![]() - only listen for new clients on a server if an open slot exists (unconnected) - for both server and client we wait a max of 10 seconds to receive a proper intro packet or we disconnect (could have connected to / from a non glest application using the same port) |
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.. | ||
chat_manager.cpp | ||
chat_manager.h | ||
commander.cpp | ||
commander.h | ||
console.cpp | ||
console.h | ||
game_camera.cpp | ||
game_camera.h | ||
game_constants.h | ||
game_settings.h | ||
game.cpp | ||
game.h | ||
script_manager.cpp | ||
script_manager.h | ||
stats.cpp | ||
stats.h |