Commit Graph

1093 Commits

Author SHA1 Message Date
nosogo 2a4c9a99cd help and bugfix editor and start of keyboard 2010-12-24 03:36:34 +00:00
Mark Vejvoda 97ee61165a updates to irc use in mastermenu:
- shows local username
- bugfixes for detecting new/dropped users in the irc channel
- lots of cleanup to remove use of so many static variables
2010-12-24 02:10:31 +00:00
Mark Vejvoda b954d399df - updated vc++ build script to always get the correct SVN revision (must have svnvversion command in the path for the current svn revision to work otherwise it defaults to rev in cpp file) 2010-12-23 23:17:15 +00:00
Mark Vejvoda 554a03279e - commented out assert is it should be handled by the map logic 2010-12-23 20:22:40 +00:00
Mark Vejvoda 809d56e86c - added option to log debug info using a worker thread, by default logging is NOT threaded. To enable:
ThreadedLogging=true
2010-12-23 19:47:40 +00:00
Mark Vejvoda c0c70217dc updated to support manual install of libircclient 2010-12-23 16:44:05 +00:00
Titus Tscharntke cfba817280 dansk language; fix for fog of war off; command queuing works a bit better ( especially when attacking ); 2010-12-23 10:44:11 +00:00
Mark Vejvoda 8b0b6300ed - some cleanup for the new IRC client in the Masterserver menu, and changed default channel for in game IRC chat to megaglest-lobby 2010-12-23 07:42:15 +00:00
Mark Vejvoda 1d4de5e423 - updates to cmake for libircclient 2010-12-23 06:56:19 +00:00
Mark Vejvoda bafc574143 - added custom path for titi's old Ubuntu 2010-12-23 02:24:46 +00:00
Mark Vejvoda 7e6a7a85f7 - big fight to get libircclient compiled in VC++ but we won the battle (requires new win32 deps.. NOT ming deps) 2010-12-23 02:17:29 +00:00
Mark Vejvoda 313081f143 - bugfixes found when compiling on win32 2010-12-23 01:23:42 +00:00
Mark Vejvoda ea4f8e0bcd - added IRC client to the Internet game menu (still need to update VC++ projects) 2010-12-23 00:00:30 +00:00
Mark Vejvoda 69e0130296 - added new --verbose commandline option 2010-12-22 00:31:30 +00:00
Mark Vejvoda 8534fa59a9 - added more stable way of setting thread run state 2010-12-22 00:15:32 +00:00
Titus Tscharntke df583854c3 only attack warnigs for local players teammates, not for every fight out there! ;-) 2010-12-21 23:15:29 +00:00
Titus Tscharntke 43eb95f1b4 italien translation; Multiattack warnings ( with setting AttackWarnRange ) 2010-12-21 15:55:37 +00:00
Mark Vejvoda 443096d0db - updated win32 files / project to properly compile UPNP 2010-12-21 06:03:38 +00:00
Mark Vejvoda 628be74fb8 - added UPNP router auto-configure for Internet games (hurray) 2010-12-21 05:38:12 +00:00
Mark Vejvoda 3dd35c147b - updated codeblocks projects with new UPNP files 2010-12-21 05:24:22 +00:00
Mark Vejvoda bc90aa7ce4 - added UPNP router auto-configure for Internet games (hurray) 2010-12-21 05:07:10 +00:00
mnaumann d1c1d27584 * change HTTP user agent to conform with new software title (no dash)
* configure HTTP client to follow redirections ("Location:" header/3xx status)
* glest.ini: update master server, announcement and version check URLs; reorder MasterServerExternalPortList; add introduction text
2010-12-21 00:32:54 +00:00
Titus Tscharntke 4037153df9 combined FogOfWar and ShowMapResources in Menus ( on client ist visible too now ) 2010-12-20 21:59:46 +00:00
Titus Tscharntke 6376728241 masterserver urls changed; VersionURL instead of versionURL; 2010-12-20 20:49:25 +00:00
Titus Tscharntke 45a3601286 you can attack teammates again; fix for attack queuing, units don't walk to dead bodies if next attack command is in queue ; 2010-12-20 20:01:14 +00:00
Mark Vejvoda 54f739c15d - added guards around masterserver property access so if missing we handle it more gracefully 2010-12-20 16:45:31 +00:00
Titus Tscharntke 591acdded4 No red 3d arrow pointer is painted when commanding via minimap 2010-12-20 03:12:00 +00:00
Titus Tscharntke fa952efaf9 next try 2010-12-19 23:58:16 +00:00
Titus Tscharntke 39eefa1e67 trying to fix problems with false attack alarms ... 2010-12-19 23:31:11 +00:00
Titus Tscharntke 5ea9cd092a visual attack alert 2010-12-19 22:33:08 +00:00
Mark Vejvoda e9c8928b49 - added new option to UI to Show Resources for custom games 2010-12-19 08:36:59 +00:00
Mark Vejvoda f204d4445c - added a new bit style gamesetting flag for future new game settings.
