Titus Tscharntke
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f2caf186f9
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step1 for cliffs; enable manually in map.cpp in Map::smoothSurface(...) ; set minCliffHeightDifference to 3.0f
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2011-02-06 01:36:55 +00:00 |
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Mark Vejvoda
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ef3aaacbc2
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- reverted back to original surface rendering due to memory issues that need to be looked at eventually
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2011-02-06 00:46:40 +00:00 |
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Mark Vejvoda
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6052ee6cc7
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- bugfix to clear surface data cache on game exit (lest we overfill system RAM)
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2011-02-05 05:50:42 +00:00 |
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Mark Vejvoda
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25f1cdaae6
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- updated surface rendering to improve performance (currently VBO's disabled for surface rendering because they somehow seem to give worse performance)
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2011-02-05 05:07:05 +00:00 |
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Titus Tscharntke
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dc1033875a
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fix for status message not shown when inprogress
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2011-02-05 00:32:31 +00:00 |
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Mark Vejvoda
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1574e05fcd
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- surface rendering is a step closer to using VBO's (code now works using Vertex Arrays, next stop Vertex Buffer Objects)
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2011-02-04 23:27:55 +00:00 |
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Mark Vejvoda
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6ec92f2127
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- attempt to add more randomness to pathfinding and faster AI decsions
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2011-02-04 06:34:32 +00:00 |
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Mark Vejvoda
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ab9d2f1bf2
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- some small cleanup in vbo code
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2011-02-04 02:26:55 +00:00 |
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Mark Vejvoda
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dab57fcb34
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- attempt to add "some" VBO rendering for static models (need to test if this improves performance in different environments)
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2011-02-04 01:24:26 +00:00 |
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mnaumann
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2dc0d97f55
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- make masterserver wait for 3 seconds before spawning connectivity test
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2011-02-04 00:02:59 +00:00 |
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Mark Vejvoda
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2e4c911711
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- updated Linux installer to add uninstall icon in the menu and proper value for progress bar for install. Also mention the MG version # in the menu so users can have multiple versions of MG instaleld in different folders and see in the Menu which icon refers to which version
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2011-02-03 23:18:21 +00:00 |
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Mark Vejvoda
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5fd1bbe855
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- updated version # for next dev cycle
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2011-02-03 19:20:26 +00:00 |
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Mark Vejvoda
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2498d44cd3
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- updated AI code for special empty cellmap units, so AI does not look for them (since they already cannot attack them)
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2011-02-03 19:19:27 +00:00 |
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Mark Vejvoda
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ba2b155f6f
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- updated cmake and source release script to package up some missing source files and added a new CMAKE optional parameter so people can compile the source release without SVN rev stamp because it is not an svn repo. Run cmake like this:
cmake -DWANT_SVN_STAMP=OFF ../
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2011-02-02 20:12:45 +00:00 |
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Mark Vejvoda
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b810bb2883
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- bugfix for mapeditor, some systems segfault due to a wxwidgets bug related to the boxsizer
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2011-02-01 20:10:18 +00:00 |
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Mark Vejvoda
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84ff07e4d7
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- chop the Linux installer down to 224 MB
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2011-02-01 15:50:17 +00:00 |
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Mark Vejvoda
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4900fe2789
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- updated source code packer to include files that were previously missing
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2011-02-01 00:15:00 +00:00 |
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Mark Vejvoda
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145b71970e
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- set version to 3.4.0 in prep for release
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2011-01-31 23:50:06 +00:00 |
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Mark Vejvoda
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325ea2515a
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- nicely formatted out of synch messages (one per line).. all for tomreyn's happiness :)
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2011-01-31 23:36:13 +00:00 |
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Mark Vejvoda
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f373a66c31
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- fixed win32 build from last checkin
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2011-01-31 23:17:42 +00:00 |
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Mark Vejvoda
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0b4eef10c5
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- added a very useful way to track mutex usage and performance timings of mutex locking to discover thread lock issues
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2011-01-31 23:01:39 +00:00 |
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Mark Vejvoda
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b8075eaf01
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- added code to rename duplicate maps and show a warning at game start
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2011-01-31 21:59:28 +00:00 |
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Mark Vejvoda
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25da3ea34a
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- updated another readme in case its used somehow?
