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map.cpp
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- more code cleanup from things found in valgrind
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2011-03-23 05:49:38 +00:00 |
map.h
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hopefully fix for tileset particle related crash in windows; particles must be removed from objects before the particle manager is cleared
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2011-03-06 22:50:04 +00:00 |
minimap.cpp
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- bugfixes, some related to things pointed out by valgrind, some from opengl research and some for more stable operation
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2011-02-12 07:34:32 +00:00 |
minimap.h
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- updated line endings to unix style characters to fix Bug #3085838
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2011-01-20 15:56:30 +00:00 |
scenario.cpp
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- added new commandline option to convert folders of g3d models to use specified texture format
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2011-03-13 08:23:43 +00:00 |
scenario.h
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- updated line endings to unix style characters to fix Bug #3085838
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2011-01-20 15:56:30 +00:00 |
surface_atlas.cpp
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- added more error details when some errors are generated
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2011-03-22 17:55:11 +00:00 |
surface_atlas.h
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- updated line endings to unix style characters to fix Bug #3085838
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2011-01-20 15:56:30 +00:00 |
tileset.cpp
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- new commandline options to discover and optional delete unused files in techtrees
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2011-03-15 15:30:28 +00:00 |
tileset.h
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- new commandline options to discover and optional delete unused files in techtrees
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2011-03-15 15:30:28 +00:00 |
time_flow.cpp
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particles have more switches: day/night visibility , alternating value , radiusBasedStartenergy ( can be disabled now! )
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2011-03-13 23:16:07 +00:00 |
time_flow.h
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- updated line endings to unix style characters to fix Bug #3085838
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2011-01-20 15:56:30 +00:00 |
unit_updater.cpp
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- added a way to disable water sounds: DisableWaterSounds=true
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2011-03-23 04:41:38 +00:00 |
unit_updater.h
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- small bit of code cleanup in unit_updater
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2011-03-23 02:45:42 +00:00 |
water_effects.cpp
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dansk language; fix for fog of war off; command queuing works a bit better ( especially when attacking );
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2010-12-23 10:44:11 +00:00 |
water_effects.h
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- updated line endings to unix style characters to fix Bug #3085838
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2011-01-20 15:56:30 +00:00 |
world.cpp
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- added conditional check to only issue a stop command to units if they are not already stopped
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2011-03-23 00:49:21 +00:00 |
world.h
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- added a new lua method to add text on the console for Elimnator's scenario.
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2011-03-19 12:19:22 +00:00 |