diff --git a/build-mg.sh b/build-mg.sh index f3829263..67f4e41f 100755 --- a/build-mg.sh +++ b/build-mg.sh @@ -123,7 +123,7 @@ cd .. echo '' echo 'BUILD COMPLETE.' echo '' -echo 'To build with boogle-breakpad support pass the path to the library as follows:' +echo 'To build with google-breakpad support pass the path to the library as follows:' echo 'cmake -DBREAKPAD_ROOT=/home/softcoder/Code/google-breakpad/' echo 'To launch MegaGlest from the current directory, use:' echo ' mk/linux/megaglest --ini-path=mk/linux/ --data-path=mk/linux/' diff --git a/source/glest_game/menu/menu_state_masterserver.cpp b/source/glest_game/menu/menu_state_masterserver.cpp index 1152c403..c3ea8b44 100644 --- a/source/glest_game/menu/menu_state_masterserver.cpp +++ b/source/glest_game/menu/menu_state_masterserver.cpp @@ -339,7 +339,7 @@ MenuStateMasterserver::MenuStateMasterserver(Program *program, MainMenu *mainMen } if(netPlayerName=="newbie"){ - showMessageBox(lang.get("Go back and set your name in the game options"),lang.get("Player name not set"),false); + showMessageBox(lang.get("PlayerNameNotSetPrompt"),lang.get("PlayerNameNotSetTitle"),false); } //showMessageBox("Go back and set your name in the game options!\n\nAt the moment you are just called >>newbie<< !","Player name not set!",false);