MegaGlest/source/glest_game/type_instances
James McCulloch 00dd0f490d * fix for map names (possible duplicate entries if mgm and gbm with same name) & alphabetically sorted now
* re-implemented building rotation (Note: requires particle systems that should be rotated with the building to be 'relative')
2010-03-25 12:15:10 +00:00
..
command.cpp * fix for map names (possible duplicate entries if mgm and gbm with same name) & alphabetically sorted now 2010-03-25 12:15:10 +00:00
command.h * fix for map names (possible duplicate entries if mgm and gbm with same name) & alphabetically sorted now 2010-03-25 12:15:10 +00:00
faction.cpp - when you swittch off the ai in a scenario the faction does not consume consumable ressources anymore ( food ..) 2010-03-20 15:02:52 +00:00
faction.h Bugfix for lua. Units died by hunger are reported in luas <unitDied>-section too 2010-03-19 18:58:46 +00:00
unit.cpp * fix for map names (possible duplicate entries if mgm and gbm with same name) & alphabetically sorted now 2010-03-25 12:15:10 +00:00
unit.h * fix for map names (possible duplicate entries if mgm and gbm with same name) & alphabetically sorted now 2010-03-25 12:15:10 +00:00