- added ability to see map resources but still keep fog of war (GAE's shroud of darkness), but not activated by UI yet, tested and works
2010-12-19 08:04:25 +00:00
Mark Vejvoda 1c51b6c21d - code cleanup 2010-12-19 03:30:17 +00:00
Mark Vejvoda 3e83cb54f7 - used wrong enum value 2010-12-19 02:06:24 +00:00
Mark Vejvoda 5c0ebc04b1 - attempt to fix the following assertion failure:
glest.bin: /home/softcoder/Code/megaglest/trunk/source/glest_game/world/map.cpp:833: void Glest::Game::Map::putUnitCells(Glest::Game::Unit*, const Shared::Graphics::Vec2i&): Assertion `getCell(currPos)->getUnit(unit->getCurrField()) == __null' failed.
2010-12-19 02:04:16 +00:00
Mark Vejvoda 1f52a65679 - attempt to fix the following assertion failure:
glest.bin: /home/softcoder/Code/megaglest/trunk/source/glest_game/world/map.cpp:833: void Glest::Game::Map::putUnitCells(Glest::Game::Unit*, const Shared::Graphics::Vec2i&): Assertion `getCell(currPos)->getUnit(unit->getCurrField()) == __null' failed.
2010-12-19 01:24:37 +00:00
Mark Vejvoda a844b79d3e - fixed an evil socket bug! Sockets in Linux were NOT properly set as non blocking and vice versa as expected. PErhaps this helps with the menu bug 2010-12-18 23:03:53 +00:00
Mark Vejvoda eb17a1c052 - disable join button when auto searching for servers 2010-12-18 21:38:27 +00:00
Mark Vejvoda dc87b9b452 - disable join button when auto searching for servers 2010-12-18 21:35:05 +00:00
Mark Vejvoda 3e20d3ffe8 - more menu freeze bugfixes 2010-12-18 21:32:54 +00:00
Titus Tscharntke 886bd3b37e alarmsound when enemy units are seen ( will be improved soon ) 2010-12-18 20:17:41 +00:00
Mark Vejvoda 6a99e2db8e - another attempt to guard socket thread access so avoid menu hang problems 2010-12-18 19:52:47 +00:00
Titus Tscharntke 7305391b6d Unit commanding via minimap 2010-12-18 17:18:36 +00:00
Titus Tscharntke 24a0eb31d8 about screen names fixed again ... 2010-12-18 00:37:59 +00:00
Titus Tscharntke 3d277e00e5 but this time its fixed ! 2010-12-17 23:23:45 +00:00
Mark Vejvoda fd0875639e - attempt to fix menu hangs, don't believe we need any sleeps in this class 2010-12-17 21:39:31 +00:00
Titus Tscharntke cf573a56e0 forgot to comment something 2010-12-17 21:36:34 +00:00
Titus Tscharntke 6ed3a3af53 build date removed from internet menu ( space needed for "IN PROGRESS Message" !);
CMake now defaults to RelWithDebInfo
2010-12-17 20:55:46 +00:00
Mark Vejvoda b148507411 - set anti-alias setting so it works if enabled 2010-12-17 02:53:52 +00:00
Mark Vejvoda 0c325baeb0 - added a missing include folder for win32 build and fixed compiler flag for special build type 2010-12-17 02:52:10 +00:00