MegaGlest/source/glest_game/facilities
Mark Vejvoda 128b98b619 - removed un-necessary use of renderer while application shutdown to avoid bad use of the renderer. 2010-11-28 03:01:27 +00:00
..
auto_test.cpp - more network fixes to make lag and disconnects more stable 2010-08-07 04:49:06 +00:00
auto_test.h - added leak_dumper header all over the place (not yet functional in linux) 2010-09-07 05:25:40 +00:00
components.cpp - bugfix for master menu control registration objects that need to get cleaned up afterwards 2010-10-10 06:35:50 +00:00
components.h - bugfix for master menu control registration objects that need to get cleaned up afterwards 2010-10-10 06:35:50 +00:00
game_util.cpp - Incremented version to next major release # so new work can begin. 2010-10-17 06:34:42 +00:00
game_util.h - added SVN revision # to --version output 2010-10-08 02:05:42 +00:00
logger.cpp - removed un-necessary use of renderer while application shutdown to avoid bad use of the renderer. 2010-11-28 03:01:27 +00:00
logger.h - added leak_dumper header all over the place (not yet functional in linux) 2010-09-07 05:25:40 +00:00
pos_iterator.cpp * added GAE path finder (SearchEngine and friends) 2010-07-11 18:31:02 +00:00
pos_iterator.h - some small changes for new pathfinder code to compile in linux 2010-07-12 06:40:19 +00:00