MegaGlest/source/glest_game/menu
2010-04-03 05:50:07 +00:00
..
main_menu.h Added a new menu item in join menu and added a threaded callback system for clients when searching for servers so that the UI doesn't wait for responses 2010-04-02 02:33:32 +00:00
menu_state_about.cpp about menu layout fixed 2010-03-19 01:18:05 +00:00
menu_state_custom_game.cpp Removed fogofwar code that I had in my synch check logic from, long ago as it is no longer needed due to Silnarms new feature 2010-04-03 05:50:07 +00:00
menu_state_custom_game.h * added missing #include "leak_dumper.h" to new cpp files 2010-03-27 07:09:34 +00:00
menu_state_join_game.cpp Removed fogofwar code that I had in my synch check logic from, long ago as it is no longer needed due to Silnarms new feature 2010-04-03 05:50:07 +00:00
menu_state_join_game.h Added a new menu item in join menu and added a threaded callback system for clients when searching for servers so that the UI doesn't wait for responses 2010-04-02 02:33:32 +00:00
menu_state_new_game.cpp Added code for the following: 2010-03-18 21:26:40 +00:00
menu_state_options.cpp improved resolution change in options menu 2010-04-02 14:21:43 +00:00
menu_state_options.h improved resolution change in options menu 2010-04-02 14:21:43 +00:00
menu_state_scenario.cpp bugfix for scripted scenarios and placing unit model not showing 2010-03-24 21:26:17 +00:00
menu_state_scenario.h Added code for the following: 2010-03-18 21:26:40 +00:00