Remove blacksmith as a technodrome requirement

The idea is that technodrome units come to play earlier
This commit is contained in:
Rampoina 2022-08-21 19:35:01 +02:00
parent ce940975b9
commit b44077bab3
1 changed files with 1 additions and 2 deletions

View File

@ -28,7 +28,6 @@
<rotationAllowed value="false" /> <rotationAllowed value="false" />
<unit-requirements> <unit-requirements>
<unit name="castle" /> <unit name="castle" />
<unit name="blacksmith" />
</unit-requirements> </unit-requirements>
<upgrade-requirements /> <upgrade-requirements />
<resource-requirements> <resource-requirements>
@ -80,7 +79,7 @@
<type value="upgrade"/> <type value="upgrade"/>
<name value="upgrade_skill"/> <name value="upgrade_skill"/>
<ep-cost value="0"/> <ep-cost value="0"/>
<speed value="300"/> <speed value="1000"/>
<anim-speed value="300"/> <anim-speed value="300"/>
<animation path="models/technodrome.g3d"/> <animation path="models/technodrome.g3d"/>
<sound enabled="false"/> <sound enabled="false"/>