Mark Vejvoda
49d7f5f036
- more rendering speed improvements (conversion of main portions of minimap to vertex arrays)
2011-02-09 01:27:41 +00:00
Mark Vejvoda
d0e050dde3
- M$ torments me day and night with their foolishness
2011-02-08 23:05:45 +00:00
Titus Tscharntke
e20162a3c4
cleaned up the cliff coding; hopefully really no more flickering now
2011-02-08 20:59:34 +00:00
Mark Vejvoda
17e2a87890
- fixed one type of freeze in the custom menu
...
- some small opengl changes
2011-02-08 18:23:41 +00:00
Mark Vejvoda
1ee25a2c91
- bugfixes to get win32 working with fbo's
2011-02-08 16:34:19 +00:00
Mark Vejvoda
01de8700ec
- stupid win32 hacks to allow opengl extensions for FBOs
2011-02-08 07:33:28 +00:00
Mark Vejvoda
86baa04a3b
- added FBO's for map preview rendering, which improves fps in the custom menu for video cards that support Frame Buffer Objects
2011-02-08 05:54:05 +00:00
Mark Vejvoda
dd75518af0
-small bugfix for titi's map support for cliffs.. all seems to work fine now
2011-02-08 04:52:01 +00:00
Mark Vejvoda
c856aa2c44
- fixed models that flicker when intersecting with other polygons (also known as z-fighting)
2011-02-08 04:50:57 +00:00
Titus Tscharntke
e03b029bea
Cliffs work and some map cleanup; ( !!currently old maps are broken in editor!! )
2011-02-08 03:50:59 +00:00
Mark Vejvoda
c58e893047
- attempt to improve issues in the custom menu related to freezing
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- modified debug UI display to support multi levels of UI debug info
- added more validations to mutexes
- improved client sockets to properly be setup as non blocking
2011-02-06 07:01:54 +00:00
Mark Vejvoda
1574e05fcd
- surface rendering is a step closer to using VBO's (code now works using Vertex Arrays, next stop Vertex Buffer Objects)
2011-02-04 23:27:55 +00:00
Mark Vejvoda
6ec92f2127
- attempt to add more randomness to pathfinding and faster AI decsions
2011-02-04 06:34:32 +00:00
Mark Vejvoda
ab9d2f1bf2
- some small cleanup in vbo code
2011-02-04 02:26:55 +00:00
Mark Vejvoda
dab57fcb34
- attempt to add "some" VBO rendering for static models (need to test if this improves performance in different environments)
2011-02-04 01:24:26 +00:00
Mark Vejvoda
f373a66c31
- fixed win32 build from last checkin
2011-01-31 23:17:42 +00:00
Mark Vejvoda
0b4eef10c5
- added a very useful way to track mutex usage and performance timings of mutex locking to discover thread lock issues
2011-01-31 23:01:39 +00:00
Mark Vejvoda
c647e58260
- commented out old console outputs (see jack2 I do read IRC sometimes)
2011-01-31 02:07:58 +00:00
Mark Vejvoda
632ab24b50
- disable memory vault to see how it affects game performance
2011-01-29 18:48:50 +00:00
Mark Vejvoda
2e5c5be357
- added more options to g3d viewer commandline options
2011-01-29 03:53:05 +00:00
Mark Vejvoda
177531c376
- commented out some debug statements and corrected stuck harvesting a bit
2011-01-28 08:37:48 +00:00
Mark Vejvoda
460e887772
- bugfix for ogg file playing (now we properly handle stereo ogg files)
2011-01-26 18:51:43 +00:00
Mark Vejvoda
99a6826e51
- attempt to fix FreeBSD globbing
2011-01-26 09:19:39 +00:00
Mark Vejvoda
d10054f1c3
- moved sound system debug into a new debugSound property to lessen the impact of regular debug logging since sound processing is now threaded and therefore logging sound system items may slow down performance
...
