MegaGlest/source/glest_game/menu
Mark Vejvoda 45dc4c0e5d - updates to join in progress game, and now allow for switching slots 2013-02-16 19:11:36 +00:00
..
main_menu.cpp - updated code to protect against null pointers and uninitialized values and threading issues 2013-02-04 08:30:43 +00:00
main_menu.h - scrollbar patch applied from cygal / quentin --> Thanks 2012-11-02 20:07:50 +00:00
menu_background.cpp Extra option for menu rain effect ( needs update in language files german/english done ) 2012-04-11 22:19:50 +00:00
menu_background.h - load of changes to get things compiling under VC++ 2010 (with updated deps seperate for vc2010) 2012-04-20 01:04:05 +00:00
menu_state_about.cpp - loads of code cleanup based on verbose output from the latest git version of cppcheck 2012-10-06 07:06:40 +00:00
menu_state_about.h - attempt to cleanup for debian compliance (proper copyright, etc) 2012-10-30 06:48:12 +00:00
menu_state_connected_game.cpp - updates to join in progress game, and now allow for switching slots 2013-02-16 19:11:36 +00:00
menu_state_connected_game.h - added the first draft of joining games in progress 2013-02-15 18:25:10 +00:00
menu_state_custom_game.cpp - updates to join in progress game, and now allow for switching slots 2013-02-16 10:07:36 +00:00
menu_state_custom_game.h - added the first draft of joining games in progress 2013-02-15 18:25:10 +00:00
menu_state_graphic_info.cpp - attempt to cleanup for debian compliance (proper copyright, etc) 2012-10-30 06:48:12 +00:00
menu_state_graphic_info.h - added ability to switch languages from nearly anywhere (and new hotkeys to do so): 2011-10-25 18:39:11 +00:00
menu_state_join_game.cpp - ripped out a lot of unused code dealing with utf8 2012-11-15 08:12:40 +00:00
menu_state_join_game.h - allow the --connecthost commandline to use: 2012-10-06 00:25:13 +00:00
menu_state_keysetup.cpp - ripped out a lot of unused code dealing with utf8 2012-11-15 08:12:40 +00:00
menu_state_keysetup.h - scrollbar patch applied from cygal / quentin --> Thanks 2012-11-02 20:07:50 +00:00
menu_state_load_game.cpp - added fribidi for opensuse and fedora 2012-12-29 21:31:54 +00:00
menu_state_load_game.h - scrollbar patch applied from cygal / quentin --> Thanks 2012-11-02 20:07:50 +00:00
menu_state_masterserver.cpp - trying to trace nig's crash (more debug info and safer code) 2013-01-23 14:51:28 +00:00
menu_state_masterserver.h - scrollbar patch applied from cygal / quentin --> Thanks 2012-11-02 20:07:50 +00:00
menu_state_mods.cpp - added the first draft of joining games in progress 2013-02-15 18:25:10 +00:00
menu_state_mods.h - scrollbar patch applied from cygal / quentin --> Thanks 2012-11-02 20:07:50 +00:00
menu_state_new_game.cpp - attempt to cleanup for debian compliance (proper copyright, etc) 2012-10-30 06:48:12 +00:00
menu_state_new_game.h - attempt to cleanup for debian compliance (proper copyright, etc) 2012-10-30 06:48:12 +00:00
menu_state_options.cpp frustRum ->frustum 2013-02-11 22:51:36 +00:00
menu_state_options.h selection type in options 2013-01-24 00:29:20 +00:00
menu_state_root.cpp - attempt to cleanup for debian compliance (proper copyright, etc) 2012-10-30 06:48:12 +00:00
menu_state_root.h - attempt to cleanup for debian compliance (proper copyright, etc) 2012-10-30 06:48:12 +00:00
menu_state_scenario.cpp - allow for translated names to be shown for tutorials and scenarios in selection menu 2013-02-12 02:10:00 +00:00
menu_state_scenario.h - allow loading of scenarios and tutorials when there are none (show an error message) 2012-06-30 19:11:54 +00:00
server_line.cpp - more logging to track down cold's issue 2012-07-06 23:06:00 +00:00
server_line.h - load of changes to get things compiling under VC++ 2010 (with updated deps seperate for vc2010) 2012-04-20 01:04:05 +00:00