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MegaGlest
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c3d41f5082
MegaGlest
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Mark Vejvoda
c3d41f5082
- bugfixes to master server communication logic when starting a game. Now we only send updates if the game was published, not for every network game. Also we properly delete the game from the masterserver when it has ended.
2010-10-23 22:06:49 +00:00
..
configurator
- cleaned up a whole pile of compiler warnings
2010-10-21 07:20:17 +00:00
g3d_viewer
- cleaned up a whole pile of compiler warnings
2010-10-21 07:20:17 +00:00
glest_game
- bugfixes to master server communication logic when starting a game. Now we only send updates if the game was published, not for every network game. Also we properly delete the game from the masterserver when it has ended.
2010-10-23 22:06:49 +00:00
glest_map_editor
- more compiler warning cleanup
2010-10-21 16:36:26 +00:00
masterserver
- relaxed some of the special characters a bit so they can be used in the descriptions
2010-10-23 21:47:34 +00:00
shared_lib
- minor bugfix when broadcasting on UDP (only one socket per unique subnet)
2010-10-23 05:12:28 +00:00