MegaGlest/source/glest_game/menu
Mark Vejvoda d96bf7f978 - added faction preview images for Random and Observer types (thanks Elimnator)
- bugfix when choosing random faction and sometimes the game tries to load this as a real faction type
2010-10-19 03:53:52 +00:00
..
main_menu.cpp - added map preview on custom game menu 2010-09-12 05:05:08 +00:00
main_menu.h - added map preview on custom game menu 2010-09-12 05:05:08 +00:00
menu_background.h - added leak_dumper header all over the place (not yet functional in linux) 2010-09-07 05:25:40 +00:00
menu_state_about.cpp - completed screen UI work. F11 will save current menu UI config to ini file, F5 will cause a reload of INI realtime 2010-09-09 21:07:39 +00:00
menu_state_about.h - completed screen UI work. F11 will save current menu UI config to ini file, F5 will cause a reload of INI realtime 2010-09-09 21:07:39 +00:00
menu_state_connected_game.cpp - bugfix (again) for playername index bug 2010-10-08 22:53:18 +00:00
menu_state_connected_game.h switch for map preview in ingame options 2010-09-26 21:34:00 +00:00
menu_state_custom_game.cpp - added faction preview images for Random and Observer types (thanks Elimnator) 2010-10-19 03:53:52 +00:00
menu_state_custom_game.h - when toggling observers, we now retain original faction selection 2010-10-14 23:22:09 +00:00
menu_state_graphic_info.cpp - completed screen UI work. F11 will save current menu UI config to ini file, F5 will cause a reload of INI realtime 2010-09-09 21:07:39 +00:00
menu_state_graphic_info.h - completed screen UI work. F11 will save current menu UI config to ini file, F5 will cause a reload of INI realtime 2010-09-09 21:07:39 +00:00
menu_state_join_game.cpp - completed screen UI work. F11 will save current menu UI config to ini file, F5 will cause a reload of INI realtime 2010-09-09 21:07:39 +00:00
menu_state_join_game.h - completed screen UI work. F11 will save current menu UI config to ini file, F5 will cause a reload of INI realtime 2010-09-09 21:07:39 +00:00
menu_state_masterserver.cpp - moved version checking into one common method in the util file. Now all network related checks use this common method to determine version compatibility 2010-10-15 17:27:00 +00:00
menu_state_masterserver.h Similar to announcements a version info is implemented now. We can put there an info string which will tell the user that his version is outdated and he should update or whatever. 2010-10-13 19:16:04 +00:00
menu_state_new_game.cpp - completed screen UI work. F11 will save current menu UI config to ini file, F5 will cause a reload of INI realtime 2010-09-09 21:07:39 +00:00
menu_state_new_game.h - completed screen UI work. F11 will save current menu UI config to ini file, F5 will cause a reload of INI realtime 2010-09-09 21:07:39 +00:00
menu_state_options.cpp external server port is now in options menu ( and stored in glest.ini/glestuser.ini by this ) 2010-10-11 00:53:25 +00:00
menu_state_options.h external server port is now in options menu ( and stored in glest.ini/glestuser.ini by this ) 2010-10-11 00:53:25 +00:00
menu_state_root.cpp - completed screen UI work. F11 will save current menu UI config to ini file, F5 will cause a reload of INI realtime 2010-09-09 21:07:39 +00:00
menu_state_root.h - completed screen UI work. F11 will save current menu UI config to ini file, F5 will cause a reload of INI realtime 2010-09-09 21:07:39 +00:00
menu_state_scenario.cpp - completed screen UI work. F11 will save current menu UI config to ini file, F5 will cause a reload of INI realtime 2010-09-09 21:07:39 +00:00
menu_state_scenario.h - completed screen UI work. F11 will save current menu UI config to ini file, F5 will cause a reload of INI realtime 2010-09-09 21:07:39 +00:00