Commit Graph

87 Commits

Author SHA1 Message Date
Titus Tscharntke
cfba817280 dansk language; fix for fog of war off; command queuing works a bit better ( especially when attacking ); 2010-12-23 10:44:11 +00:00
Titus Tscharntke
4037153df9 combined FogOfWar and ShowMapResources in Menus ( on client ist visible too now ) 2010-12-20 21:59:46 +00:00
Titus Tscharntke
42ebe42155 new tileset fernland
removed annoying debug of resource multiplier
fixed resource multiplier display in connected menu
2010-12-01 21:18:29 +00:00
Titus Tscharntke
ede8977aff switched resourcemultiplier to int (using the index now) and added some debug output for testing. 2010-11-25 22:45:08 +00:00
Titus Tscharntke
2440d475b3 beginning of new resource multiplier. Still work in progress but hopefully ready to test some things. 2010-11-08 23:15:50 +00:00
Mark Vejvoda
b52ca80388 - to make ultifd happy, fixed overlapping labels in lobbies 2010-11-05 23:12:46 +00:00
Mark Vejvoda
6b015964bb - menu lobbies uses real player color
-  chat console no longer prefixes with *
2010-11-02 20:19:56 +00:00
Mark Vejvoda
465ae629ba - cache the techname and selected faction when doing a faction preview in lobbies 2010-10-30 03:29:29 +00:00
Mark Vejvoda
3c57f16a4a - cleanup some compiler warnings in vc++ and removed commented out debug info for in progress texture compression 2010-10-27 17:06:40 +00:00
Mark Vejvoda
8ab3366c66 - added player color coding in lobbies as well as chat console 2010-10-22 07:28:55 +00:00
Mark Vejvoda
32cf8cd93b - bugfix (again) for playername index bug 2010-10-08 22:53:18 +00:00
Mark Vejvoda
ae010f85ab - bugfix for playername index offset on client 2010-10-08 17:17:22 +00:00
Mark Vejvoda
54ce27d19c - attempt to turn off playername editing for this release 2010-10-08 16:32:50 +00:00
Mark Vejvoda
1c32515d7a - last minute playername editing bugfixes for pressing backspace 2010-10-08 16:19:09 +00:00
Mark Vejvoda
f345835fc4 - final bugfix for 3.3.7, playernames got mixed up when first slot was closed. Also fixed editing when typing playername 2010-10-08 01:41:53 +00:00
Mark Vejvoda
0d050f62d4 - added code to now output all eerors to console (with option to save in log file)
- added more LUA debug info
2010-10-06 20:22:06 +00:00
Titus Tscharntke
d3ccebef15 switch for map preview in ingame options
some language fixes
faction preview is default now
in unix systems text is better centered on the buttons
2010-09-26 21:34:00 +00:00
Mark Vejvoda
a056b3faa8 - added more validations on client for missing tileset 2010-09-17 08:46:34 +00:00
Mark Vejvoda
0e8ed05c2e - bugfixes for handling missing maps on client 2010-09-17 08:26:22 +00:00
Mark Vejvoda
da35728c34 - added some error handling in client connected menu for map errors 2010-09-17 06:37:08 +00:00
Mark Vejvoda
6fece48382 - bugfix for incorrect usage of playername if network packet timing is faster than expected 2010-09-17 04:15:17 +00:00
Titus Tscharntke
3bfc7daddf renderMapPreview nearly done. 2010-09-15 23:49:26 +00:00
Mark Vejvoda
bef9c6b3b1 - fixed client connected menu to display map preview the same as custom menu 2010-09-15 06:10:08 +00:00
Titus Tscharntke
a38778deb1 map preview is scree resolution resistant 2010-09-14 23:02:50 +00:00
Mark Vejvoda
f84a710d2c - initial logic to allow client side controlled AI 2010-09-14 19:10:37 +00:00
Mark Vejvoda
e4669b94b0 - added map preview to the client connected lobby 2010-09-14 06:10:48 +00:00
Mark Vejvoda
52916bdc6e - added support for random faction selection 2010-09-11 08:09:33 +00:00
Mark Vejvoda
350d658ceb - updated network menus to hide player rows that are not applicable to the map selected
- added new visible property to graphical controls
2010-09-11 06:08:50 +00:00
Mark Vejvoda
6a24ca3ad0 - completed screen UI work. F11 will save current menu UI config to ini file, F5 will cause a reload of INI realtime 2010-09-09 21:07:39 +00:00
Mark Vejvoda
cf5b085b2e - added ability to override UI placement for connected and custom menus 2010-09-08 22:37:24 +00:00
Mark Vejvoda
fba29d3002 - added new menu option to toggle on / off observers 2010-09-04 01:24:17 +00:00
Mark Vejvoda
e93ac6d756 - changed observer faction to use a special team # and fog of war is auto turned off for this special team #. 2010-09-04 00:32:56 +00:00
Mark Vejvoda
358d61aa38 - first attempt to add a special builtin Observer faction to allow people to observe games 2010-09-03 07:12:40 +00:00
Mark Vejvoda
ada90b4e27 - attempt to improve network performance and log more info regarding menu and network performance 2010-09-02 22:34:25 +00:00
Mark Vejvoda
6c30b387ec - fixed timing debug perf stats in menu 2010-09-02 22:17:14 +00:00
Mark Vejvoda
534df002ba - added more perf timings to menus 2010-09-02 21:40:43 +00:00
Titus Tscharntke
e4e8beb230 better layout ( with faction preview ) 2010-09-02 19:47:09 +00:00
Mark Vejvoda
f5711b0949 2010-09-02 13:53:23 +00:00
Mark Vejvoda
ab42ca7ace - added new commandline option to auto-load a scenario:
--load-scenario=x
- added support for a special faction preview texture when faction preview is enabled
2010-09-01 06:05:28 +00:00
Mark Vejvoda
f727c383b2 - fixed bug with server unable to start a game (sorry everyone)
- made faction texture preview an ini option: FactionPreview=true
2010-08-31 20:31:20 +00:00
Mark Vejvoda
6ce69a1e0b - added new messagebox prompt on server when data synch check enabled and data is different we stop the server from launching the game.
- added faction preview texture when users change their faction selection
2010-08-31 06:38:27 +00:00
Mark Vejvoda
792150e3dd - moved the hard coded M (more chat text) hotkey to use the already defined hotkey in glestuser.ini 2010-08-28 01:52:57 +00:00
Titus Tscharntke
4ef61fc85e menu layout changed, added 2 new feature switches for custom menu ( non functional only dummys yet ) 2010-08-27 23:08:35 +00:00
Mark Vejvoda
f765ab0880 - updated game data mismatch display 2010-08-26 23:04:14 +00:00
Mark Vejvoda
4ebd156828 - added new commandline parameter to display the version of SDL used by the program 2010-08-26 16:03:54 +00:00
Mark Vejvoda
db173d0fdd - bugfixes for network playername inline editing in the lobby during a slot switch 2010-08-26 05:30:17 +00:00
Mark Vejvoda
0509b5d643 - bugfixes for playername change in lobby screen 2010-08-23 04:33:21 +00:00
Mark Vejvoda
bf5f6b7f33 - experimental support for idenitfying specific game data which is out of synch with the server. 2010-08-22 08:00:05 +00:00
Mark Vejvoda
455876a3c0 - added the ability to change your playername from the game lobbies inline 2010-08-21 13:04:52 +00:00
Mark Vejvoda
0f231f28e6 - added free software logos
- updated the client lobby screen so the chat window does not overlap UI controls
2010-08-05 22:27:26 +00:00