![]() * re-implemented building rotation (Note: requires particle systems that should be rotated with the building to be 'relative') |
||
---|---|---|
.. | ||
command.cpp | ||
command.h | ||
faction.cpp | ||
faction.h | ||
unit.cpp | ||
unit.h |
![]() * re-implemented building rotation (Note: requires particle systems that should be rotated with the building to be 'relative') |
||
---|---|---|
.. | ||
command.cpp | ||
command.h | ||
faction.cpp | ||
faction.h | ||
unit.cpp | ||
unit.h |