MegaGlest/source/glest_game
Titus Tscharntke 36c4b4c5fa internet menu updated ( work in progress ) ; checkboxes ; lines 2010-12-27 00:59:57 +00:00
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ai Contact email changed; lots of strings replaced to MegaGlest 2010-12-13 00:32:59 +00:00
facilities internet menu updated ( work in progress ) ; checkboxes ; lines 2010-12-27 00:59:57 +00:00
game internet menu updated ( work in progress ) ; checkboxes ; lines 2010-12-27 00:59:57 +00:00
global internet menu updated ( work in progress ) ; checkboxes ; lines 2010-12-27 00:59:57 +00:00
graphics internet menu updated ( work in progress ) ; checkboxes ; lines 2010-12-27 00:59:57 +00:00
gui No red 3d arrow pointer is painted when commanding via minimap 2010-12-20 03:12:00 +00:00
main - bugfix, threaded logging was NOT ever enabled because of a timing bug. Now threaded logging is enabled by default. 2010-12-25 09:15:49 +00:00
menu internet menu updated ( work in progress ) ; checkboxes ; lines 2010-12-27 00:59:57 +00:00
network - mutex cleanup in network classes to try to avoid game freeze( hangs) 2010-12-25 22:38:00 +00:00
sound - attempt to cfix mysterious exit crash 2010-09-09 00:05:12 +00:00
type_instances - more tweaking of threaded logging as well as removal of world synch logging items that are not needed 2010-12-26 01:13:04 +00:00
types dansk language; fix for fog of war off; command queuing works a bit better ( especially when attacking ); 2010-12-23 10:44:11 +00:00
world - bugfix for multi-build, now units look for best cell to build but ALSO that the cell is not occupied by another unit 2010-12-26 04:38:03 +00:00
CMakeLists.txt - updates to cmake for libircclient 2010-12-23 06:56:19 +00:00