MegaGlest/source/glest_game
Mark Vejvoda a8662c8b31 updated menus to display translated tech name 2013-06-13 01:37:15 +00:00
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ai fix a few areas that vc++ 2012 pointed to as potential bugs 2013-06-08 03:40:04 +00:00
facilities updated menus to display translated tech name 2013-06-13 01:37:15 +00:00
game updated menus to display translated tech name 2013-06-13 01:37:15 +00:00
global updated menus to display translated tech name 2013-06-13 01:37:15 +00:00
graphics updated menus to display translated tech name 2013-06-13 01:37:15 +00:00
gui selected units are sorted by type(id) now. this gives less jumping selection with colorpicking and a sorted selection display in the GUI. 2013-06-02 20:30:22 +00:00
main - added support for translated techtrees. To produce a default techtree lng file in the proper techtree folder run: 2013-06-12 22:49:47 +00:00
menu updated menus to display translated tech name 2013-06-13 01:37:15 +00:00
network updated menus to display translated tech name 2013-06-13 01:37:15 +00:00
sound more render improvements 2013-06-12 01:24:10 +00:00
type_instances updated menus to display translated tech name 2013-06-13 01:37:15 +00:00
types updated menus to display translated tech name 2013-06-13 01:37:15 +00:00
world updated menus to display translated tech name 2013-06-13 01:37:15 +00:00
CMakeLists.txt saved games for rejoining in progress games saves to .zip and sends that to clients. 2013-05-01 20:56:19 +00:00