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2011-01-31 18:58:11 +00:00 |
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Mark Vejvoda
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a8c1cd1d37
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- removed some invalid things from windows text file
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2011-01-31 18:56:30 +00:00 |
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Mark Vejvoda
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d8e0d0d888
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- updated license for MG to GPL3
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2011-01-31 18:54:38 +00:00 |
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Mark Vejvoda
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c647e58260
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- commented out old console outputs (see jack2 I do read IRC sometimes)
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2011-01-31 02:07:58 +00:00 |
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Mark Vejvoda
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93f9d87e35
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- updated techtree html parser and added missing files from original archive. Script now copies everything required (no manual steps required afterwards). Added an optional to take G3D screenshots of models via ini setting but disabled for now
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2011-01-31 02:05:05 +00:00 |
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Titus Tscharntke
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d7a65ed18e
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fix for updateAttackStopped and command queuing;
switching tilesets react with delay like switching maps;
new/updated maps;
reverted egypt mining slave model;
many loading screens for scenarios
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2011-01-30 23:01:55 +00:00 |
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Mark Vejvoda
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7397ff0368
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- updated version to beta3 in prep for another beta
- updated romans_beta:
- removed long-bowmen
- change ballista to only have 1 attack for both air and ground
- requires more use of stone now
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2011-01-30 00:55:00 +00:00 |
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Mark Vejvoda
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4b085691df
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- added new LUA method togglePauseGame
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2011-01-29 23:50:21 +00:00 |
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Mark Vejvoda
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82e31d670b
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- attempt to fix segfault on ubuntu 10.04
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2011-01-29 23:12:20 +00:00 |
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Mark Vejvoda
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6e8601739a
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- attempt to fix segfault on ubuntu 10.04
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2011-01-29 23:03:56 +00:00 |
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Mark Vejvoda
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da222ddefd
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- attempt to fix segfault on ubuntu 10.04
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2011-01-29 22:59:33 +00:00 |
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Mark Vejvoda
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37d6bb4b6b
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- attempt to fix segfault on ubuntu 10.04
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2011-01-29 22:39:57 +00:00 |
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Mark Vejvoda
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fe51ccee48
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- attempt to fix segfault on ubuntu 10.04
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2011-01-29 22:17:37 +00:00 |
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Mark Vejvoda
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f3a1b7534e
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- attempts to work around an ATI bug for our tools
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2011-01-29 22:06:05 +00:00 |
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Mark Vejvoda
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d4370675be
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- added null checks for map editor
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2011-01-29 21:44:09 +00:00 |
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Mark Vejvoda
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f2467faebe
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- added wxWidgets version info to g3d viewer help and map editor
- added a log entry if sound thread starts to log
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2011-01-29 21:20:33 +00:00 |
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Titus Tscharntke
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7d09f24b9e
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5 seconds delay to switch over maps you don't want to distribute ( maybe tilesets shoudl do the same? )
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2011-01-29 20:13:29 +00:00 |
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Mark Vejvoda
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632ab24b50
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- disable memory vault to see how it affects game performance
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2011-01-29 18:48:50 +00:00 |
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Mark Vejvoda
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a5a6cf76d6
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- updated some new lua commands
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2011-01-29 17:52:53 +00:00 |
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Mark Vejvoda
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041289770e
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- cleaned up more compiler warnings in VC++
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2011-01-29 17:42:34 +00:00 |
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Mark Vejvoda
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1a3545f8ab
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- cleaned up compiler warnings in g3d viewer
- added a bunch of new lua commands for 'da boys' to be documented after being fully tested.
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2011-01-29 12:42:18 +00:00 |
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Mark Vejvoda
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95daf86ce2
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- more bugfixes related to g3d viewer commandline options
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2011-01-29 08:46:28 +00:00 |
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Mark Vejvoda
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be8627dc0a
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- a few fixes for taking auto-sreenshots from g3d viewer,in prep for html tool
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2011-01-29 04:35:55 +00:00 |
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Mark Vejvoda
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2e5c5be357
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- added more options to g3d viewer commandline options
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2011-01-29 03:53:05 +00:00 |
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Mark Vejvoda
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1b6f9c324a
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- more user friendly messages for scenario errors
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2011-01-28 20:16:45 +00:00 |
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mnaumann
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0218c7bbf8
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- set version string back to v3.4.0-dev (as requested by titi)
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2011-01-28 15:03:40 +00:00 |
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Mark Vejvoda
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bbab778738
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- attempt for improved harvesting when congested
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2011-01-28 08:58:16 +00:00 |
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Mark Vejvoda
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177531c376
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- commented out some debug statements and corrected stuck harvesting a bit
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2011-01-28 08:37:48 +00:00 |
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