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MegaGlest
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844ca894b4
MegaGlest
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source
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glest_game
History
Mark Vejvoda
b22adbfa02
bugfix for scripted scenarios and placing unit model not showing
2010-03-24 21:26:17 +00:00
..
ai
bugfix for scripted scenarios and placing unit model not showing
2010-03-24 21:26:17 +00:00
facilities
bugfix for scripted scenarios and placing unit model not showing
2010-03-24 21:26:17 +00:00
game
bugfix for scripted scenarios and placing unit model not showing
2010-03-24 21:26:17 +00:00
global
Added the ability to tell mega-glest where to look for glest.ini, servers.ini and all of the various .log files. The new optional environment variable that mega-glest will look for is:
2010-03-21 23:40:35 +00:00
graphics
bugfix for scripted scenarios and placing unit model not showing
2010-03-24 21:26:17 +00:00
gui
bugfix for scripted scenarios and placing unit model not showing
2010-03-24 21:26:17 +00:00
main
bugfix for scripted scenarios and placing unit model not showing
2010-03-24 21:26:17 +00:00
menu
bugfix for scripted scenarios and placing unit model not showing
2010-03-24 21:26:17 +00:00
network
* quick-fix for static initialisation problem in ImageReaders
2010-03-24 13:39:08 +00:00
sound
More bug fixes for error handling if we have early program launch errors.
2010-03-23 08:46:20 +00:00
type_instances
- when you swittch off the ai in a scenario the faction does not consume consumable ressources anymore ( food ..)
2010-03-20 15:02:52 +00:00
types
Bugfixes so that win32 code will work with latest user data changes
2010-03-20 11:16:07 +00:00
world
Bugfix for unit rotate (when a produced unit is built, the wrong id was used)
2010-03-22 23:10:16 +00:00