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MegaGlest
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MegaGlest
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source
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shared_lib
History
Mark Vejvoda
004803a8a6
- fixed win32 vc++ project files to add new include path for libpng
2011-01-21 23:17:54 +00:00
..
include
- bugfixes for G3D viewer (but applies to general texture loading in game also) we now handle better scenarios where binary or model are in different working directories
2011-01-21 01:53:58 +00:00
sources
- fixed win32 vc++ project files to add new include path for libpng
2011-01-21 23:17:54 +00:00
CMakeLists.txt
- updates to codeblocks so win32 debug builds ok and cleanup of cmake that was using settings that compiler did not use
2011-01-08 00:42:12 +00:00