCoder
6479690d67 - fix windows build 2017-09-23 23:59:56 -07:00
SoftCoder
36bc6a4497 - initial work to integrate theam SDK with megaglest 2017-09-23 17:15:44 -07:00
filux
ef1c26d931 improved formatting of '--help' output in a way to be more friendly for help2man 2017-04-01 14:53:34 +02:00
titiger
4425b7d234 Use steam player name as default playername if nothing was set 2017-03-13 00:58:06 +01:00
SoftCoder
c9063fea56 - fixed issue #116 (all options menus auto register their controls for font change callbacks 2017-02-04 12:33:18 -08:00
SoftCoder
6f350d6319 Fix issue #116 - when fonts deleted and reloaded signal back immediately to all registered controls to refresh their font 2017-01-30 11:20:01 -08:00
titiger
32c7208a18 No more game crashing for xml errors 2016-11-23 00:31:54 +01:00
filux
3639e111ef fixed some typos, fixes and enlargement for required dependencies 2016-08-09 21:25:41 +02:00
filux
9f301daa1c travis' configuration test; fixed #123 2016-07-17 17:06:01 +02:00
SoftCoder
1621e563da - fix build 2016-06-02 14:01:39 -07:00
SoftCoder
f1c372c7b5 - try to fix the build 2016-06-02 13:41:59 -07:00
SoftCoder
798777f313 - fix the build 2016-06-02 12:30:38 -07:00
SoftCoder
05a5ff02d1 - another attempt to fix issue# 111 2016-06-02 12:07:01 -07:00
SoftCoder
c3db863434 - attempt to see if this fixes issue# 111 2016-06-01 20:31:46 -07:00
SoftCoder
ad4314fb29 - move linux network interface names into ini file for easier management in the future 2016-06-01 20:16:34 -07:00
SoftCoder
56494f3cd2 - finally fixing issue #102 (bad cell visible handling when fog of war turned off) 2016-05-27 16:15:27 -07:00
titiger
c41db9cd16 remove some printf 2016-02-09 02:02:59 +01:00
titiger
b809ea2233 Proof that you are ready for internet games 2016-02-09 00:48:35 +01:00
SoftCoder
1f8096ff81 - finally foudn and fixed color picking crash! 2016-01-18 23:25:31 -08:00
SoftCoder
0d8377d6b4 - try to fix mac build 2016-01-18 15:29:16 -08:00
SoftCoder
86a59859b9 - atempt to cleanup use fo auto_ptr 2016-01-18 13:20:49 -08:00
SoftCoder
e7a9c01bf6 - try to add more verbose output on app shutdown 2016-01-14 19:18:03 -08:00
titiger
8dd7cb21e8 Merge pull request #60 from titison/feature/mapPreviewWithSpecificTileset
Specific Tileset with preview-map option
2016-01-09 19:28:21 +01:00
titiger
6f51e91266 Parameter ServerTitle done the ususal way 2016-01-07 00:51:23 +01:00
SoftCoder
d0df67fa7f - fixed issue #95 2016-01-05 21:56:01 -08:00
SoftCoder
c25867b5d8 - try to fix mouse pointer for issue #94 2016-01-04 20:56:48 -08:00
titiger
f3e96a64c1 new parameter --server-title
see issue #95
2016-01-03 16:31:05 +01:00
SoftCoder
49ae35e7cf - thread safe localtime and hopefully back to good performance 2015-11-21 11:30:23 -08:00
filux
3ef7a6c1bc let's do some tests without time stamp, #83 2015-11-15 10:23:17 +01:00
filux
00eb81a08b compilation on mac is again possible; this closes #81 [ci skip] 2015-11-02 19:24:46 +01:00
titiger
dbee447a9a eventSdlKeyDown
Give the real SDL_KEYDOWN to the Window/Program states.
This fixes issues with group keys and SDL2.
2015-10-30 01:04:01 +01:00
SoftCoder
d5edf6f973 - trying to fix issue #71 alt-enter toggle 2015-10-28 16:07:15 -07:00
SoftCoder
76d41dfc09 - attempt to see if IRC chat works better with sdl2 textinput 2015-10-24 09:02:23 -07:00
SoftCoder
6d0592d4ab - attempt to fix bugs related to sdl2 key handling 2015-10-17 22:46:42 -07:00
SoftCoder
92aa2a7e04 - updated windows build for sdl2 2015-10-17 17:58:25 -07:00
SoftCoder
6707343ac4 - fix special keys in sld2 (like arrow key) 2015-10-08 17:04:43 -07:00
titiger
8991507526 Mouse pointer works a bit better
SDL2 showed native and MG mouse pointer at the same time. Attempt to fix it.
2015-10-07 02:14:07 +02:00
SoftCoder
d80ca9e0b2 - for now make fullscreen mode ONLY use desktop resolution, all other tries seem buggy in SDL2 2015-10-04 20:34:54 -07:00
titiger
43e1786613 Window Title can be set in ini file
" WindowTitle" is an option in ini file now. Default window name is MegaGlest
2015-10-01 01:26:18 +02:00
SoftCoder
8e439a2325 - got sdl2 branch compiling and game loads 2015-09-28 23:28:11 -07:00
titiger
23ea9f6201 first steps for sdl2 ( still many compile errors ) 2015-09-29 01:30:28 +02:00
filux
b398186d13 no more confusing underscores in generated source language files, also improved separators & descriptions a bit 2015-03-28 15:51:49 +01:00
titison
12102f8791 Specific Tileset on map-preview option
Tell the game a specific tileset to use together with the --preview-map
option. The Tileset is optional. Default is forest.
! EVEN IF FOREST DOES NOT EXIST ! (like before)
./start_megaglest --preview-map=Map,Tileset
2015-03-08 01:36:16 +01:00