MegaGlest/source/glest_game/world
titison 51c1afe4e4 Added the ability for SpawnAttacks to let the units spawn when the projectile arrives at the targetpos.
Unit will always try to attack if it has an attack command.
Unit attacks the target POS and not the target UNIT of the attacker.
2014-07-27 21:41:40 +02:00
..
map.cpp - a few more minor code quality fixes 2013-12-22 21:03:40 -08:00
map.h - moved map path into config class 2013-12-16 23:54:33 -08:00
minimap.cpp - more code cleanup based on cppcheck results and valgrind 2013-12-22 22:53:26 -08:00
minimap.h - more code cleanup based on cppcheck results and valgrind 2013-12-22 22:53:26 -08:00
scenario.cpp - fix auto loading scenario from commandline 2013-12-30 12:19:10 -08:00
scenario.h - code cleanup based on additional gcc warnings 2013-11-19 06:42:32 +00:00
surface_atlas.cpp - lots more code cleanup, using safe buffer size code to avoid buffer overflows 2012-10-19 01:31:20 +00:00
surface_atlas.h - load of changes to get things compiling under VC++ 2010 (with updated deps seperate for vc2010) 2012-04-20 01:04:05 +00:00
tileset.cpp - a few minor bug fixes related to code warnings 2013-11-19 06:14:06 +00:00
tileset.h - attempt to see if this makes stability better 2013-10-02 20:22:10 +00:00
time_flow.cpp - attempt to see if this makes stability better 2013-10-02 20:22:10 +00:00
time_flow.h - bugfixes for load / save game for in progress joining 2013-02-19 06:41:56 +00:00
unit_updater.cpp Added the ability for SpawnAttacks to let the units spawn when the projectile arrives at the targetpos. 2014-07-27 21:41:40 +02:00
unit_updater.h Added the ability for SpawnAttacks to let the units spawn when the projectile arrives at the targetpos. 2014-07-27 21:41:40 +02:00
water_effects.cpp - a few minor bug fixes related to code warnings 2013-11-19 06:14:06 +00:00
water_effects.h - windows x64 updates to get things compiling on vc2012 x64 2013-11-02 11:04:52 +00:00
world.cpp - added ability to share resources across same teams 2014-01-27 18:55:08 -08:00
world.h - added cmake compile warning when users uses clang as clang currently does NOT support some critical GCC settings we require. 2014-02-06 19:14:14 -08:00