From 280a00dc35c2a5646fd207ff5c09f1088986ff39 Mon Sep 17 00:00:00 2001 From: Tom Reynolds Date: Sun, 5 May 2013 12:06:31 +0000 Subject: [PATCH] * Proper localization for Titi's "newbie" warning * Fix typo in Linux build script --- build-mg.sh | 2 +- source/glest_game/menu/menu_state_masterserver.cpp | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/build-mg.sh b/build-mg.sh index f3829263..67f4e41f 100755 --- a/build-mg.sh +++ b/build-mg.sh @@ -123,7 +123,7 @@ cd .. echo '' echo 'BUILD COMPLETE.' echo '' -echo 'To build with boogle-breakpad support pass the path to the library as follows:' +echo 'To build with google-breakpad support pass the path to the library as follows:' echo 'cmake -DBREAKPAD_ROOT=/home/softcoder/Code/google-breakpad/' echo 'To launch MegaGlest from the current directory, use:' echo ' mk/linux/megaglest --ini-path=mk/linux/ --data-path=mk/linux/' diff --git a/source/glest_game/menu/menu_state_masterserver.cpp b/source/glest_game/menu/menu_state_masterserver.cpp index 1152c403..c3ea8b44 100644 --- a/source/glest_game/menu/menu_state_masterserver.cpp +++ b/source/glest_game/menu/menu_state_masterserver.cpp @@ -339,7 +339,7 @@ MenuStateMasterserver::MenuStateMasterserver(Program *program, MainMenu *mainMen } if(netPlayerName=="newbie"){ - showMessageBox(lang.get("Go back and set your name in the game options"),lang.get("Player name not set"),false); + showMessageBox(lang.get("PlayerNameNotSetPrompt"),lang.get("PlayerNameNotSetTitle"),false); } //showMessageBox("Go back and set your name in the game options!\n\nAt the moment you are just called >>newbie<< !","Player name not set!",false);