titiger
22d22e275b
load/save/delete setups
2019-10-16 20:46:43 +02:00
titiger
af36771b3c
save setups
2019-10-08 11:47:27 +02:00
titiger
b3ff608db1
load/save/delete setups and combobox bugfixes
2019-10-08 00:52:34 +02:00
SoftCoder
588ec21d8a
- more cppcheck cleanup, AND some new inernal steam commandline parameters to reset stats and enable debugging
2017-10-09 23:09:52 -07:00
SoftCoder
26581a77d2
- first round of cleanup from cppcheck report
2017-10-09 19:09:36 -07:00
SoftCoder
c9063fea56
- fixed issue #116 (all options menus auto register their controls for font change callbacks
2017-02-04 12:33:18 -08:00
SoftCoder
c86d87c19f
- fix picky C++ compiler issue
2017-01-30 11:33:00 -08:00
SoftCoder
6f350d6319
Fix issue #116 - when fonts deleted and reloaded signal back immediately to all registered controls to refresh their font
2017-01-30 11:20:01 -08:00
titiger
c9b92ea97d
map filter for headless servers
2016-10-30 20:19:07 +01:00
filux
bcb8d197d3
fixed some typos [ci skip]
...
https://lintian.debian.org/full/pkg-games-devel@lists.alioth.debian.org.html#megaglest
2016-02-19 21:17:31 +01:00
SoftCoder
65a3ce6e86
- fix loading of deferred system particles
2014-11-27 15:28:49 -08:00
titison
345c88d320
Work on Healthbars
...
production bars;
options;
many more...;
2014-11-22 23:15:19 +01:00
titiger
b85f9794e0
allow all kind of gfx formats for healthbar textures
2014-11-10 21:55:30 +01:00
titison
d1597334bf
*Adjusted Healthbar color
...
*Hotkey for Healthbars (ToggleHealthbars)
*Background and Border Texture in core data
2014-11-02 18:18:20 +01:00
SoftCoder
4ba68576aa
- bugfix for loading textures for gpl and startup model pics
2014-01-29 20:42:59 -08:00
SoftCoder
b6cd751250
- bugfixes on windows platform when some folders and files are missing, do not crash hard.
2013-12-27 23:05:20 -08:00
SoftCoder
c442328b58
- small bugfix for lazy loading textures
2013-12-27 22:08:51 -08:00
SoftCoder
62821793c0
- moved core game data asset loading into lazy load methods to try to improve the startup speed of megaglest.
2013-12-27 22:00:29 -08:00
SoftCoder
b9d6b38e8f
- coverity based bug fixes - round #1
2013-12-13 23:04:12 -08:00
Mark Vejvoda
9268aaf279
- a few minor bug fixes related to code warnings
...
- code cleanup based on additional gcc warnings
- enabled additional gcc compiler warnings
2013-11-19 06:14:06 +00:00
Mark Vejvoda
2baab89bab
more cpp check fixes
2013-11-08 01:03:24 +00:00
Mark Vejvoda
6fe733468d
some cpp check cleanup
2013-11-07 20:07:03 +00:00
Mark Vejvoda
3f611a1d17
refactor core data code to move features into smaller chunks
2013-11-06 07:52:05 +00:00
Mark Vejvoda
eb6466889f
do not crash and exit game when core data textures are not found
2013-11-06 02:02:00 +00:00
Mark Vejvoda
a716e692c7
bugfixes for resource multiplier
2013-11-01 19:48:04 +00:00
Mark Vejvoda
d2ba7b163b
a little refactoring of function names in language class
2013-10-29 06:13:38 +00:00
Mark Vejvoda
dda2f99e01
changed network CRC settings to FALSE by default and do NO network CRC checking unless explicity enabled:
...
