MegaGlest/source/glest_game
Mark Vejvoda b481fbcbb5 - proper save and restore for particles 2012-03-19 21:35:54 +00:00
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ai - fixed crash in AI on close 2012-03-17 21:29:03 +00:00
facilities - fixed xml loading via rapidxml for some scenarios that had embeddex xml comments in lua 2012-03-17 08:20:17 +00:00
game - disable newline in chat mode 2012-03-19 05:51:35 +00:00
global - proper save and restore for particles 2012-03-19 21:35:54 +00:00
graphics - proper save and restore for particles 2012-03-19 21:35:54 +00:00
gui - added command groups and unit selection to save / load game info 2012-03-15 07:09:36 +00:00
main - proper save and restore for particles 2012-03-19 21:35:54 +00:00
menu the buttons for savegames are sorted now ( newest savegame is on top ) 2012-03-17 21:54:22 +00:00
network - initial work to save game state to XML. Current only saves when out of synch or game end occurs and saves to same folder as log files and file is called: megaglest-saved.xml 2012-03-10 03:27:25 +00:00
sound - updated for better handling of streflop on different platforms 2012-02-10 06:21:06 +00:00
type_instances - proper save and restore for particles 2012-03-19 21:35:54 +00:00
types - allow logging of AI behavior to logfiles using: AiLog=10 2012-03-17 19:22:03 +00:00
world - fix terrain loading 2012-03-18 06:59:43 +00:00
CMakeLists.txt - more debian related changes for better manpages 2011-12-20 07:00:23 +00:00