MegaGlest/source/glest_game
Mark Vejvoda 93438d42f4 - attempt to see if this fixes units that do not attack when right clicking enemy
- see if this fixes crashes when using color picking
2013-01-23 21:03:00 +00:00
..
ai - trying to trace nig's crash (more debug info and safer code) 2013-01-23 14:51:28 +00:00
facilities - updated to 3.7.2-dev 2012-11-23 21:02:10 +00:00
game - attempt to see if this fixes units that do not attack when right clicking enemy 2013-01-23 21:03:00 +00:00
global - allow changing screen resolution and fullscreen mode in options menu with confirmation 2013-01-01 10:18:42 +00:00
graphics - attempt to see if this fixes units that do not attack when right clicking enemy 2013-01-23 21:03:00 +00:00
gui - attempt to see if this fixes units that do not attack when right clicking enemy 2013-01-23 21:03:00 +00:00
main - trying to trace nig's crash (more debug info and safer code) 2013-01-23 14:51:28 +00:00
menu - trying to trace nig's crash (more debug info and safer code) 2013-01-23 14:51:28 +00:00
network - trying to trace nig's crash (more debug info and safer code) 2013-01-23 14:51:28 +00:00
sound - lots of code cleanup from the cppcheck 2012-09-22 20:13:57 +00:00
type_instances - attempt to see if this fixes units that do not attack when right clicking enemy 2013-01-23 21:03:00 +00:00
types - applied changes from Muwuum for full translatable game experience 2013-01-16 21:16:59 +00:00
world - update debug stats to remove unused items 2013-01-12 07:36:14 +00:00
CMakeLists.txt - updated cmake to only place binaries in dev friendly folder if a new option is passed (enabled by default using the build script) 2013-01-15 20:13:18 +00:00