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Titus Tscharntke cfba817280 dansk language; fix for fog of war off; command queuing works a bit better ( especially when attacking ); 2010-12-23 10:44:11 +00:00
docs data license info moved to the data and readmes updated / new german lang file 2010-07-01 23:37:18 +00:00
mk - big fight to get libircclient compiled in VC++ but we won the battle (requires new win32 deps.. NOT ming deps) 2010-12-23 02:17:29 +00:00
source dansk language; fix for fog of war off; command queuing works a bit better ( especially when attacking ); 2010-12-23 10:44:11 +00:00
CMakeLists.txt - added IRC client to the Internet game menu (still need to update VC++ projects) 2010-12-23 00:00:30 +00:00
build-mg-win32.sh - added support to cross compile win32 binary on Linux using cmake (just run build-mg-win32.sh) 2010-12-11 12:53:38 +00:00
build-mg.bat - added CMAKE support for building MG in Windows using MingW 2010-12-11 06:56:19 +00:00
build-mg.sh Corrections to linux build script, thanks cygal 2010-12-16 10:52:34 +00:00

docs/readme.txt

Mega-Glest source code v3.2.x - Copyright (C) 2009-2010 Titus Tscharntke (info@titusgames.de) and Mark Vejvoda (mark_vejvoda@hotmail.com.

Glest source code v3.2.x - Copyright (C) 2002-2009 Martiño Figueroa (www.glest.org - contact_game@glest.org).

You can redistribute this code and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version.

For compilation instructions or any other info please visit the developer board at http://www.glest.org