MegaGlest/source/shared_lib/sources
Mark Vejvoda c02c90427b - added some more lua commands:
vector<int> getUnitsForFaction(factionIndex,commandTypeName, field)
int getUnitCurrentField(unitId)
2012-03-30 07:10:14 +00:00
..
feathery_ftp - fixed win32 build 2011-12-02 18:05:54 +00:00
graphics - bugfixes and code cleanup found using cppcheck 2012-03-28 06:25:57 +00:00
libircclient - removed useless file 2011-12-19 20:21:21 +00:00
lua - added some more lua commands: 2012-03-30 07:10:14 +00:00
map - added a new function to correct some file paths when loading a saved game from another persons computer (may need more tweaking) 2012-03-29 18:14:25 +00:00
platform - a few more fixes found using cppcheck 2012-03-28 06:34:34 +00:00
sound - updated for better handling of streflop on different platforms 2012-02-10 06:21:06 +00:00
streflop - fixed soft float support so megaglest might now work with other architectures at least in terms of streflop support 2012-02-11 15:20:40 +00:00
util - added a new function to correct some file paths when loading a saved game from another persons computer (may need more tweaking) 2012-03-29 18:14:25 +00:00
xml - added the ability to record all game command to a replay file. To test saving / loading games from a replay file, add this to glestuser.ini: 2012-03-20 04:53:26 +00:00