MegaGlest/source/glest_game/gui
Titus Tscharntke 3e0e9620ae fixed a bug which prevented you from selecting units directly after loading a game 2012-09-13 22:40:14 +00:00
..
display.cpp - got built in memory leak working. Just edit leak_dumper.h and uncomment: 2012-04-14 21:21:09 +00:00
display.h - load of changes to get things compiling under VC++ 2010 (with updated deps seperate for vc2010) 2012-04-20 01:04:05 +00:00
gui.cpp fixed a bug which prevented you from selecting units directly after loading a game 2012-09-13 22:40:14 +00:00
gui.h - fixed segfault when a unit is selected and they die (this is a long standing bug and not related to savegame) 2012-04-12 15:38:53 +00:00
selection.cpp - added command groups and unit selection to save / load game info 2012-03-15 07:09:36 +00:00
selection.h - load of changes to get things compiling under VC++ 2010 (with updated deps seperate for vc2010) 2012-04-20 01:04:05 +00:00