- added texture caching for faction preview textures
2011-01-26 09:09:59 +00:00
Mark Vejvoda
16836c758e
- attempt to fix glob issues on freebsd (and perhaps osX)
2011-01-26 01:06:10 +00:00
Mark Vejvoda
8213d8eed9
- fixed screenshots saved in game
2011-01-22 18:20:37 +00:00
Mark Vejvoda
004803a8a6
- fixed win32 vc++ project files to add new include path for libpng
2011-01-21 23:17:54 +00:00
Mark Vejvoda
9d369bb30e
- added ability to save screenshots in G3d with background transparency
2011-01-21 16:34:33 +00:00
Mark Vejvoda
ffc9347641
- bugfixes for G3D viewer (but applies to general texture loading in game also) we now handle better scenarios where binary or model are in different working directories
2011-01-21 01:53:58 +00:00
Mark Vejvoda
19ea6b4058
- added FreeBSD patches from moellemeister (thanks)
2011-01-21 00:12:15 +00:00
Mark Vejvoda
48ce0830de
- fixed IRC bugs reported by tomreyn:
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- Pass IRC username
2011-01-20 20:59:19 +00:00
Mark Vejvoda
8053b71879
- fixed IRC bugs reported by tomreyn:
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- Remove @ in front of operator nicks
2011-01-20 20:55:55 +00:00
Mark Vejvoda
66261ad662
- updated line endings to unix style characters to fix Bug #3085838
2011-01-20 15:56:30 +00:00
Mark Vejvoda
53327900b3
- added a little more log info for keyboard event that ultifd got unknown error from
2011-01-20 08:29:04 +00:00
Mark Vejvoda
6b0bc35e3c
- working VBO code for static objects in game, currently disabled in code but to enabled edit model.h and uncomment #define ENABLE_VBO_CODE
2011-01-18 23:56:30 +00:00
Mark Vejvoda
c54e6dbf5d
- a little bit of plumbing for VBO's for static models (currently disabled via # define)
...
- small small speed improvement when calculating interpolations
2011-01-18 07:52:06 +00:00
Mark Vejvoda
d16f6a93bc
- sound system is now threaded by default (hopefully this fixes buffer underruns errors from openal)
...
- background music now plays when game is loading
2011-01-18 01:24:45 +00:00
Mark Vejvoda
9ba8668751
- win32 winsock bugfixes causing havok and grief for win32 users (corrupt winsock stack due to extra call to wsacleanup)
2011-01-17 23:45:09 +00:00
Mark Vejvoda
d8e28fbf90
- attempt to fix WSAStartup error message on win32
2011-01-17 21:31:59 +00:00
Mark Vejvoda
c51eb0a3c4
- attempt to cleanup some debug logging to see if it helps restore normal performance
2011-01-17 16:31:25 +00:00
Mark Vejvoda
e967ac48fd
- some bugfixes for ftp transfer (i think multiple concurrent users now works properly)
2011-01-17 07:19:32 +00:00
Mark Vejvoda
281f489678
- attempt to make FTP transfers more efficient by turning off epsv since feathery doesn't support it
2011-01-16 08:08:44 +00:00
Mark Vejvoda
0c138f61a6
- some updates to handling of failed ftp transfers
2011-01-16 06:54:33 +00:00
Mark Vejvoda
1dee0a134c
- vc++ compile fix
2011-01-16 03:56:10 +00:00
Mark Vejvoda
1cc5f8c70e
- commented console output for FTP progress
2011-01-16 03:44:55 +00:00
Mark Vejvoda
b54faa93f9
- vc++ compile fix
2011-01-16 03:11:55 +00:00
Mark Vejvoda
3814702b18
- more ftp bugfixes
2011-01-16 03:05:11 +00:00
Mark Vejvoda
6e7bcd2ece
- attempt for ftp bigfixes
2011-01-16 01:16:02 +00:00
Mark Vejvoda
61bc3902bb
- fix the win32 build for vc++
2011-01-15 23:36:58 +00:00
Mark Vejvoda
681db699a1
- a bit more libcurl code cleanup
2011-01-15 23:02:19 +00:00