For Verbose logging: EnableNetworkGameSynchChecks
For Default Logging: EnableNetworkGameSynchMonitor
2013-10-29 01:56:57 +00:00
Titus Tscharntke
0b2d58f03b
new icons for network player state
...
labels can have a texture now
no more player coloring accroding to network state
2013-10-27 16:13:27 +00:00
Mark Vejvoda
939e88ce38
- attempt to fix additional oos issues
2013-09-28 07:10:25 +00:00
Mark Vejvoda
11471243ea
- implement ability to toggle off verbose and normal network crc mode via ini entries:
...
EnableNetworkGameSynchChecks
EnableNetworkGameSynchMonitor
2013-09-24 19:35:35 +00:00
Mark Vejvoda
d4a6645a4d
- more code cleanup and game lobby force refresh bugfix when data changes
2013-09-19 01:19:36 +00:00
Mark Vejvoda
8a50dbd671
- on reload game check ini setting for crc network checks
2013-09-18 21:43:25 +00:00
Mark Vejvoda
af91eb8b4e
update to proper data type
2013-06-22 03:49:51 +00:00
Mark Vejvoda
a8662c8b31
updated menus to display translated tech name
2013-06-13 01:37:15 +00:00
Mark Vejvoda
4da10fc7fa
save player uuid in last game settings
2013-06-05 20:31:54 +00:00
Mark Vejvoda
c1ec7a395c
- more updates to support big endian
2012-11-01 07:03:58 +00:00
Mark Vejvoda
3303d382e3
- fix font sizes when loading values from lng files
2012-11-01 00:18:38 +00:00
Mark Vejvoda
5dd6214611
- populate defaults for english to avoid transifex over-writing values in other languages
2012-10-30 21:18:03 +00:00
Mark Vejvoda
75011d84d5
- added support for custom music on battle end screen:
...
look for music in the following order:
1. check faction xml file for the following attributes (depends on win/lose) on the faction tag:
faction-battle-end-win-music="<path to music>"
faction-battle-end-lose-music="<path to music>"
if not defined 2. check the faction folder for the files:
battle_end_win_music.*
battle_end_lose_music.*
if not found check the data/core/menu/music/ paths for:
battle_end_win.*
battle_end_lose.*
2012-09-25 01:52:09 +00:00
Mark Vejvoda
3ede912b9a
- added support for custom video's on battle end screen:
...
look for videos in the following order:
1. check faction xml file for the following attributes (depends on win/lose) on the faction tag:
faction-battle-end-win-video="<path to video>"
faction-battle-end-lose-video="<path to video>"
if not defined 2. check the faction folder for the files:
battle_end_win_video.*
battle_end_lose_video.*
if not found check the data/core/menu/videos/ paths for:
battle_end_win.*
battle_end_lose.*
2012-09-25 00:23:25 +00:00
Titus Tscharntke
158195a825
multiplier for CPUs replacing disconnected network player ( not finished yet! , only menu for now )
2012-09-16 23:42:56 +00:00
Titus Tscharntke
69f4294950
playing a sound for quick highlight pointer(marker)
2012-07-15 21:01:56 +00:00
Mark Vejvoda
076a2a5218
- bugfix to check main game data folder for videos
2012-06-01 04:11:31 +00:00
Mark Vejvoda
660d702e97
- add a fallback url for playing videos in case the user has no internet
2012-05-25 16:33:34 +00:00
Mark Vejvoda
aa2174a101
- support streaming videos from youtube etc
2012-05-21 18:32:53 +00:00
Mark Vejvoda
0d38e2eb5d
- added support for main menu background video
2012-05-19 08:40:49 +00:00
Mark Vejvoda
1403a3fe44
- fixed a memory leak and fixed a segfault in a thread class
2012-04-16 15:46:22 +00:00
Mark Vejvoda
b481fbcbb5
- proper save and restore for particles
2012-03-19 21:35:54 +00:00
Mark Vejvoda
1ac9aa6d3f
- fixed xml loading via rapidxml for some scenarios that had embeddex xml comments in lua
...
- added automation abilities for automated testing with automated saved games
2012-03-17 08:20:17 +00:00
Mark Vejvoda
fe72cb629b
- updated to properly use fontconfig for finding fonts
2012-01-05 22:35:05 +00:00