MegaGlest/source/glest_game/main
Mark Vejvoda 343fdb70b2 - fixed the cursor bug mentioned by claymore 2010-10-22 16:08:13 +00:00
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battle_end.cpp - initial logic to allow client side controlled AI 2010-09-14 19:10:37 +00:00
battle_end.h - added leak_dumper header all over the place (not yet functional in linux) 2010-09-07 05:25:40 +00:00
intro.cpp - added more bug fixes related to network disconnects. 2010-07-08 08:29:51 +00:00
intro.h - added leak_dumper header all over the place (not yet functional in linux) 2010-09-07 05:25:40 +00:00
macosx_main.h Update the macosx main to compil 2010-09-30 10:32:28 +00:00
macosx_main.m Update the macosx main to compil 2010-09-30 10:32:28 +00:00
main.cpp - added player color coding in lobbies as well as chat console 2010-10-22 07:28:55 +00:00
main.h - added leak_dumper header all over the place (not yet functional in linux) 2010-09-07 05:25:40 +00:00
program.cpp - fixed the cursor bug mentioned by claymore 2010-10-22 16:08:13 +00:00
program.h - added an average renderfps to use when toggling shadows off/on to make it more smooth 2010-10-02 02:17:50 +00:00