Commit Graph

132 Commits

Author SHA1 Message Date
Mark Vejvoda 49737bface - updated linux installer script 2010-06-26 17:04:15 +00:00
Mark Vejvoda 905c0365e4 - updated scripts to include additional program icons 2010-06-26 16:58:20 +00:00
Mark Vejvoda 001ff3c98c - updated some scripts to use linux bmp icon file 2010-06-26 16:27:14 +00:00
Mark Vejvoda 37f4140503 - updated windows icon files to use titi's new changes 2010-06-26 16:23:45 +00:00
Mark Vejvoda 126d744e45 - added bmp for linux icon 2010-06-26 16:22:20 +00:00
Mark Vejvoda 7b3ba31fe7 - fixed masterserver invalid connection issue and blank error message in custom game menu
- added optional bmp icon load for linux
2010-06-26 08:04:11 +00:00
Mark Vejvoda 0d5cfdda03 - updates for application icons 2010-06-25 22:54:00 +00:00
Mark Vejvoda 15ee2da57f - modified icons to properly work with windows (bothh ico files and vc++ projeect files etc) 2010-06-25 22:04:40 +00:00
Mark Vejvoda 1a8250d2d2 updated the main mega-glest icon to work properly in windows 2010-06-25 20:35:44 +00:00
Mark Vejvoda a4686e39d4 - added (commented out) libircclient to mega-glest for future irc connectivity. JAM build files are updated (but also commented out) 2010-06-24 22:51:38 +00:00
Mark Vejvoda 121ebf6ca2 - updated win32 project to compile g3d viewer with additional file 2010-06-24 11:05:29 +00:00
Mark Vejvoda a81286cbba - added support for showing projectile particles in the g3d viewer 2010-06-24 10:52:58 +00:00
Titus Tscharntke e0b9089eeb chatmanager is rendered with colored and shadowed console font.
Fixed font problems while switching display colors ingame
(+ little fix for last checkin  )
2010-06-22 20:53:54 +00:00
Titus Tscharntke b869f6bda0 variable for compiler options 2010-06-22 20:49:19 +00:00
Mark Vejvoda e38c3e341b - updated SOME of the win32 projects so they compile in debug mode 2010-06-16 21:20:36 +00:00
Mark Vejvoda f619aad383 - bugfix for hotkey processing (allow single quoted characters to fix grouping units) 2010-06-13 17:55:39 +00:00
Mark Vejvoda 085d4e4bfe - added more debug statements to try to track beta bugs
- added safer customization of ini files
- added ability to customize game keys
- added more error checking for ogg file loading
- added faction loader progress
- added a few more thread protections on custom menu
2010-06-12 18:27:39 +00:00
Mark Vejvoda 10202792a3 added support for building on fedora 13 2010-06-07 07:08:29 +00:00
Mark Vejvoda df59692aa9 updated to work on fedora 2010-06-07 05:32:41 +00:00
Mark Vejvoda 9c5d911edc Added cmake build files (thanks RCL) 2010-06-05 17:34:55 +00:00
Mark Vejvoda 801a8336be updated package dependency setup for dev environments for Linux 2010-06-03 15:26:09 +00:00
Mark Vejvoda 7f5fd5d7e5 updated compiler settings 2010-06-02 21:23:42 +00:00
Mark Vejvoda 27bd017b4a updated compiler flags 2010-06-02 20:09:58 +00:00
Titus Tscharntke 29620817d8 reverted to former version 2010-06-01 20:22:49 +00:00
PolitikerNEU c703de994f Tried to fix the wrong error message given if the file could not be found 2010-06-01 18:40:14 +00:00
Mark Vejvoda f70f0cc896 - a few changes to properly compile in win32 2010-06-01 01:17:37 +00:00
Mark Vejvoda 2504baad20 updates for g3d viewer to compile in win32 with new particle support 2010-05-25 18:51:35 +00:00
Mark Vejvoda 4b6e017241 - Added particle support to g3d viewer 2010-05-25 18:06:42 +00:00
Mark Vejvoda 5879e87297 - added game start debug output to console to show basic faction info 2010-05-20 20:19:34 +00:00
Mark Vejvoda 74f39293a8 added libcurl for older ubuntu dependencies 2010-05-15 20:13:50 +00:00
Titus Tscharntke 9fb3352dfe masterserver ( work in progress ) 2010-05-12 22:58:00 +00:00
Mark Vejvoda d064b52418 - Updated win32 project files to add support for libcurl in prep for new master server features 2010-05-11 07:00:09 +00:00
Mark Vejvoda 25b63b10e1 - Added libcurl to mega-glest for mu;ti-purpose / multi-platform http and ftp requests
(for linux requires the following new dependency: sudo apt-get install libcurl4-dev)
2010-05-11 05:39:00 +00:00
Mark Vejvoda 52270de56e - added include path to win32 project to fix linker error 2010-05-10 19:06:37 +00:00
Mark Vejvoda 1657c811a5 - added new file to win32 project to fix liner error 2010-05-10 19:04:15 +00:00
Mark Vejvoda 247cf32531 - Removed yet another platform specific remanant no longer required (win32 threads) since we use sdl threads 2010-05-08 09:40:25 +00:00
Mark Vejvoda 605dd746c0 some bugfixes for silly compile errors and painting issues in windoze 2010-05-04 08:15:16 +00:00
Mark Vejvoda c3793d0cfb Added initial code changes to support Chinese Fonts 2010-05-03 06:16:32 +00:00
Mark Vejvoda abf05a2ae6 - Fixed some bugs related to logfile processing.
- Added debug project to win32 projects
- Changed some compiler settings for win32 projects to enable sse
2010-05-02 06:21:36 +00:00
Mark Vejvoda 63aff0751c Updates to get things compiling under linux properly with streflop 2010-05-02 03:48:40 +00:00
Mark Vejvoda 04bb6659ce Added more debugging and option to disable new streflop usage. 2010-05-01 20:14:25 +00:00
Mark Vejvoda 77fccb8c4c a few win32 compile fixes 2010-05-01 09:39:20 +00:00
Mark Vejvoda e379905942 Added mutex guards around logging 2010-05-01 09:10:52 +00:00
Mark Vejvoda a911088d39 Trying an experiment with a thread for playing streamed sounds 2010-05-01 04:34:23 +00:00
Mark Vejvoda 5cf84e8a2a win32 compile fixes 2010-04-30 23:30:15 +00:00
Mark Vejvoda b10bb3c2bc moved common platform code into shared are for win32 projects 2010-04-30 19:01:47 +00:00
Mark Vejvoda c53ff62c46 Moved most of the code from platform specific platform_util into a shared platform_common area 2010-04-30 18:16:54 +00:00
Mark Vejvoda 4f147b2d89 Added more guards and debug info related to network play 2010-04-29 07:59:44 +00:00
Mark Vejvoda 76c256880e Added win32 version of glob to allow windows clients the ability to do unix like folder traversal 2010-04-28 21:49:03 +00:00
Mark Vejvoda 024f86ce7c Updated compiler settings for windows for floating point stability and performance to match springRTS settings 2010-04-26 06:41:21 +00:00