Expansions take more gold than stone

The idea is to promote expansions but prevent them from being available
from the very start.
This commit is contained in:
Rampoina 2022-08-21 18:09:38 +02:00
parent 0f9c56a45c
commit edf9953b75
2 changed files with 4 additions and 4 deletions

View File

@ -31,8 +31,8 @@
<unit-requirements/> <unit-requirements/>
<upgrade-requirements/> <upgrade-requirements/>
<resource-requirements> <resource-requirements>
<resource name="gold" amount="150"/> <resource name="gold" amount="300"/>
<resource name="stone" amount="350"/> <resource name="stone" amount="150"/>
<resource name="wood" amount="50"/> <resource name="wood" amount="50"/>
</resource-requirements> </resource-requirements>
<resources-stored> <resources-stored>

View File

@ -30,8 +30,8 @@
<unit-requirements/> <unit-requirements/>
<upgrade-requirements /> <upgrade-requirements />
<resource-requirements> <resource-requirements>
<resource name="gold" amount="100" /> <resource name="gold" amount="300" />
<resource name="stone" amount="300" /> <resource name="stone" amount="100" />
<resource name="wood" amount="150" /> <resource name="wood" amount="150" />
</resource-requirements> </resource-requirements>
<resources-stored> <resources-stored>