MegaGlest/source/glest_game
Mark Vejvoda 80e1e45ba8 - bugfix for over-riding irc channel and server 2012-04-12 06:03:21 +00:00
..
ai - bug fixes for load saved game (now fixes loading on windows) and corrects memory bug for loading saved games on all platforms. 2012-04-04 15:36:09 +00:00
facilities - bugfixes and code cleanup found using cppcheck 2012-03-28 06:25:57 +00:00
game - added new lua method for setting the direct position of a unit (can be used for teleporting): 2012-04-11 05:41:40 +00:00
global - better error handling, try to display proper error message and restore state as best as possible 2012-04-02 01:45:13 +00:00
graphics - bugfix animated particle model logic 2012-04-04 23:43:31 +00:00
gui - code cleanup based on cppcheck report 2012-04-05 03:53:59 +00:00
main - code cleanup based on cppcheck report 2012-04-05 03:53:59 +00:00
menu - bugfix for over-riding irc channel and server 2012-04-12 06:03:21 +00:00
network - bugfixes and code cleanup found using cppcheck 2012-03-28 06:25:57 +00:00
sound - updated for better handling of streflop on different platforms 2012-02-10 06:21:06 +00:00
type_instances - added new lua method for setting the direct position of a unit (can be used for teleporting): 2012-04-11 05:41:40 +00:00
types - fixed hp and ep regeneration so they can use negative values. 2012-04-11 04:48:36 +00:00
world - added new lua method for setting the direct position of a unit (can be used for teleporting): 2012-04-11 05:41:40 +00:00
CMakeLists.txt - corrected multiple model processing based on hp 2012-03-24 18:30:49 +00:00