MegaGlest/source/glest_game/main
Mark Vejvoda 545abe93d6 - bugfix for commandline for setting video settings (fullscreen was interpreted in the opposite manner) 2011-06-14 21:35:21 +00:00
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battle_end.cpp - render battle end screen to texture buffer on first render so it takes less fps to render after the 1st frame 2011-06-12 05:54:54 +00:00
battle_end.h - render battle end screen to texture buffer on first render so it takes less fps to render after the 1st frame 2011-06-12 05:54:54 +00:00
intro.cpp - reworked fonts to now use 3d matrix positioning and render performance is much better. 2011-06-10 03:09:19 +00:00
intro.h - reworked fonts to now use 3d matrix positioning and render performance is much better. 2011-06-10 03:09:19 +00:00
macosx_main.h Update the macosx main to compil 2010-09-30 10:32:28 +00:00
macosx_main.m Update the macosx main to compil 2010-09-30 10:32:28 +00:00
main.cpp - bugfix for commandline for setting video settings (fullscreen was interpreted in the opposite manner) 2011-06-14 21:35:21 +00:00
main.h - updated line endings to unix style characters to fix Bug #3085838 2011-01-20 15:56:30 +00:00
program.cpp - don't close open messagebox on alt-enter 2011-05-20 20:02:26 +00:00
program.h - bugfix so that openal 1.13 works properly with megaglest 2011-04-09 01:22:39 +00:00