MegaGlest/source/shared_lib
Mark Vejvoda 004803a8a6 - fixed win32 vc++ project files to add new include path for libpng 2011-01-21 23:17:54 +00:00
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include - bugfixes for G3D viewer (but applies to general texture loading in game also) we now handle better scenarios where binary or model are in different working directories 2011-01-21 01:53:58 +00:00
sources - fixed win32 vc++ project files to add new include path for libpng 2011-01-21 23:17:54 +00:00
CMakeLists.txt - updates to codeblocks so win32 debug builds ok and cleanup of cmake that was using settings that compiler did not use 2011-01-08 00:42:12 +00:00