Commit Graph

2747 Commits

Author SHA1 Message Date
Mark Vejvoda 496b847999 - bugfixes to build on debians multi-platform build system 2011-12-23 04:38:42 +00:00
Mark Vejvoda 2224d75d10 - updated copyright headers to the same as the rest of the main mg source for files i wrote. 2011-12-20 07:39:07 +00:00
Mark Vejvoda eb1408550d - more debian related changes for better manpages 2011-12-20 07:00:23 +00:00
Mark Vejvoda 2298cc99a7 - more debian related changes for better manpages 2011-12-20 06:31:38 +00:00
Mark Vejvoda cd046783c8 - updated man2help options 2011-12-20 06:09:33 +00:00
Mark Vejvoda ea741cb0bb - updated man2help options 2011-12-20 05:51:10 +00:00
Mark Vejvoda fd9147440e - fixed release build scripts to proper separate embedded source and data 2011-12-20 05:32:18 +00:00
Mark Vejvoda 1fb7f74466 - server updates waiting message more frequently now on game loading 2011-12-20 02:36:04 +00:00
Titus Tscharntke 882ded5b58 startscripts for map editor and g3dviewer will not change the path to gamedir anymore. by this parameters can be passed to them in a much more common way. 2011-12-20 01:51:38 +00:00
Mark Vejvoda 50021e7789 - cleanup of some manpage output (try to keep max width of 80 characters) 2011-12-19 23:29:33 +00:00
Mark Vejvoda cfa508b0cb - separated embedded code into its own source archive (streflop not in there as its not available on debian yet) 2011-12-19 21:02:38 +00:00
Mark Vejvoda 63032223ea - removed useless file 2011-12-19 20:21:21 +00:00
Mark Vejvoda 24bd9e921e - removed useless file 2011-12-19 20:09:20 +00:00
Tom Reynolds 90d433e615 * fix typos in opensuse dependencies 2011-12-18 22:02:45 +00:00
Mark Vejvoda dbd1e03f12 - updated copyright for md5 source code from David Henry (with his permission). Info pasted into docs/COPYRIGHT.source_code.txt 2011-12-18 15:18:46 +00:00
Mark Vejvoda ff52484af8 - moved file as requested by pabs 2011-12-17 23:15:25 +00:00
Mark Vejvoda 4548c6ebb8 - updated scripts to make release easier.
- incremented version to 3.6.0.2
2011-12-16 09:04:26 +00:00
Mark Vejvoda 69fa9279a5 - added a new script to synch everything to the mg-version.sh when doing a release 2011-12-16 07:39:19 +00:00
Mark Vejvoda ebba25b06f - updated so streflop can be totally ignored when that cmake switch is off 2011-12-16 06:24:21 +00:00
Mark Vejvoda 6a6b58fa20 - turn off building freetype-gl unless enabled in cmake flags 2011-12-16 05:30:46 +00:00
Mark Vejvoda 138d5b1295 - added blender scripts for blender 2.5x and 2.6x for g3d import / export 2011-12-16 01:21:52 +00:00
Mark Vejvoda 6ddde29141 - updated to correct issues with the latest mingw compiler and resource compiler, as well as to use older miniupnpc 2011-12-15 21:10:40 +00:00
Mark Vejvoda 9d7dae3ba8 - updated with more info 2011-12-15 19:01:01 +00:00
Mark Vejvoda bb186beb76 - added a release management readme 2011-12-15 18:38:08 +00:00
Mark Vejvoda 8965e0071e - fixed help2man in cmake
- added the ability to build the data source archive (for debian)
2011-12-15 18:01:07 +00:00
Mark Vejvoda bb16ed2a65 - debian related changes 2011-12-15 11:16:14 +00:00
Mark Vejvoda c11266d529 - fix custom player colors for mods 2011-12-14 23:01:13 +00:00
Mark Vejvoda 157c052a82 - allow mod's to change player colors 2011-12-14 22:42:38 +00:00
Titus Tscharntke 3e7b8a5aa8 Little fix to get rid of annoying black squares on left and right screen border when moving camera. It fixes some missing(black) parts of hills too ( not all of them but the obvious ones ). 2011-12-14 22:38:02 +00:00
Mark Vejvoda 62c4dfd586 - changes for debian 2011-12-14 19:54:03 +00:00
Mark Vejvoda d85bc4892e - changes for debian 2011-12-14 18:26:14 +00:00
Mark Vejvoda 92088ef1f6 - more bugfixes for properly install of manpages on debian 2011-12-14 16:57:56 +00:00
Mark Vejvoda eca4f1934f - updated cmake builds scripts to not fail if help2man is not installed 2011-12-14 09:39:03 +00:00
Mark Vejvoda b233371061 - no need to ship man pages with source archive since its auto generated by the build 2011-12-14 08:48:59 +00:00
Mark Vejvoda 17ce117c18 - bugfix for manpage location during install on debian 2011-12-14 08:33:10 +00:00
Mark Vejvoda 19d564dcd1 - fixes for build scripts to use common manpage variable name 2011-12-14 07:50:53 +00:00
Mark Vejvoda 9852325da6 - fixed Martiño Figueroa's name in all copyrights in source code
- added copyrights to files that were missing it
2011-12-14 07:40:48 +00:00
Mark Vejvoda 68408a6430 - updated to include new autogenerated manpages 2011-12-14 06:33:42 +00:00
Mark Vejvoda 62a7186216 - updated build files to auto generate manpages for debian
- fixed spelling mistakes and broken links
2011-12-14 06:27:35 +00:00
Mark Vejvoda ddca84a8b4 - default to regular selection buffer selection, but make optional support for color picking or frustum picking in case some players need it. 2011-12-14 02:25:14 +00:00
Mark Vejvoda d64bf0a4c9 - disable color picking by default, and add error codes for selection buffer 2011-12-14 01:15:27 +00:00
Mark Vejvoda 2fd89f11d5 - performance improve for color picking using pbo 2011-12-13 22:50:14 +00:00
Mark Vejvoda 724d274367 - fixed pixel buffer logic on windows (wacky vc++ 2008 doesn't properly allocate memory on vector.reserve(); 2011-12-13 22:21:21 +00:00
Titus Tscharntke dc4ba27048 no more long distance unit rendereing 2011-12-13 20:29:32 +00:00
Mark Vejvoda c4dc1e616b - added support for pixel buffers and use it for color picking (eventually for screenshots) 2011-12-13 19:52:17 +00:00
Mark Vejvoda 2dd2afb296 - changed selection code to use color picking, can disable using new ini setting:
EnableColorPicking=false
2011-12-13 01:30:52 +00:00
Mark Vejvoda 3ed8b3a58a - added fedora script to build rpms on fedora 2011-12-09 00:51:41 +00:00
Mark Vejvoda 201a656da4 - updated source and data archive build scripts to always export all data for the archive from svn instead of relying on files locally 2011-12-06 20:56:43 +00:00
Mark Vejvoda b6d7d1234c - incremented version to 3.6.1-dev
- a few changes to opengl version checking (now uses glew)
2011-12-06 01:34:51 +00:00
Mark Vejvoda dc6cd9281f - centralized finding map files and validation of map files. a New report at game start shows a list of invalid maps which will be ignored
- headless server now shows GUI messages in console
- made 'blocked player' button font smaller
2011-12-05 05:26:48 +00:00